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Send Fake cvar value


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SanCo
Junior Member
Join Date: Dec 2009
Old 12-28-2009 , 01:21   Re: Send Fake cvar variables
Reply With Quote #21

Quote:
Originally Posted by tfphoenix View Post
Wrongo. Do you even have l4d2?

[IMG]http://img707.**************/img707/8827/14164554.png[/IMG]
what? <.< Works just fine for me online.
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triggerman
Senior Member
Join Date: Jun 2009
Old 12-29-2009 , 18:52   Re: Send Fake cvar variables
Reply With Quote #22

Quote:
Originally Posted by tfphoenix View Post
Wrongo. Do you even have l4d2?

[IMG]http://img707.**************/img707/8827/14164554.png[/IMG]
works fine without cheats. do YOU even have l4d2?
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tfphoenix
Member
Join Date: Dec 2008
Old 01-01-2010 , 16:17   Re: Send Fake cvar variables
Reply With Quote #23

Quote:
Originally Posted by triggerman View Post
works fine without cheats. do YOU even have l4d2?
apparently my l4d2 is different from everyone elses. regardless the picture i posted shows my problem and youre useless posts are not helping with a solution, are they? like i said, i am asking if there is a way to make this work with left 4 dead 2 so that i can use third person commands. whether or not these commands are cheat flagged for you or not is irrelevant.
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Webpadawan
New Member
Join Date: Jan 2010
Old 01-06-2010 , 14:22   Re: Send Fake cvar variables
Reply With Quote #24

I use a lot the "sv cheats 1" AND "cmd2 sb_takecontrol <character name>" for change that (i hate it) random select, when I use the splitmode trick in Left 4 Dead 1.

This still work for Left 4 Dead 2? how its the sintaxis with this plugin?



Thanks in advance


-sorry for my bad english-
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Marchello
Senior Member
Join Date: Jan 2010
Old 01-22-2010 , 13:56   Re: Send Fake cvar variables
Reply With Quote #25

Really, now it doesn't work on l4d2.
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noodleboy347
AlliedModders Donor
Join Date: Mar 2009
Old 05-26-2010 , 00:15   Re: Send Fake cvar variables
Reply With Quote #26

This doesn't seem to work for anything anymore.
noodleboy347 is offline
psychonic

BAFFLED
Join Date: May 2008
Old 05-26-2010 , 07:35   Re: Send Fake cvar variables
Reply With Quote #27

Quote:
Originally Posted by noodleboy347 View Post
This doesn't seem to work for anything anymore.
Update to a 1.3.3 SM snapshot or later.
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aRcTiC
SourceMod Donor
Join Date: Apr 2010
Old 05-26-2010 , 12:38   Re: Send Fake cvar variables
Reply With Quote #28

did update to hg2968 but still no go
i see it does say its fixed here https://bugs.alliedmods.net/show_bug.cgi?id=4273 but when i do sm version
Quote:
SourceMod Version Information:
SourceMod Version: 1.3.2
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.3.3-dev)
SourcePawn API: v1 = 4, v2 = 3
Compiled on: May 2 2010 17:19:11
Build ID: 2958:a3e8f7a7fdf7
http://www.sourcemod.net/
the compiled date is still may 2nd though the fix is on the 4th?
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RKen
New Member
Join Date: May 2010
Old 06-12-2010 , 17:01   Re: Send Fake cvar variables
Reply With Quote #29

Can you do this plugin for CS 1.6 Amx???
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axone
New Member
Join Date: Jul 2010
Old 07-14-2010 , 03:19   Flag
Reply With Quote #30

Which flag do you need to have for using this? (CS:S)

Code:
"reservation"		"a"			//Reserved slots
"generic"		"b"			//Generic admin, required for admins
"kick"			"c"			//Kick other players
"ban"			"d"			//Banning other players
"unban"			"e"			//Removing bans
"slay"			"f"			//Slaying other players
"changemap"		"g"			//Changing the map
"cvars"			"h"			//Changing cvars
"config"		"i"			//Changing configs
"chat"			"j"			//Special chat privileges
"vote"			"k"			//Voting
"password"		"l"			//Password the server
"rcon"			"m"			//Remote console
"cheats"		"n"			//Change sv_cheats and related commands
axone is offline
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