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[CS:GO] Hitsounds


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MasterOfTheXP
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Join Date: Aug 2011
Location: Cloudbank
Old 08-04-2013 , 15:33   Re: [CS:GO] Hitsounds
Reply With Quote #11

You really shouldn't request that another hitsound plugin be made just to use a different sound.

As I said, whenever I update this, I'll add in a custom sound cvar. Until then, you can edit the plugin and recompile if you'd like to use a different sound.
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m22b
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Join Date: Jul 2013
Old 08-04-2013 , 16:14   Re: [CS:GO] Hitsounds
Reply With Quote #12

In first post i dont see new cvar ......
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MasterOfTheXP
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Old 08-04-2013 , 17:07   Re: [CS:GO] Hitsounds
Reply With Quote #13

Quote:
Originally Posted by MasterOfTheXP View Post
As I said, whenever I update this, I'll add in a custom sound cvar.
As in, not now, but in the future.
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m22b
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Join Date: Jul 2013
Old 08-04-2013 , 19:38  
Reply With Quote #14

Quote:
Originally Posted by MasterOfTheXP View Post
As in, not now, but in the future.
i want now ! )))))))))))))))
Please faster

MasterOfTheXP ?

Last edited by thetwistedpanda; 08-05-2013 at 15:33. Reason: double post
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MasterOfTheXP
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Old 08-05-2013 , 15:12   Re: [CS:GO] Hitsounds
Reply With Quote #15

Quote:
Originally Posted by m22b View Post
i want now ! )))))))))))))))
Please faster
Quote:
Originally Posted by m22b View Post
MasterOfTheXP ?
Bumping my thread with smileys will not, contrary to popular belief, cause me to fulfill your request sooner. I'll get it done whenever I get it done.

If you need it now, all you would need to do (as far as I know) would be have the clients download the sound (Downloader might work if you want to keep the plugin modifications minimal), then change the sound path in this plugin to play that sound.
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m22b
Senior Member
Join Date: Jul 2013
Old 08-06-2013 , 01:24   Re: [CS:GO] Hitsounds
Reply With Quote #16

i try change but always see error :

Cant find file (on console)
I have file in server and client side too
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m22b
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Join Date: Jul 2013
Old 08-11-2013 , 14:15   Re: [CS:GO] Hitsounds
Reply With Quote #17

and where "custom sound"?
....

Last edited by m22b; 08-11-2013 at 14:16.
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allienaded
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Join Date: Feb 2013
Old 09-24-2013 , 00:57   Re: [CS:GO] Hitsounds
Reply With Quote #18

Would it be possible in the next update to make it so that if display damage is enabled, typing /hitsound only toggles the sounds and not the damage display? Because some people don't like the sound but would still wan't to see the damage done that way this plugin would also serve as a lighter alternative to show damage.
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Chesterfield
Senior Member
Join Date: Apr 2013
Old 10-07-2013 , 21:14   Re: [CS:GO] Hitsounds
Reply With Quote #19

Quote:
Is there anyway to have the hit sounds enabled by default for all players when they join the server?
Quote:
If you're up to recompiling, you'd need to modify two lines: new bool:HitsoundsEnabled[MAXPLAYERS + 1]; // Replace with new bool:HitsoundsEnabled[MAXPLAYERS + 1] = {true, ...};

public OnClientConnected(client) HitsoundsEnabled[client] = false; // Change to true


Has someone done this already? it would be amazing
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MasterOfTheXP
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Join Date: Aug 2011
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Old 10-08-2013 , 05:19   Re: [CS:GO] Hitsounds
Reply With Quote #20

Quote:
Originally Posted by Chesterfield View Post
Has someone done this already? it would be amazing
Here ya go, this should work.

I'll update this plugin the next time I get around to playing CS:GO. Haven't really done so since the...er...economy update.
Attached Files
File Type: sp Get Plugin or Get Source (hitsounds.sp - 620 views - 4.8 KB)
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