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Spawn Protection v1.5


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JDoc0512
Member
Join Date: Feb 2008
Old 03-17-2008 , 08:45   Re: Spawn Protection v1.3
Reply With Quote #11

Quote:
Originally Posted by 1695 View Post
Hi ! like JDoc0512 I was searching for a SpawnProtection which would work with CSSRPG. I'm gmad I found one !

One request :
- The ability to disable the advert... kind of repetitive when CSSM is enabled !

Thanks a lot !
just look at the source code, remove the lines where it makes announcements, and recomplie to get a smx file at sourcemod.com
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1695
Senior Member
Join Date: Jan 2006
Old 03-18-2008 , 07:07   Re: Spawn Protection v1.3
Reply With Quote #12

That's what I've done as soon as I downloaded the plugin ;-)
Just told you that because maybe other people will want to disable it ? Anyway, your plugin is simple but great !
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JDoc0512
Member
Join Date: Feb 2008
Old 03-18-2008 , 07:08   Re: Spawn Protection v1.3
Reply With Quote #13

it's Fredd's plugin just in case you haven't noticed
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Fredd
Veteran Member
Join Date: Jul 2007
Old 03-18-2008 , 11:12   Re: Spawn Protection v1.3
Reply With Quote #14

chill guys he was just trying to help, if you guys want a cvar to turn off the chat messages ill make one.
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1695
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Join Date: Jan 2006
Old 03-18-2008 , 12:43   Re: Spawn Protection v1.3
Reply With Quote #15

JDoc0512 => Yeah, I know that it's fredd's !?

Fredd => up to you ! Personnally I edit the source, but maybe some other with absolutly no knowledge is scripting will prefere a cvar ^^ Do as you want, I'm done here, your plugin works perfectly for me, I don't need anything else
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blackcat75
New Member
Join Date: Jan 2008
Old 03-22-2008 , 20:40   Re: Spawn Protection v1.3
Reply With Quote #16

Hello,

Are you sure your mod work ?

Tested in 3 servers and we have the same message :

Failed, failed and failed...

[IMG]http://img262.**************/img262/3281/01ev5.gif[/IMG]

SourceMd 1.0.0.181

[IMG]http://img262.**************/img262/5509/02mt7.gif[/IMG]
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JDoc0512
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Join Date: Feb 2008
Old 03-22-2008 , 21:01   Re: Spawn Protection v1.3
Reply With Quote #17

Quote:
Originally Posted by blackcat75 View Post
Hello,

Are you sure your mod work ?

Tested in 3 servers and we have the same message :

Failed, failed and failed...

SourceMd 1.0.0.181
it works flawlessley on my 12 source based game servers
so you must be doing something wrong
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Fredd
Veteran Member
Join Date: Jul 2007
Old 03-22-2008 , 23:58   Re: Spawn Protection v1.3
Reply With Quote #18

blackcat75@:
try using 1.3
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Private Dyin
Member
Join Date: Jul 2006
Old 03-23-2008 , 07:59   Re: Spawn Protection v1.3
Reply With Quote #19

Quote:
... if you open the code and change line 4 and 5, the spectator and unsigned teams values for your game it should fine with no problems.
Sorry but I'm a noob at these things and have no idea how to find out those values. I'd like to get this to work on Insurgency.
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blackcat75
New Member
Join Date: Jan 2008
Old 03-23-2008 , 18:23   Re: Spawn Protection v1.3
Reply With Quote #20

This is the last version I tested (first post)

So where can I found the last version ?

Code:
...

public Plugin:myinfo = 
{
    name = "Spawn Protection",
    author = "Fredd",
    description = "Adds spawn protection",
    version = "1.2",
    url = "www.sourcemod.net"
}

public OnPluginStart()
{
    CreateConVar("spawnprotection_version", "1.3", "Spawn Protection Version", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY);
    
    SpawnProtectionEnabled        = CreateConVar("sp_on", "1", "");
    SpawnProtectionTime            = CreateConVar("sp_time", "5", "");
    
    RenderOffs                    = FindSendPropOffs("CBasePlayer", "m_clrRender");

...
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