Raised This Month: $51 Target: $400
 12% 

[L4D2] Magic Witch


Post New Thread Reply   
 
Thread Tools Display Modes
Author
BHaType
Great Tester of Whatever
Join Date: Jun 2018
Plugin ID:
6663
Plugin Version:
0.0.5
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Makes witch more dangerous
    Old 07-31-2019 , 04:53   [L4D2] Magic Witch
    Reply With Quote #1

    Description:
    The witch will become more dangerous.

    ConVars:
    magic_witch_interval - Interval
    magic_witch_damage - Number of damage
    magic_witch_range - Range of hit
    magic_witch_distance - Distance of detect
    magic_witch_speed - Speed of magic items
    magic_witch_enable - Enable plugin or not
    magic_witch_chance - Chance of magic witch


    Video : Click

    Credits:
    panxiaohai - for some help with tracering
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_magic_witch.sp - 1133 views - 7.2 KB)
    __________________
    cry

    Last edited by BHaType; 01-25-2020 at 00:28.
    BHaType is offline
    Send a message via AIM to BHaType
    BloodyBlade
    Senior Member
    Join Date: Feb 2018
    Old 07-31-2019 , 08:51   Re: [L4D2] Magic Witch
    Reply With Quote #2

    Quote:
    Originally Posted by BHaType View Post

    I'm too lazy to record a video so let's just say that nicely
    In this case, it would be nice to describe the plugin in more detail. Because from the description it is not clear exactly what the plugin does. This is not the first plugin in which the description does not give any idea about the actions of the plugin.

    Last edited by BloodyBlade; 07-31-2019 at 08:52.
    BloodyBlade is offline
    KRUTIK
    Senior Member
    Join Date: Feb 2019
    Location: Мос
    Old 07-31-2019 , 08:54   Re: [L4D2] Magic Witch
    Reply With Quote #3

    You can make a more detailed description, it is not clear what the witch is doing at all?
    KRUTIK is offline
    Dragokas
    Veteran Member
    Join Date: Nov 2017
    Location: Ukraine on fire
    Old 07-31-2019 , 13:31   Re: [L4D2] Magic Witch
    Reply With Quote #4

    wow, tracers. I had that idea but was lazy to implement. Thanks for sharing!!!
    __________________
    Expert of CMD/VBS/VB6. Malware analyst. L4D fun (Bloody Witch & FreeZone)
    [My plugins] [My tools] [GitHub] [Articles] [HiJackThis+] [Donate]
    Dragokas is offline
    login101
    Senior Member
    Join Date: Sep 2017
    Old 07-31-2019 , 17:16   Re: [L4D2] Magic Witch
    Reply With Quote #5

    Quote:
    Originally Posted by BHaType View Post
    Description:
    The witch will become more dangerous.

    ConVars:
    magic_witch_interval - Interval
    magic_witch_damage - Number of damage
    magic_witch_range - Range of hit
    magic_witch_distance - Distance of detect
    magic_witch_speed - Speed of magic items


    I'm too lazy to record a video so let's just say that nicely
    good job
    :

    Last edited by login101; 07-31-2019 at 17:16.
    login101 is offline
    BHaType
    Great Tester of Whatever
    Join Date: Jun 2018
    Old 07-31-2019 , 18:22   Re: [L4D2] Magic Witch
    Reply With Quote #6

    Added video
    BHaType is offline
    Send a message via AIM to BHaType
    Dragokas
    Veteran Member
    Join Date: Nov 2017
    Location: Ukraine on fire
    Old 08-01-2019 , 02:40   Re: [L4D2] Magic Witch
    Reply With Quote #7

    holy shit! Hahah, that is attacking tracers. When I read code, I thought it was a trace behind the witch.
    __________________
    Expert of CMD/VBS/VB6. Malware analyst. L4D fun (Bloody Witch & FreeZone)
    [My plugins] [My tools] [GitHub] [Articles] [HiJackThis+] [Donate]
    Dragokas is offline
    KRUTIK
    Senior Member
    Join Date: Feb 2019
    Location: Мос
    Old 08-01-2019 , 03:10   Re: [L4D2] Magic Witch
    Reply With Quote #8

    Excellent work. Thank you.
    KRUTIK is offline
    sonic155
    Senior Member
    Join Date: Mar 2019
    Old 08-02-2019 , 15:34   Re: [L4D2] Magic Witch
    Reply With Quote #9

    After a witch spawns the survivor bots do not fire anymore at commons and I think its cuz one of the things flying around the witch is a pipebomb and if she is killed before the pipebombs flying around her hit you then they fly away and stay on the map forever it seems like making the bots never fire at anything again

    the spit that flys around her if she dies and the spit hasn't touched a survivor it will fall to the floor and Bounce up and down endlessly

    as for Molotovs they fall on the floor and stay there forever

    great idea but it comes with stuff that breaks the gameplay if you have bots and having those things just lay on the floor or jump up and down on the floor or endlessly fly away do take up FPS and net they make some lag not a lot but some o.o
    sonic155 is offline
    BHaType
    Great Tester of Whatever
    Join Date: Jun 2018
    Old 08-02-2019 , 23:43   Re: [L4D2] Magic Witch
    Reply With Quote #10

    Updated
    __________________
    cry
    BHaType is offline
    Send a message via AIM to BHaType
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 02:57.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode