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[L4D2] how do i change the hunter jump speed


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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 01-25-2024 , 16:10   Re: [L4D2] how do i change the hunter jump speed
Reply With Quote #11

Quote:
Originally Posted by caphao1101 View Post
I tried but failed
https://github.com/fbef0102/L4D2-Plu...ster/AI_HardSI
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caphao1101
Member
Join Date: Aug 2023
Old 02-09-2024 , 07:38   Re: [L4D2] how do i change the hunter jump speed
Reply With Quote #12

Quote:
Originally Posted by HarryPotter View Post
Can you help me separate it into a separate plugin (only hunter).
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 02-10-2024 , 06:55   Re: [L4D2] how do i change the hunter jump speed
Reply With Quote #13

Quote:
Originally Posted by caphao1101 View Post
Can you help me separate it into a separate plugin (only hunter).

Read convars

PHP Code:
 // 0=Plugin off, 1=Plugin on.
 
AI_HardSI_enable "1"

 
// 0=Improves the Boomer behaviour off, 1=Improves the Boomer behaviour on.
 
AI_HardSI_Boomer_enable "1"

 
// 0=Improves the Charger behaviour off, 1=Improves the Charger behaviour on.
 
AI_HardSI_Charger_enable "1"

 
// 0=Improves the Hunter behaviour off, 1=Improves the Hunter behaviour on.
 
AI_HardSI_Hunter_enable "1"

 
// 0=Improves the Jockey behaviour off, 1=Improves the Jockey behaviour on.
 
AI_HardSI_Jockey_enable "1"

 
// 0=Improves the Smoker behaviour off, 1=Improves the Smoker behaviour on.
 
AI_HardSI_Smoker_enable "1"

 
// 0=Improves the Spitter behaviour off, 1=Improves the Spitter behaviour on.
 
AI_HardSI_Spitter_enable "1"

 
// 0=Improves the Tank behaviour off, 1=Improves the Tank behaviour on.
 
AI_HardSI_Tank_enable "1" 
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Last edited by HarryPotter; 02-10-2024 at 06:55.
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caphao1101
Member
Join Date: Aug 2023
Old 02-15-2024 , 09:35   Re: [L4D2] how do i change the hunter jump speed
Reply With Quote #14

Quote:
Originally Posted by HarryPotter View Post
Read convars

PHP Code:
 // 0=Plugin off, 1=Plugin on.
 
AI_HardSI_enable "1"

 
// 0=Improves the Boomer behaviour off, 1=Improves the Boomer behaviour on.
 
AI_HardSI_Boomer_enable "1"

 
// 0=Improves the Charger behaviour off, 1=Improves the Charger behaviour on.
 
AI_HardSI_Charger_enable "1"

 
// 0=Improves the Hunter behaviour off, 1=Improves the Hunter behaviour on.
 
AI_HardSI_Hunter_enable "1"

 
// 0=Improves the Jockey behaviour off, 1=Improves the Jockey behaviour on.
 
AI_HardSI_Jockey_enable "1"

 
// 0=Improves the Smoker behaviour off, 1=Improves the Smoker behaviour on.
 
AI_HardSI_Smoker_enable "1"

 
// 0=Improves the Spitter behaviour off, 1=Improves the Spitter behaviour on.
 
AI_HardSI_Spitter_enable "1"

 
// 0=Improves the Tank behaviour off, 1=Improves the Tank behaviour on.
 
AI_HardSI_Tank_enable "1" 
I tried it but it didn't work as expected
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