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Global Offensive Mod 2.15 Beta [LAST UPDATE: 08. 13] *BUG FIXED


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HITLER
Member
Join Date: Jul 2018
Location: www
Old 01-14-2020 , 20:29   Re: Global Offensive Mod 2.15 Beta [LAST UPDATE: 08. 13] *BUG FIXED
Reply With Quote #261

list of bugs:
-most of weapons muzzleflash not working at all
- Inspect weapon has a glitch which make it not totally inspect
there is more but i forget.


why do you giving player kevlar and kevlar + helmet ? i think item_assaultsuit will be enough
PlayerSpawn(id)
PHP Code:
        give_item(id"item_kevlar");
        
give_item(id"item_assaultsuit"); 
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Old 02-16-2020, 05:04
Airkish
This message has been deleted by HamletEagle. Reason: advertising premade plugins is not allowed
HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 04-09-2020 , 06:41   Re: Global Offensive Mod 2.15 Beta [LAST UPDATE: 08. 13] *BUG FIXED
Reply With Quote #262

It seems the plugin is bugged and the author is inactive. Unapproved until you fix the bugs.
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theprofessional123
Junior Member
Join Date: Dec 2019
Old 05-18-2020 , 09:33   Re: Global Offensive Mod 2.15 Beta [LAST UPDATE: 08. 13] *BUG FIXED
Reply With Quote #263

Where Is Sound's?
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worldofpain
New Member
Join Date: Dec 2020
Old 12-02-2020 , 07:41   Re: Global Offensive Mod 2.15 Beta [LAST UPDATE: 08. 13] *BUG FIXED
Reply With Quote #264

Quote:
Originally Posted by DeRoiD View Post



Global Offensive Mod 2.15 Beta
DeRoiD


Description
If you kill enemy chances are that found Case(several types of) or Key! Only weapons may find in the Case. Kill enemys and get more skins! You can trade your skis with friends or sell for other players. You can check your skins if you push F button. (Impulse 100)
You can add +4 more skins for every weapons. Knife u can add +6 more skins. (If u understand this plug)

Skins
Common - Grey
Restricted - White
Covert - Red
Rare - Yellow (knife only)

Cvars, options
csgo_host "ip" - Your SQL IP address
csgo_db "database" - Your SQL Database name
csgo_user "user" - Your SQL Username
csgo_pw "pw" - Your SQL PW
csgo_casefound "20" - Chance to find case (1-100%)
csgo_keyfound "15" - Chance to find key (1-100%)
csgo_minddrop "1" - Min. Dollar drop when u kill enemy
csgo_maxddrop "3" - Max. Dollar drop when u kill enemy
csgo_minmarketd "10" - Min. Dollar in market
csgo_maxmarketd "1000000" - Max. Dollar in market
csgo_scheck "1" - Check your skins in your hands (Impulse 100)
csgo_mbutton "1" - Show menu when u push T button (Impulse 201)
csgo_wpmenu "1" - Auto weapon menu
csgo_givesg "0" - Give smokegrenade?



Commands
/gun - Weapon Menu
/menu - Main Menu

Langs
Hungarian - DeRoiD
English - DeRoiD
Lithuanian - Airkish
French - yas17sin
Romanian - DevilBoy.eXe
German - GodWar
Polish - PAntek

Screenshots
http://i.imgur.com/XhX9Qc1.png
http://i.imgur.com/HA7KRmS.png
http://i.imgur.com/9EjDI7d.png
http://i.imgur.com/1b0cnsg.jpg
http://i.imgur.com/B1Q5ARk.jpg
http://i.imgur.com/7X7hsCT.jpg


Changelog
  • v1.0 - First release
  • v1.1p - Some bugs fix. (BAD) MY OLD CSGO MOD
  • v2.0 - Rewrite the plugin and SQL system. After 2 years
  • v2.01 ... v2.04 - Bug fixing
  • v2.04t - Fix activity, trade limit
  • v2.10 - Fix trade, Fix Armor+Helmet, add smokegrenade
  • v2.11 ... v2.14 - Bugs fixing
  • v2.15 - Now u can send dollars in trade.



If u find bug pls PM! Ty guys!
And make translate lang file pls!



You didn't have a SQL Database? Free SQL Database
How to create? (Video) CREATE FREE DATABASE IN PHPMYADMIN

Contact: DeRoiD's STEAM ACCOUNT
Donate in PayPal: [email protected]

I Dont Get Register when i write username and password
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Asilbek
New Member
Join Date: Feb 2021
Old 02-19-2021 , 03:26   Re: Global Offensive Mod 2.15 Beta [LAST UPDATE: 08. 13] *BUG FIXED
Reply With Quote #265

Quote:
Originally Posted by DeRoiD View Post



Global Offensive Mod 2.15 Beta
DeRoiD


Description
If you kill enemy chances are that found Case(several types of) or Key! Only weapons may find in the Case. Kill enemys and get more skins! You can trade your skis with friends or sell for other players. You can check your skins if you push F button. (Impulse 100)
You can add +4 more skins for every weapons. Knife u can add +6 more skins. (If u understand this plug)

Skins
Common - Grey
Restricted - White
Covert - Red
Rare - Yellow (knife only)

Cvars, options
csgo_host "ip" - Your SQL IP address
csgo_db "database" - Your SQL Database name
csgo_user "user" - Your SQL Username
csgo_pw "pw" - Your SQL PW
csgo_casefound "20" - Chance to find case (1-100%)
csgo_keyfound "15" - Chance to find key (1-100%)
csgo_minddrop "1" - Min. Dollar drop when u kill enemy
csgo_maxddrop "3" - Max. Dollar drop when u kill enemy
csgo_minmarketd "10" - Min. Dollar in market
csgo_maxmarketd "1000000" - Max. Dollar in market
csgo_scheck "1" - Check your skins in your hands (Impulse 100)
csgo_mbutton "1" - Show menu when u push T button (Impulse 201)
csgo_wpmenu "1" - Auto weapon menu
csgo_givesg "0" - Give smokegrenade?



Commands
/gun - Weapon Menu
/menu - Main Menu

Langs
Hungarian - DeRoiD
English - DeRoiD
Lithuanian - Airkish
French - yas17sin
Romanian - DevilBoy.eXe
German - GodWar
Polish - PAntek

Screenshots
http://i.imgur.com/XhX9Qc1.png
http://i.imgur.com/HA7KRmS.png
http://i.imgur.com/9EjDI7d.png
http://i.imgur.com/1b0cnsg.jpg
http://i.imgur.com/B1Q5ARk.jpg
http://i.imgur.com/7X7hsCT.jpg


Changelog
  • v1.0 - First release
  • v1.1p - Some bugs fix. (BAD) MY OLD CSGO MOD
  • v2.0 - Rewrite the plugin and SQL system. After 2 years
  • v2.01 ... v2.04 - Bug fixing
  • v2.04t - Fix activity, trade limit
  • v2.10 - Fix trade, Fix Armor+Helmet, add smokegrenade
  • v2.11 ... v2.14 - Bugs fixing
  • v2.15 - Now u can send dollars in trade.



If u find bug pls PM! Ty guys!
And make translate lang file pls!



You didn't have a SQL Database? Free SQL Database
How to create? (Video) CREATE FREE DATABASE IN PHPMYADMIN

Contact: DeRoiD's STEAM ACCOUNT
Donate in PayPal: [email protected]
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Toretto
Junior Member
Join Date: Feb 2021
Old 02-22-2021 , 16:41   Re: Global Offensive Mod 2.15 Beta [LAST UPDATE: 08. 13] *BUG FIXED
Reply With Quote #266

Case open *Update*
https://youtu.be/iUmv2eQdS8I

new Weapons[MAXP][MAXWP], StatTrak[MAXP][MAXWP], SkinDataTrade[MAXWP][64], inUse[MAXP][4], Dollars[MAXP], Cases[MAXP][MAXCASES+1], Keys[MAXP], Name[MAXP][32],
TradeFounding[MAXP], inTrade[MAXP], TradeID[MAXP], TradePiece[MAXP], TradeItem[MAXP], TradeDollars[MAXP],
TradePartner[MAXP], Accept[MAXP], MarketDollar[MAXP], MarketItem[MAXP], InMarket[MAXP], bool:Logined[MAXP],
User[MAXP][32], Password[MAXP][32], Found[MAXP], UserLoad[MAXP], RegisterMod[MAXP], inProgress[MAXP],
UserID[MAXP], Activity[MAXP], Choosen[MAXP], CurrentRank[MAXP], Kills[MAXP], NextItems[MAXP][8], Rolling[MAXP],
RollingPattern[MAXP], RollCase[MAXP], MVPTracks[MAXP][21], Money[MAXP], lemez[MAXP][4], mvp[MAXP], modelek[MAXP], zenek[MAXP],
korkill[MAXP], zenegomb[MAXP], StatTrakHud, FegyverNev[MAXP][MAXWP][17], NTItem[MAXP], Nevcedula[MAXP], STTool[MAXP], Hydra[MAXP], KillH[MAXP], HydraDrop[MAXP]

public DropCase(id)
{
new RandomNum;
RandomNum = random(1501);

for(new i = 1; i < sizeof(Case_Data); i++)
{
if(Case_Data[i][1][0] <= RandomNum)
{
for(new x; x < MAXP; x++)
if(is_user_connected(x))
print_color(x, "!g%s!y %L", Prefix, x, "FOUND", Name[id], Case_Data[i][0]);

Cases[id][i]++;
break;
}
}

SQL_UpdateUser(id);
}

public SkinDrop(id, CaseNum)
{
new RandomNum = random_num(1, 1000);
new RandomStt = random_num(1, 100)
new x

if(DropData[CaseNum][10] >= RandomNum && DropData[CaseNum][0] == 1)
{
new RandomKnife = random_num(91, 114);

if(RandomStt < 10)
{
Weapons[id][RandomKnife+120]++;
x = RandomKnife+120
}
else
{
Weapons[id][RandomKnife]++;
x = RandomKnife
}
}
else
{
new RandomNums[2], DroppedSkin;
RandomNum = random_num(1, 100);

if(RandomNum <= 5)
{
RandomNums[0] = 7; RandomNums[1] = 9;
}
else if(RandomNum <= 37)
{
RandomNums[0] = 4; RandomNums[1] = 6;
}
else if(RandomNum <= 100)
{
RandomNums[0] = 1; RandomNums[1] = 3;
}

DroppedSkin = DropData[CaseNum][random_num(RandomNums[0], RandomNums[1])];

if(RandomStt < 10)
{
x = DroppedSkin+120;
Weapons[id][DroppedSkin+120]++;
}
else
{
x = DroppedSkin;
Weapons[id][DroppedSkin]++;
}
}

Rolling[id] = 45
NextItems[id][1] = DropData[CaseNum][random_num(1, 9)];
NextItems[id][2] = 0
NextItems[id][3] = 0
NextItems[id][4] = 0
NextItems[id][5] = 0
NextItems[id][6] = x

if(RandomStt < 10)
NextItems[id][7] = 1
else
NextItems[id][7] = 0

RollingPattern[id] = random_num(1, 4)
ItemRoll(id)
RollCase[id] = CaseNum

SQL_UpdateUser(id);
}

public ItemRoll(id)
{
show_menu(id, 0, "^n", 1)
new menu[512], string[512], key
formatex(string, 511, " %s%s^n %s%s^n\y >\r>%s %s^n %s%s^n %s%s",
RareData[SkinData[NextItems[id][1]][4][0]], SkinData[NextItems[id][1]][0], RareData[SkinData[NextItems[id][2]][4][0]],
SkinData[NextItems[id][2]][0], RareData[SkinData[NextItems[id][3]][4][0]], SkinData[NextItems[id][3]][0],
RareData[SkinData[NextItems[id][4]][4][0]], SkinData[NextItems[id][4]][0], RareData[SkinData[NextItems[id][5]][4][0]],
SkinData[NextItems[id][5]][0])
add(menu, 511, string)


key = (-1^(-1<<(9)))

show_menu(id, key, menu, -1, "CloseItemRoll")

NextItems[id][5] = NextItems[id][4]
NextItems[id][4] = NextItems[id][3]
NextItems[id][3] = NextItems[id][2]
NextItems[id][2] = NextItems[id][1]

if(Rolling[id] == 4)
NextItems[id][1] = NextItems[id][6]
else
NextItems[id][1] = DropData[RollCase[id]][random_num(1, 9)];

Rolling[id]--

remove_task(id)

if(RollingPattern[id] == 1)
{
if(Rolling[id] > 30)
set_task(0.1, "ItemRoll", id)
if(Rolling[id] > 12)
set_task(0.2, "ItemRoll", id)
if(Rolling[id] >
set_task(0.3, "ItemRoll", id)
if(Rolling[id] > 7)
set_task(0.4, "ItemRoll", id)
if(Rolling[id] > 5)
set_task(0.5, "ItemRoll", id)
if(Rolling[id] > 3)
set_task(0.6, "ItemRoll", id)
if(Rolling[id] > 1)
set_task(0.7, "ItemRoll", id)
if(Rolling[id] > 0)
set_task(0.9, "ItemRoll", id)
}

if(RollingPattern[id] == 2)
{
if(Rolling[id] > 30)
set_task(0.1, "ItemRoll", id)
if(Rolling[id] > 10)
set_task(0.2, "ItemRoll", id)
if(Rolling[id] > 5)
set_task(0.3, "ItemRoll", id)
if(Rolling[id] > 1)
set_task(0.6, "ItemRoll", id)
if(Rolling[id] > 0)
set_task(0.9, "ItemRoll", id)
}


if(RollingPattern[id] == 3)
{
if(Rolling[id] > 20)
set_task(0.1, "ItemRoll", id)
if(Rolling[id] > 3)
set_task(0.2, "ItemRoll", id)
if(Rolling[id] > 0)
set_task(0.3, "ItemRoll", id)
}

if(RollingPattern[id] == 4)
{
if(Rolling[id] > 2)
set_task(0.1, "ItemRoll", id)
if(Rolling[id] > 0)
set_task(0.3, "ItemRoll", id)
}

client_cmd(id, "spk misc/talk.wav")

if(Rolling[id] == 0)
{
new ststring[64]

formatex(ststring, 63, "%s", SkinData[NextItems[id][6]][0]);

for(new i; i < MAXP; i++)
if(is_user_connected(i))
print_color(i, "!g%s!y %L", Prefix, i, "UNBOXING", Name[id], ststring);

//CaseMenu(id)
}
}

public CloseItemRoll(id)
{
remove_task(id)

if(Rolling[id] > 0)
{
new ststring[64]

formatex(ststring, 63, "%s", SkinData[NextItems[id][6]][0]);

for(new i; i < MAXP; i++)
if(is_user_connected(i))
print_color(i, "!g%s!y %L", Prefix, i, "UNBOXING", Name[id], ststring);
}

show_menu(id, 0, "^n", 1)
}

Last edited by Toretto; 02-22-2021 at 16:42.
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rautamiekka
Veteran Member
Join Date: Jan 2009
Location: Finland
Old 02-22-2021 , 17:06   Re: Global Offensive Mod 2.15 Beta [LAST UPDATE: 08. 13] *BUG FIXED
Reply With Quote #267

Quote:
Originally Posted by Toretto View Post
Case open *Update*
https://youtu.be/iUmv2eQdS8I
[...]
Dude, use the code tag (3rd from bottom right corner of the post editor buttons), the code's unreadable.
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Toretto
Junior Member
Join Date: Feb 2021
Old 02-23-2021 , 17:44   Re: Global Offensive Mod 2.15 Beta [LAST UPDATE: 08. 13] *BUG FIXED
Reply With Quote #268

Quote:
Originally Posted by rautamiekka View Post
Dude, use the code tag (3rd from bottom right corner of the post editor buttons), the code's unreadable.
Case open *Update* Sma

Video
https://youtu.be/iUmv2eQdS8I
Attached Files
File Type: sma Get Plugin or Get Source (csgo_215.sma - 6 views - 62.9 KB)

Last edited by Toretto; 02-23-2021 at 17:45.
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