Raised This Month: $120 Target: $400
 30% 

[TUT] Compiling AMXX plugins with Sublime Text


Post New Thread Reply   
 
Thread Tools Display Modes
addons_zz
Veteran Member
Join Date: Aug 2015
Location: Dreams, zz
Old 03-17-2019 , 14:01   Re: [TUT] Compiling AMXX plugins with Sublime Text
Reply With Quote #161

Quote:
Originally Posted by OciXCrom View Post
How can I change it back? Or is there a good reason why you changed it?
No good reason. I think it was because once my Ctrl Key was bugged, then, I added the `Alt` modifier.

You can change it back by going on the menu: `Preferences -> Mouse Bindings` and add this to your mouse-bindings file:

Code:
[
    {
        "button": "button1", "count": 1, "modifiers": ["ctrl"],
        "press_command": "drag_select",
        "press_args": {"additive": true}
    },
]
Note: The menu entry `Preferences -> Mouse Bindings` is not available on the standard/default Sublime Text. Only in the one you installed from me/here.

Quote:
Originally Posted by iceeedr View Post
Currently the key that compiles is F7, how to switch it to F9 for example?
You can change it back by going on the menu: `Preferences -> Key Bindings` and add this to your key-bindings file:
Code:
[
    { "keys": ["f9"], "command": "fix_sublime_text_output_build" },
]
__________________
Plugin: Sublime Text Studio , Galileo
Multi-Mod: Manager / Plugin / Server

Help the AlliedModders' website stay online!

Last edited by addons_zz; 03-17-2019 at 14:09.
addons_zz is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:27.


Powered by vBulletin®
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Theme made by Freecode