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[TF2] VSH crashing since last update?


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pcmaster
AlliedModders Donor
Join Date: Sep 2009
Old 10-22-2017 , 08:22   [TF2] VSH crashing since last update?
Reply With Quote #1

So, since the last major TF2 update, I have been getting a lot more random crashes on my VSH server.
Sometimes, the server is up for 1-2 hours, other times only 5-15 minutes.

This only affects my (and seemingly, other) VSH servers - regular mods, or even JB is fine.

SM version:
Code:
 SourceMod Version Information:
    SourceMod Version: 1.8.0.5976
    SourcePawn Engine: SourcePawn 1.8, jit-x86 (build 1.8.0.5976)
    SourcePawn API: v1 = 4, v2 = 11
    Compiled on: Mar 14 2017 17:08:06
    Built from: https://github.com/alliedmodders/sourcemod/commit/12f42fa
    Build ID: 5976:12f42fa
    http://www.sourcemod.net/
Meta version:
Code:
Metamod:Source version 1.10.6-dev
Built from: https://github.com/alliedmodders/metamod-source/commit/05ae15c
Build ID: 942:05ae15c
Loaded As: Valve Server Plugin
Compiled on: Sep 10 2015
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
Version:
Code:
Build Label:           4193938   # Uniquely identifies each build
Network PatchVersion:  4193938   # Determines client and server compatibility
Protocol version:           24   # High level network protocol version
Server version:        4193938
Server AppID:           232250
Exts:
Code:
[SM] Displaying 24 extensions:
[01] Automatic Updater (1.8.0.5976): Updates SourceMod gamedata files
[02] Webternet (1.8.0.5976): Extension for interacting with URLs
[03] Status Output Player Hider (1.0.1): Hides certain players from the status command output
[04] TF2Items (1.6.4): TF2 Item Modifier
[05] Accelerator (2.3.1): SRCDS Crash Handler
[06] FullPath (1.0.0.0): Provides a native to get the full path to a file.
[07] Log Handler (1.2.0): Allows other plugins to modify the log output
[08] TF2 Tools (1.8.0.5976): TF2 extended functionality
[09] BinTools (1.8.0.5976): Low-level C/C++ Calling API
[10] SDK Hooks (1.8.0.5976): Source SDK Hooks
[11] SDK Tools (1.8.0.5976): Source SDK Tools
[12] Regex (1.8.0.5976): Provides regex natives for plugins
[13] Top Menus (1.8.0.5976): Creates sorted nested menus
[14] MySQL-DBI (1.8.0.5976): MySQL driver implementation for DBI
[15] SteamTools (0.10.0+54fdc51): SteamWorks for SourceMod
[16] GeoIP (1.8.0.5976): Geographical IP information
[17] <FAILED> file "geoipcity.ext.so": <omitted>/vsh/tf/addons/sourcemod/extensions/geoipcity.ext.so: cannot open shared object file: No such file or directory
[18] Client Preferences (1.8.0.5976): Saves client preference settings
[19] SQLite (1.8.0.5976): SQLite Driver
[20] Socket (3.0.1): Socket extension for SourceMod
[21] SteamWorks Extension (1.2.1): Exposes SteamWorks functions to Developers
[22] SourceTV Manager (1.1.1): Interface to interact with the SourceTV server.
[23] <FAILED> file "curl.ext.so": <omitted>/vsh/tf/addons/sourcemod/extensions/curl.ext.so: cannot open shared object file: No such file or directory
[24] DHooks (2.1.1): Dynamic Hooks
Plugins:
Spoiler


Accelerator dumps:
https://crash.limetech.org/k242trmcu4xj
https://crash.limetech.org/l2m5ynfru6rm

Seeing how there are 19 owners / 36 ips, maybe some model is broken? Since it occurs in GetPoseParameters (bones?).

Does anyone have an idea what might be causing this?
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Stopped hosting servers as of November 2018, no longer active around here.
pcmaster is offline
Kats
Junior Member
Join Date: Jun 2017
Old 10-22-2017 , 10:04   Re: [TF2] VSH crashing since last update?
Reply With Quote #2

Same problem here.
Kats is offline
Noodl
Member
Join Date: Jun 2015
Old 10-23-2017 , 07:03   Re: [TF2] VSH crashing since last update?
Reply With Quote #3

Try disabling the Thermal Thruster. The weapon change animation can crash randomly, it seems.
Noodl is offline
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