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[TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])


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PAL-18
AlliedModders Donor
Join Date: Jul 2010
Old 11-05-2011 , 02:41   Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Reply With Quote #211

Anyone else's ZF game description not showing Zombie Fortress ? My server displays Team Fortress ever since the new update and ZF is working.
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Weenie
Junior Member
Join Date: Sep 2011
Location: Australia
Old 11-12-2011 , 06:21   Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Reply With Quote #212

@PAL-18: I've tried moving the OnGetGameDesc hook around in the code but it doesn't seem to work. It might be something to do with load order or file size (because it works for smaller files such as VSH and MGEMod) but I'm out of ideas there. I'm afraid the best way to change the description is to add a dependency for SteamTools. I may get it working myself in time but for now there's a description changer plugin somewhere around that will do it for you.
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 11-15-2011 , 12:12   Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Reply With Quote #213

Ok i had to remove it a couple of post back because the skins where not downloading for players but i found a fix for it like i said befor i'm not a scipter i just like to mess with things and see if i can make it work lol. Anyways all should be good now i tested it out a few times on my server it would download the models and skins every time. injoy
Attached Files
File Type: 7z materials.7z (905.5 KB, 188 views)
File Type: 7z models.7z (3.38 MB, 202 views)
File Type: smx zombiefortress_perk.smx (81.9 KB, 175 views)
File Type: smx zombiefortress_vanilla.smx (29.8 KB, 119 views)
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 01-05-2012 , 23:49   Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Reply With Quote #214

Isn't there an update for this mod out there?

Cause getting lots of this and random crashes:

Code:
L 01/08/2012 - 15:06:57: Info (map "zf_tower_cp_b1_2") (file "errors_20120108.log")
L 01/08/2012 - 15:06:57: [zombiefortress_perk.smx] [ZF] - stripToMelee() - Invalid weaponId: 656
L 01/08/2012 - 15:10:13: Error log file session closed.
L 01/08/2012 - 15:11:51: SourceMod error session started
L 01/08/2012 - 15:11:51: Info (map "zf_lake_v4") (file "errors_20120108.log")
L 01/08/2012 - 15:11:51: [zombiefortress_perk.smx] [ZF] - stripToMelee() - Invalid weaponId: 525
L 01/08/2012 - 15:11:51: [zombiefortress_perk.smx] [ZF] - stripToMelee() - Invalid weaponId: 649
L 01/08/2012 - 15:12:15: [zombiefortress_perk.smx] [ZF] - stripToMelee() - Invalid weaponId: 525
L 01/08/2012 - 15:40:15: Error log file session closed.
L 01/08/2012 - 16:18:31: SourceMod error session started
L 01/08/2012 - 16:18:31: Info (map "zf_asylum_b2") (file "errors_20120108.log")
L 01/08/2012 - 16:18:31: [UPDATER] --- BEGIN ERRORS FROM AUTOMATIC UPDATER ---
L 01/08/2012 - 16:18:31: [UPDATER] Could not download "http://update.sourcemod.net/update/"
L 01/08/2012 - 16:18:31: [UPDATER] Error: couldn't connect to host
L 01/08/2012 - 16:18:31: [UPDATER] --- END ERRORS FROM AUTOMATIC UPDATER ---
L 01/08/2012 - 17:12:32: [zombiefortress_perk.smx] [ZF] - stripToMelee() - Invalid weaponId: 525
L 01/08/2012 - 17:13:48: [zombiefortress_perk.smx] [ZF] - stripToMelee() - Invalid weaponId: 525
L 01/08/2012 - 17:32:49: Error log file session closed.
L 01/08/2012 - 17:38:09: SourceMod error session started
L 01/08/2012 - 17:38:09: Info (map "zf_cp_volcano_b1_c") (file "errors_20120108.log")
L 01/08/2012 - 17:38:09: [zombiefortress_perk.smx] [ZF] - stripToMelee() - Invalid weaponId: 525
L 01/08/2012 - 17:39:14: [zombiefortress_perk.smx] [ZF] - stripToMelee() - Invalid weaponId: 525
L 01/08/2012 - 17:39:58: [zombiefortress_perk.smx] [ZF] - stripToMelee() - Invalid weaponId: 525

Last edited by MaloModo; 01-08-2012 at 19:11.
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 01-27-2012 , 11:11   Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Reply With Quote #215

Anyone....this mod still supported?
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MUDA MUDA MUDA
New Member
Join Date: Jan 2012
Old 01-27-2012 , 19:36   Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Reply With Quote #216

If you go back a page, last post, you will see some one else started working on it since the original developer is gone. They post it on their own forum.
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sh1z
New Member
Join Date: Jan 2012
Old 01-28-2012 , 08:59   Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Reply With Quote #217

Hello im using mapcfg plugin and I have 4 mods on server now im add zombie but when ppl played zf map this plugin dont want go off in another mod map pls help
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Weenie
Junior Member
Join Date: Sep 2011
Location: Australia
Old 02-01-2012 , 22:45   Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Reply With Quote #218

@sh1z: From what I can tell, you need to type this in the server console:
"sm_zf_force_on 0"

Also, I've updated ZF once more - you can get it here: http://zombiefortress.co.uk/topic/27...dpost__p__1823

I'd update it here but being a fairly new coder there's quite a lot of stuff I don't really get about the plugin approval process.
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Gears Killer13
Junior Member
Join Date: Jan 2012
Old 02-10-2012 , 21:08   Need Help
Reply With Quote #219

I'm trying to install the Zombie Fortress Plugin on my server. I have other Plugins installed as well, so I need to know a few things. Help would be nice.

1.) Where do the Zombie Fortress rcon/server settings go? Goes it go into the server.cfg file or so I have to make a Zombie Fortress.cfg for the plugin?

2.) I want to be able to turn the server off when I have other plugins running on different maps, what is the rcon for that?

3.) While playing in the server, when I pull up the TF2 game console, I see this error;
CMaterial:rawElements:error loading vmt file for /kja
(Note: /kja changes to other things.) How do I fix this and what is it?

If anyone can help it I would love it.
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 03-25-2012 , 04:27   Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Reply With Quote #220

L 03/24/2012 - 23:227: SourceMod error session started
L 03/24/2012 - 23:227: Info (map "zf_farm_field_v2_a1") (file "errors_20120324.log")
L 03/24/2012 - 23:227: [disabled\zombie\zombiefortress_vanilla.smx] [ZF] - stripToMelee() - Invalid weaponId: 649
L 03/24/2012 - 23:22:58: [disabled\zombie\zombiefortress_vanilla.smx] [ZF] - stripToMelee() - Invalid weaponId: 656
L 03/24/2012 - 23:25:22: [disabled\zombie\zombiefortress_vanilla.smx] [ZF] - stripToMelee() - Invalid weaponId: 525
L 03/24/2012 - 232:04: [disabled\zombie\zombiefortress_vanilla.smx] [ZF] - stripToMelee() - Invalid weaponId: 525
L 03/24/2012 - 232:09: [disabled\zombie\zombiefortress_vanilla.smx] [ZF] - stripToMelee() - Invalid weaponId: 648
L 03/24/2012 - 233:11: [disabled\zombie\zombiefortress_vanilla.smx] [ZF] - stripToMelee() - Invalid weaponId: 572
L 03/24/2012 - 2376: [disabled\zombie\zombiefortress_vanilla.smx] [ZF] - stripToMelee() - Invalid weaponId: 656
L 03/24/2012 - 23:40:15: [disabled\zombie\zombiefortress_vanilla.smx] [ZF] - stripToMelee() - Invalid weaponId: 572
L 03/24/2012 - 23:40:24: [disabled\zombie\zombiefortress_vanilla.smx] [ZF] - stripToMelee() - Invalid weaponId: 572
L 03/24/2012 - 23:43:50: Error log file session closed.
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