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Spy Disguise: Sentry *Beta*


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Antithasys
Moderator
Join Date: Apr 2008
Old 11-21-2009 , 18:20   Re: Spy Disguise: Sentry *Beta*
Reply With Quote #41

There are some issues:

You do not include all the files used to compile your plugin in your post.
You do not list any dependencies.

On top of that... this is a very very odd way (along with RMF) to do things. I would not have approved RMF because of the coding style alone, so I am inclined to do the same here.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 11-21-2009 , 20:36   Re: Spy Disguise: Sentry *Beta*
Reply With Quote #42

It works on my server, but it often requires a manual reload after a map change/server restart.

It would be nice if a precompiled copy of the spy dispenser was included somewhere on this thread.
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TheSpyHunter
Senior Member
Join Date: Jul 2009
Old 11-22-2009 , 11:46   Re: Spy Disguise: Sentry *Beta*
Reply With Quote #43

The compiled version is on the first page and has been since I posted, one thing I did not do though is mention that it requires the RMF pack to be installed.

I don't really mind if this gets approved or not as it only really a adpation of one of the RMF abilities.
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Last edited by TheSpyHunter; 11-22-2009 at 12:32.
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skyguy
Junior Member
Join Date: Nov 2009
Old 11-23-2009 , 03:08   Re: Spy Disguise: Sentry *Beta*
Reply With Quote #44

i have had problems with this... compiling doesnt work on most... the original one wont load.. one of the disguisespy_move_sentry_working ones works... but the stupid disguise kit is stuck up on the screen and cant get rid of it.
this has a lot of potential and i would love to see it working bug free. Oh and the sound wav for the sentry fails after 3 cycles i think it was.
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psychonic

BAFFLED
Join Date: May 2008
Old 12-26-2009 , 12:22   Re: Spy Disguise: Sentry *Beta*
Reply With Quote #45

TheSpyHunter:
Do you plan on fixing this up for those still having issues?

Also, if you have to add sm reload yourplugin.smx to the server.cfg just to get it to work some of the time, something is obviously wrong with the plugin.

You also cannot use the same plugin name, description, and cvars as an already-approved plugin as that can easily confuse users and cause conflict between the two plugins.
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TheSpyHunter
Senior Member
Join Date: Jul 2009
Old 12-27-2009 , 05:35   Re: Spy Disguise: Sentry *Beta*
Reply With Quote #46

I'm not working on this any longer.
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 12-27-2009 , 06:28   Re: Spy Disguise: Sentry *Beta*
Reply With Quote #47

I guess that answers all of the above questions, in less than 10 words too! Impressive.
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emuzombie
Member
Join Date: Sep 2009
Location: Wisconsin, US
Old 12-28-2009 , 00:04   Re: Spy Disguise: Sentry *Beta*
Reply With Quote #48

That's a shame, I had hopes this plugin would go somewhere
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Adliikhwan
New Member
Join Date: Feb 2011
Old 02-15-2011 , 01:06   Re: Spy Disguise: Sentry *Beta*
Reply With Quote #49

Quote:
Originally Posted by TheSpyHunter View Post
No, I havent implented that yet.

You know you can only have 1 of the plugins actiavted otherwise they cancel each other out.

To activate: Spy Disguise Kit, Crouch + Alt Fire
Which button is the alt fire? The one that activate's spy's cloaking?
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