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[TF2] Slice People In Half (1.31)


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404UserNotFound
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Join Date: Dec 2011
Old 11-17-2013 , 00:38   Re: [TF2] Slice People In Half (1.31)
Reply With Quote #91

If this doesn't work, this should be moved to Unapproved.
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5000MangledCows
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Join Date: Jul 2014
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Old 09-30-2014 , 19:41   Re: [TF2] Slice People In Half (1.31)
Reply With Quote #92

Not sure if I screwed up, but I keep getting errors after downloading the models correctly, in the console saying "missing vcollide data" on the models. Broken plugin. Would be great if someone could pick this up again though and make it work...

EDIT: heheh, seems like I somehow screwed up. Files didn't download correctly after update mentioned below, now it works. Great plugin, but definitely needs more classes with supported models to improve!

Last edited by 5000MangledCows; 10-26-2014 at 12:05. Reason: Problem fixed
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igotfits
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Join Date: May 2009
Old 10-18-2014 , 15:25   Re: [TF2] Slice People In Half (1.31)
Reply With Quote #93

Can you update the rest of the models? THIS IS A GREAT PLUGIN!
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LeBabouin
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Join Date: Sep 2014
Old 10-19-2014 , 13:48   Re: [TF2] Slice People In Half (1.31)
Reply With Quote #94

How come the client can download any file but not the .vtx.bz2 ones? Even if you hide it in a mdl.bz2.
This is only working at clients when they already have those .vtx in their game folder.
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404UserNotFound
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Old 10-19-2014 , 14:01   Re: [TF2] Slice People In Half (1.31)
Reply With Quote #95

Quote:
Originally Posted by LeBabouin View Post
How come the client can download any file but not the .vtx.bz2 ones? Even if you hide it in a mdl.bz2.
This is only working at clients when they already have those .vtx in their game folder.
Known issue with the October 15th patch. Valve is working on a patch, just give it time.
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LeBabouin
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Join Date: Sep 2014
Old 10-19-2014 , 14:19   Re: [TF2] Slice People In Half (1.31)
Reply With Quote #96

oh sure, thank you for the info! i should have tried to slice past week.


*** edit great it's fixed

Last edited by LeBabouin; 10-20-2014 at 17:30.
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Shadowysn
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Join Date: Sep 2015
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Old 12-10-2021 , 07:15   Re: [TF2] Slice People In Half (1.35 - Clientside Gibs)
Reply With Quote #97

Updated and converted to new-syntax.
Sliced halves are now client-side ragdolls instead of server-side, reduces unnecessary load on server and fixes people seeing errors if they don't have the models.
They'll just see them die in a cloud of blood instead.

Plugin now generates a mw_slicepeopleinhalf.cfg for convars, located in cfg/sourcemod.

This does not change the models in any way, so you can still use the models from the first post.

HTML Code:
Version 1.35
- Fixed HHH always slicing due to using the same method of slicing as sm_slice and sm_sliceme commands.
Version 1.34
- Fixed ReplyToTargetError translations error.
- sm_slice is no longer restricted by ForcePlayerSuicide. sm_sliceme uses it's own suicide timer.
- Horseless Headless Horsemann now counts as slicing and can create sliced half gibs from unlucky players.
Version 1.33
- Fixed broken spawning angles of the gibs.
- Velocity of the gibs are no longer high enough to punt to the other side of the map.
- Stopped blood particles attaching to players, which prevents them from showing at the death location if instant respawn plugins are used.
- Ragdoll head gib is now stopped from spawning alongside the sliced halves gibs.
Version 1.32
- Initial release.
Attached Files
File Type: sp Get Plugin or Get Source (mw_slicepeopleinhalf.sp - 94 views - 15.5 KB)
__________________
ragdoll spam, that is all

Steam profile, where I game, obviously.
Youtube channel, where I do Stick Death Maze animations and some other stuff.
no plugin requests, sorry


My Plugins:
-search list-
Modified Plugins:
1 | 2 | 3 | 4

Last edited by Shadowysn; 08-26-2022 at 06:47. Reason: Updated to Version 1.35
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biggusbaitus
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Join Date: Aug 2022
Old 08-26-2022 , 06:37   Re: [TF2] Slice People In Half (1.31)
Reply With Quote #98

was this ever finished? ( class models and stuff)

Last edited by biggusbaitus; 08-26-2022 at 06:40.
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Shadowysn
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Join Date: Sep 2015
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Old 08-26-2022 , 09:46   Re: [TF2] Slice People In Half (1.31)
Reply With Quote #99

Quote:
Originally Posted by biggusbaitus View Post
was this ever finished? ( class models and stuff)
AFAIK, no.
Mecha the creator has not been active since 2020, and they seem to have not posted anything after 2013.
I'd do the models if I had the appropriate tools and knowledge for modeling. Right now I can't even make a simple cube.

Last edited by Shadowysn; 08-26-2022 at 09:46.
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404UserNotFound
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Old 08-28-2022 , 01:13   Re: [TF2] Slice People In Half (1.31)
Reply With Quote #100

Mecha the Slag stopped working on SourceMod server plugins years ago when he started work on his game. You may have heard of his game, actually.


A Hat In Time.
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