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Deagles' Map Management 2.30b Updated 10/28


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pyro_pro13
Senior Member
Join Date: Aug 2005
Old 06-24-2006 , 20:27   Re: Deagles' Map Management 2.30b Updated 10/28
#471

NEVER MIND i was putting .bsp at the end of all of them so i fixed my problem

but what i do is i just go to each map right click rename and just cntrl c and cntl v in mapchoice it takes about 5 min for ever 100 maps so if you too lazy to do that then stop making a server
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PaP.ISO
Junior Member
Join Date: Jul 2005
Old 06-25-2006 , 01:43   Re: Deagles' Map Management 2.30b Updated 10/28
#472

use gatez's Advanced Mapcycler, it adds maps to mapcycle.txt so you do not have to write each map name...it even shows the spawn points of the map
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Last edited by PaP.ISO; 06-25-2006 at 12:06.
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sluggo
Member
Join Date: May 2006
Old 06-25-2006 , 07:11   Re: Deagles' Map Management 2.30b Updated 10/28
#473

You could just make a .bat file in your maps dir and run it....

here you go..
-----------------------------
dir /B *.bsp>maps.txt
-----------------------------
Paste that in a file, for example "makemaplist.bat" and run it in your maps dir. It will generate a list of all maps, to a file named "maps.txt" and all you have to do is remove the .bsp from them.
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FaTal!tY
Junior Member
Join Date: Jun 2006
Old 06-28-2006 , 09:20   Re: Deagles' Map Management 2.30b Updated 10/28
#474

Hello,

Could someone explain me how I can code the Deagles' Map Management Plugin so that the plugin doesn't add additional time at the end of the map, that you can already say rockthevote after 5 minutes and that the message 'Last Round' is not displayed...

Greetz
FaTal!tY
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Bo0m!
Veteran Member
Join Date: Mar 2006
Location: New Jersey
Old 06-28-2006 , 10:11   Re: Deagles' Map Management 2.30b Updated 10/28
#475

enforce_timelimit 1
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FaTal!tY
Junior Member
Join Date: Jun 2006
Old 06-28-2006 , 12:00   Re: Deagles' Map Management 2.30b Updated 10/28
#476

Ah ok thankyou ! But this is only for the addional time... What I have to do, to allow players say 'rocktevote' after 5 minutes ?
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quanmaii
Senior Member
Join Date: Apr 2006
Old 06-28-2006 , 12:09   Re: Deagles' Map Management 2.30b Updated 10/28
#477

can some one make it force player download custom map from the web host,
not using sv_downloadurl?
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Bo0m!
Veteran Member
Join Date: Mar 2006
Location: New Jersey
Old 06-28-2006 , 17:41   Re: Deagles' Map Management 2.30b Updated 10/28
#478

Quote:
Originally Posted by FaTal!tY
Ah ok thankyou ! But this is only for the addional time... What I have to do, to allow players say 'rocktevote' after 5 minutes ?
dmap_rtvwait 5
Read the readme file. -_-

Quote:
Originally Posted by quanmaii
can some one make it force player download custom map from the web host,
not using sv_downloadurl?
Huh?
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dane
Junior Member
Join Date: Jul 2004
Old 06-28-2006 , 18:40   Re: Deagles' Map Management 2.30b Updated 10/28
#479

a little problem...

i canīt se the vote-details... "Player vote Map Dust"

Quote:
public vote_count(id,key){

if ( get_cvar_float("amx_vote_answers") ) {
new name[32]
get_user_name(id,name,31)
if ( key == maps_to_select )
client_print(0,print_chat,"* %s waehlt Verlaengerung", name )
else if ( key < maps_to_select )
client_print(0,print_chat,"* %s waehlt %s", name, nmaps[nnextmaps[key]] )
}
nvotes[key]=nvotes[key]+1
return PLUGIN_HANDLED
}
bool:isinmenu(id){
new a
for(a=0; a<nmapstoch; ++a)
if (id==nnextmaps[a])
return true
return false
i think this function have to be it...

my amxx.cfg:
amx_vote_answers 1 / this should be the right setting


where can i change this?


sry for my bad english...
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thx

dane

Last edited by dane; 06-28-2006 at 18:51.
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quanmaii
Senior Member
Join Date: Apr 2006
Old 06-28-2006 , 21:09   Re: Deagles' Map Management 2.30b Updated 10/28
#480

can I force player download maps from webhost, but i dont have to use sv_downloadurl.
like if i change map to cs_dust_cz and player can download map from the webhost that i set up and put the maps in there , player dont have to download from server, and dont have to use sv_downloadurl.
thats wat i mean. thank you verymuch
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