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Weapon Arena


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff       
Johnny got his gun
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Join Date: Jan 2004
Location: Tokyo
Old 03-21-2004 , 12:57   Weapon Arena
#1

Lets admin start an "<insert your favourite weapon here> arena" which means that everyone will instantly be given specified weapon, and infinite (optional) ammo for it. By default no other weapons will be visible on ground in game. As long as Weapon Arena is enabled you can't change to any other weapon than the given one, grenades, knife or C4. Upon new round you will be given a new weapon, if you lost your previous... Upon default you will not even have to reload any clips - you will always have bullets to fire! This can be changed with a cvar.

...and more features.

Make sure to have these modules enabled:
  • fun
    cstrike
    engine
    fakemeta
Attached Files
File Type: sma Get Plugin or Get Source (weaponarena.sma - 11896 views - 87.0 KB)
File Type: sma Get Plugin or Get Source (weaponarena.sma - 4462 views - 88.8 KB)
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Johnny got his gun
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Old 03-21-2004 , 13:14  
#2

Note: 1.3 doesn't work with AMXX 0.15, you need a newer version of AMXX. Either wait for newer release or compile cstrike+engine from repository yourself...
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DoubleTap
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Join Date: Mar 2004
Location: Harker Heights, TX
Old 03-21-2004 , 13:21  
#3

I know I have asked you this in AMX forums before. Can you possibly make this use multiple cvars so we can make mini random arena's ?

amx_weaponsarena 1 2 3 4 5

Allowing certain ones in and out of the cycle... this would be sweet and allow me to remove the shield which caused crashes in AMX.

Thanks,

Vic/DT
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ToTaLKaosPaNcAk3
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Join Date: Mar 2004
Location: Duarte, CA
Old 03-21-2004 , 22:54  
#4

can i download it yet?
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MagicShot
Senior Member
Join Date: Mar 2004
Location: MN
Old 03-21-2004 , 23:21   Oh yay..
#5

Hes Fixing for AmxX!!!

This one is cool..
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Johnny got his gun
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Join Date: Jan 2004
Location: Tokyo
Old 03-22-2004 , 02:04  
#6

Fixed, but you need a newer version of AMXX than packaged 0.15...
It no longer uses jghg2 module, but updated cstrike and updated engine.
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Johnny got his gun
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Join Date: Jan 2004
Location: Tokyo
Old 03-23-2004 , 07:46  
#7

A little teaser of what's for next version:

* "random" menu item was removed, and replaced by a new item that takes you to a new subset of menues, where you can tick off/on the weapons you want to be used for random mode. Have it choose between only pistols, snipers, knife, or whatever combination you want.
* All weapons are hided in-game, except the current Weapon Arena weapon. Ie you start P228 Arena, and at once all weapons on ground but P228 disappear. If you throw such a weapon it will also disappear (you can't even pick them up where they were). The weapons aren't destroyed though, if you change weapon only the new weapon will be shown. If you disable Weapon Arena all weapons will go visible again.

However there is probably no big deal releasing it until we get a new AMXX release out...
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DoubleTap
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Join Date: Mar 2004
Location: Harker Heights, TX
Old 03-23-2004 , 12:58  
#8

Sounds like a nice improvement... any chance for the cvars so I can make things specific in my Custom Map Configs ?

Vic/DT
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Johnny got his gun
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Join Date: Jan 2004
Location: Tokyo
Old 03-24-2004 , 03:28  
#9

Yes I am thinking about that, how to specify that from console/config files. RIght now it's way easier to do it ingame with menus.

I assume I will be doing something like this:

; a = DEAGLE
; b = SCOUT
; c = KNIFE
; d = .... and so on
; And then a command to set this:
weaponarena_randomweapons bc
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Johnny got his gun
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Join Date: Jan 2004
Location: Tokyo
Old 03-24-2004 , 09:47  
#10

1.4 is up, you need newer stuff than AMXX 0.15...
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