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[TF2] TF2Ware - Wario Ware Microgaming!!


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xomp
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Join Date: Jul 2008
Old 01-23-2011 , 21:05   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #11

The supposedly fixed version of the mod above me completely broke the mod all together for me.

Some things I've noticed while testing this.

Sometimes the "Say the text" or "Type the color" center HUD message doesn't show.

Certain sounds do not play at all (example the speed up sound).

Hopefully someone can get a fix for these seemingly small issues.

Last edited by xomp; 01-24-2011 at 01:32.
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Mecha the Slag
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Join Date: Jun 2009
Location: Denmark
Old 01-24-2011 , 02:27   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #12

Quote:
Originally Posted by Bury View Post
The latter rounds are far too fast and the syncing gets muddled up with sounds overlapping each other.
The bonus rounds aren't varied enough (basket 5 times in a row)
When there are 2 bonus the latter one finishes early.
In duel mode/wipeout, this is buggy in its entirety, i won with 2 -1 lives and another guy didn't even get a go, so the lives counter is wrong, and others aren't even getting a turn before someone somehow wins.
The sounds are muddled as sejin pointed out.
1) Stop running a listen server
2) That won't happen. There's a variable specifically designed to prevent a boss to run twice. It has been tested to the bone and it does not happen.
3) No. You obviously missed the point of Wipeout: it's elimination with 3 players at a time. If you join late you can't participate.


Yes, I accidentally uploaded the wrong music files. This has been fixed. Please redownload.
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Last edited by Mecha the Slag; 01-24-2011 at 02:32.
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gavintlgold
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Join Date: Mar 2010
Location: New York
Old 01-24-2011 , 02:39   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #13

I'd like to point out that minigames.cfg lets you adjust the timing on any minigame (just change the duration keyvalue). So make it as long as you want.
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dirtyminuth
Senior Member
Join Date: Sep 2009
Old 01-24-2011 , 02:44   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #14

Love the mod (and also love the use of zf_asylum for one final round )!

Will also enjoy peeking through the source!
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jasonfrog
Senior Member
Join Date: Mar 2008
Old 01-24-2011 , 08:08   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #15

Just set up a new fresh server for this.

It's running on a Linux box with the following

Code:
  [01] SourceMod (1.3.6) by AlliedModders LLC
  [02] Accelerator (1.0.1) by Asher Baker (asherkin)
  [03] TF2 Tools (1.3.6) by AlliedModders LLC
  [04] BinTools (1.3.6) by AlliedModders LLC
  [05] SDK Tools (1.3.6) by AlliedModders LLC

When mw_tf2ware.smx is in the plugins folder the server crashes on start up with

Code:
error:  Failed to open/read local data from file/application
If I take mw_tf2ware.smx out of the plugins folder the server starts fine.

All TF2ware content is present in the correct folders. All files in the server folder are owned by the user that the server runs under.

Any ideas?

Last edited by jasonfrog; 01-24-2011 at 11:02.
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xomp
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Join Date: Jul 2008
Old 01-24-2011 , 10:41   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #16

Speed Up, Boss Time sounds are not playing for me. (yes, I have the updated sound files now)

Sometimes there is no target to shoot during the "Shoot the target" minigame.

Suddenly, sounds are working again -\O.o/_

Last edited by xomp; 01-24-2011 at 14:28.
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Bury
Junior Member
Join Date: May 2008
Old 01-24-2011 , 14:08   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #17

Okay the sound files are now fixed.
The rounds still speed up too fast, it is not running on a listen server; I will record a video later on to show.
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xomp
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Join Date: Jul 2008
Old 01-24-2011 , 14:27   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #18

Sometimes the mod decides to go full on retard and drops everyone way up high in the skybox above where they are supposed to be and the game was going so fast for me (but not others) it was the strangest shit I've ever saw. It eventually fixed itself after a good 2 minutes of waiting to respawn in 843 seconds.
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Mecha the Slag
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Join Date: Jun 2009
Location: Denmark
Old 01-24-2011 , 15:03   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #19

Quote:
Originally Posted by xomp View Post
Sometimes the mod decides to go full on retard and drops everyone way up high in the skybox above where they are supposed to be and the game was going so fast for me (but not others) it was the strangest shit I've ever saw. It eventually fixed itself after a good 2 minutes of waiting to respawn in 843 seconds.
That's Wipeout
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clutchh
SourceMod Donor
Join Date: Feb 2008
Old 01-24-2011 , 17:13   Re: [TF2] TF2Ware - Wario Ware Microgaming!!
Reply With Quote #20

Mecha, could you post a good example config file? I'm not sure what the best maptime would be or if I need to use mp_match_end_at_timelimit, etc. Thanks!
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