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theY4Kman
Join Date: Jun 2007
Location: Yak
Old 07-05-2012 , 23:24   Re: Viper
Reply With Quote #71

Quote:
Originally Posted by Mitchell View Post
I hope this work would continue
It would gain alot of new coders onto here, with python capibilities.
I hope it would, too. Will you pick it up?
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Mitchell
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Join Date: Mar 2010
Old 07-06-2012 , 15:32   Re: Viper
Reply With Quote #72

Quote:
Originally Posted by theY4Kman View Post
I hope it would, too. Will you pick it up?
That's Hilarious.
I wouldnt mind, i knew how xD

Last edited by Mitchell; 07-06-2012 at 15:35.
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API
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Join Date: May 2006
Old 07-06-2012 , 16:13   Re: Viper
Reply With Quote #73

theY4Kman: If you want I can pick it up in my free time. I'm developing for CS:GO a lot in the next couple of months, it's probably good timing.
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theY4Kman
Join Date: Jun 2007
Location: Yak
Old 07-07-2012 , 20:12   Re: Viper
Reply With Quote #74

Quote:
Originally Posted by pimpinjuice View Post
theY4Kman: If you want I can pick it up in my free time. I'm developing for CS:GO a lot in the next couple of months, it's probably good timing.
That would be lovely!

I have a couple projects right now that take a lot of my time, but I'd like to get back into Viper as well. I've learned a lot about project management, and I think I can manage small updates. I'm going to create a public Pivotal project for it, which will keep track of everything I (or whoever's developing) need to complete. If I can't make strides, I can at least make incremental progress. It's better than nothing.
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API
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Join Date: May 2006
Old 07-08-2012 , 03:30   Re: Viper
Reply With Quote #75

Quote:
Originally Posted by theY4Kman View Post
That would be lovely!

I have a couple projects right now that take a lot of my time, but I'd like to get back into Viper as well. I've learned a lot about project management, and I think I can manage small updates. I'm going to create a public Pivotal project for it, which will keep track of everything I (or whoever's developing) need to complete. If I can't make strides, I can at least make incremental progress. It's better than nothing.
Awesome dude. Glad to hear you're working a lot. I assume you're contracting like a champ

Just let me know. I've been grinding on 'dem contracts learning Test Driven Development, OOP (I thought I knew it before! ), REST (HTTP), BDD / DDD, Git, Scalable Web Apps, Database Modeling, and lots of fun other stuff.
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Alex.
SourceMod Donor
Join Date: Sep 2010
Location: England
Old 07-13-2012 , 20:37   Re: Viper
Reply With Quote #76

This sounds really awesome. Would love to try it when it can run with HL2DM or TF2 on Linux (if it can't already? I couldn't get it to load but maybe I was just doing it wrong).
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theY4Kman
Join Date: Jun 2007
Location: Yak
Old 07-14-2012 , 12:14   Re: Viper
Reply With Quote #77

Quote:
Originally Posted by Alex. View Post
This sounds really awesome. Would love to try it when it can run with HL2DM or TF2 on Linux (if it can't already? I couldn't get it to load but maybe I was just doing it wrong).
It's been a long time since this baby's been compiled. I doubt the binaries in the first post work on any engine Valve still supports

I've made a Pivotal tracker project for it. It's blank now, but think of the possibilities!
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Last edited by theY4Kman; 07-14-2012 at 12:15.
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nergal
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Join Date: Apr 2012
Old 10-12-2012 , 11:52   Re: Viper
Reply With Quote #78

good job y4kman, do u plan to create a similar extension for Lua?

also is there any support for Linux TF2?
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Last edited by nergal; 10-12-2012 at 11:52.
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DeaD_EyE82
AlliedModders Donor
Join Date: Jan 2006
Location: Germany
Old 10-14-2012 , 05:14   Re: Viper
Reply With Quote #79

God bless you. Nice work.
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Last edited by DeaD_EyE82; 10-14-2012 at 05:16.
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KissLick
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Join Date: Nov 2012
Location: void
Old 03-29-2014 , 06:27   Re: Viper
Reply With Quote #80

Is possible to load Viper plugin from map package? I just need to pack plugin into bsp file and then load that plugin.
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