Raised This Month: $32 Target: $400
 8% 

NextMap with Sven Co-op Fix


Post New Thread Reply   
 
Thread Tools Display Modes
AdamR
Senior Member
Join Date: Dec 2006
Location: Cardiff, South Wales
Old 01-13-2009 , 11:49   Re: NextMap with Sven Co-op Fix
Reply With Quote #11

There are some issues with this working on Sven Co-op 4.0b1 if your 'mapcyclefile' CVAR is not the default 'mapcycle.txt'.

If you possibly know why, please inform this thread, thanks.
__________________
Thanks,

Adam Reece - Sven Co-op team.
AdamR is offline
Send a message via Skype™ to AdamR
AdamR
Senior Member
Join Date: Dec 2006
Location: Cardiff, South Wales
Old 05-20-2013 , 14:38   Re: NextMap with Sven Co-op Fix
Reply With Quote #12

Update

26th/Jan/2013
Sorry for the long publish delay...
  • New feature: Option to choose a next map at random, instead of progress through the cycle in a linear fashion.
    The currently and previously played map from the cycle (oh yes, taking into account Sven Co-op multimaps) are excluded from selection.
    This feature requires 3+ maps in the cycle, and is disabled by default to prevent confusion. Set CVAR "amx_nextmap_random" to 1 to enable this feature.
  • New feature: Command to choose a new map "amx_nextmap_choose [map]".
    Using this command will let you specify the next map manually, or if the parameter is left blank choose one from the cycle at random. Doing so via this command will also update the next map on the scoreboard.
    Default access is ADMIN_MAP.
  • New feature: The map being loaded is now shown when the intermission scoreboard appears.
Back-end changes of which won't be noticed by players:
  • Added more comments so other people can see what's going on more.
  • Cleaned up log/console outputs.
  • Made more use of pointer CVAR's.
  • Moved a lot of common functionality into re-usable functions.
  • More meaningful variable names.
__________________
Thanks,

Adam Reece - Sven Co-op team.
AdamR is offline
Send a message via Skype™ to AdamR
Cheezpuff
BANNED
Join Date: Oct 2012
Location: City of the Dead
Old 05-25-2013 , 09:03   Re: NextMap with Sven Co-op Fix
Reply With Quote #13

There Have Votemap + rtv?
Cheezpuff is offline
Send a message via Skype™ to Cheezpuff
AdamR
Senior Member
Join Date: Dec 2006
Location: Cardiff, South Wales
Old 05-25-2013 , 17:56   Re: NextMap with Sven Co-op Fix
Reply With Quote #14

Nope, that's not this plug-in's job. You want mapchooser or the map voting menu for that.
__________________
Thanks,

Adam Reece - Sven Co-op team.
AdamR is offline
Send a message via Skype™ to AdamR
UchihaSkills
Senior Member
Join Date: May 2013
Location: Germany
Old 06-02-2013 , 13:37   Re: NextMap with Sven Co-op Fix
Reply With Quote #15

Quote:
Originally Posted by AdamR View Post
Nope, that's not this plug-in's job. You want mapchooser or the map voting menu for that.
Hey i dont understand what is seven co-op ?
UchihaSkills is offline
Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 02-21-2016 , 19:24   Re: NextMap with Sven Co-op Fix
Reply With Quote #16

it does not work on maps as:

crisis1
crisis2

hostage
hostage2a
hostage2b

grunts1
grunts2

war
war2
war3

Last edited by Tonblader; 02-21-2016 at 19:28.
Tonblader is offline
AdamR
Senior Member
Join Date: Dec 2006
Location: Cardiff, South Wales
Old 02-22-2016 , 13:29   Re: NextMap with Sven Co-op Fix
Reply With Quote #17

Not a bug.

Those maps are not all meant to be linked.

crisis1 and crisis2 are separate releases. The author stated that crisis1 came out after crisis2, and although the end of crisis1 is the start of crisis2, it's up to the mapper to make a trigger_changelevel correctly to the "next" map. Not for us to alter someone's creative work en masse.

hostage is completely different to hostage2a/hostage2b.

grunts1 is completely different to grunts2. Even though the description of grunts2 says it is preceded by grunts1, both maps have different authors and are over a year apart. Again like with crisis 1 & 2, the map authors decided not to link the maps together and it's not up to plug-ins to fill in gaps that aren't meant to be filled.

war/war2/war3 appears to be the same mission, but again it's up to the author to link them up when one map ends.
__________________
Thanks,

Adam Reece - Sven Co-op team.
AdamR is offline
Send a message via Skype™ to AdamR
dany777
Member
Join Date: Dec 2014
Location: Spain
Old 07-24-2021 , 10:19   Re: NextMap with Sven Co-op Fix
Reply With Quote #18

The vanilla amx nextmap plugin breaks the vote map system from Sven Coop always choosing the 1st map from the mapcycle.txt
I also tried your version but it seems that only wants to change to the map saying the actual nextmap from the chat.
In other words, not even that can fix.
I really need one of those 2 nextmap plugins so my amx_nextmap config files work for maps that i do want to be changed after certain maps.
Is there a fix for that?
dany777 is offline
Send a message via Skype™ to dany777
AdamR
Senior Member
Join Date: Dec 2006
Location: Cardiff, South Wales
Old 07-24-2021 , 17:21   Re: NextMap with Sven Co-op Fix
Reply With Quote #19

Quote:
Originally Posted by dany777 View Post
The vanilla amx nextmap plugin breaks the vote map system from Sven Coop always choosing the 1st map from the mapcycle.txt
I also tried your version but it seems that only wants to change to the map saying the actual nextmap from the chat.
In other words, not even that can fix.
I really need one of those 2 nextmap plugins so my amx_nextmap config files work for maps that i do want to be changed after certain maps.
Is there a fix for that?
Oh, hey, people still use this plugin?

I fixed the nextmap oddness in Sven Co-op's own server code over a year ago. The nextmap fix from this should probably be disabled now, which can be done with amx_nextmap_svenfix set to 0.
__________________
Thanks,

Adam Reece - Sven Co-op team.
AdamR is offline
Send a message via Skype™ to AdamR
dany777
Member
Join Date: Dec 2014
Location: Spain
Old 08-05-2021 , 12:31   Re: NextMap with Sven Co-op Fix
Reply With Quote #20

Quote:
Originally Posted by AdamR View Post
Oh, hey, people still use this plugin?

I fixed the nextmap oddness in Sven Co-op's own server code over a year ago. The nextmap fix from this should probably be disabled now, which can be done with amx_nextmap_svenfix set to 0.
Well.. sorry but even with the amx_nextmap_svenfix set to 0, i tried to vote for a map from the vote menu and it still goes to the map mentioned in the chat with which one will be next.
It always goes for the 1st one you put in the mapcycle.txt (Unless amx_nextmap it's used and still using the votemap menu, still goes for the map from the amx_nextmap)
Didin't did the fix for me.
dany777 is offline
Send a message via Skype™ to dany777
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:16.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode