Quote:
Originally Posted by BAILOPAN
Austin, the HL2 codebase is completely different... and that's not even HL1, that's HL1+MM. It's probably not a good idea to post things like that here until you've researched the differences ;)
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Ok, Your right. It is pointless to post the hl1+mm stuff since it is of no practical value. My intention was to generate some interest in and finding out how to create entities in maps. Thanks a bunch for stripper for mms!
Any chance you will add a feature the hl1+mm stripper had of being able to clone brush models?
Quote:
Originally Posted by putnani
thx but I really need that tool that Austin posted before can some one upload it plz
I dont want to install any thing just use the tool
/thx
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The program to modify the entity portion of HL2 maps is called
EntEd.
I have tested this on every default maps that ships with css and it works fine no trouble at all. You can do a search on ented + counter strike or use this link. These folks are doing some cool things with it.
http://maps.tjfweb.com/component/opt...t_view/gid,79/