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[CSGO] How to disable end of map vote


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Lukas320
Member
Join Date: Jan 2011
Old 03-22-2021 , 13:39   [CSGO] How to disable end of map vote
Reply With Quote #1

Hi everyone,

I have this problem where I'm using UMC (Ultimate Mapchooser) but for some reason the built-in csgo end of map vote keeps going off and I can't find anywhere to disable it.

Things I've tried:
sv_allow_votes 0
mp_endmatch_votenextmap 0

I also emptied maplist.txt

But nothing seems to work atm :/

You can see the example here: https://imgur.com/a/lSFI9Vx

Thanks in advance!

Last edited by Lukas320; 03-22-2021 at 13:41.
Lukas320 is offline
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 03-22-2021 , 15:35   Re: [CSGO] How to disable end of map vote
Reply With Quote #2

don't set:
mapgroup
host_workshop_collection
host_workshop_map


If you see list maps from:
print_mapgroup_sv

Then csgo match end map vote appear.

You can clear mapgroup:
mapgroup " "
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oqyh
Senior Member
Join Date: May 2019
Location: United Arab Emirates
Old 03-22-2021 , 18:07   Re: [CSGO] How to disable end of map vote
Reply With Quote #3

Quote:
Originally Posted by Lukas320 View Post
Hi everyone,

I have this problem where I'm using UMC (Ultimate Mapchooser) but for some reason the built-in csgo end of map vote keeps going off and I can't find anywhere to disable it.

Things I've tried:
sv_allow_votes 0
mp_endmatch_votenextmap 0

I also emptied maplist.txt

But nothing seems to work atm :/

You can see the example here: https://imgur.com/a/lSFI9Vx

Thanks in advance!


Try This
===============
Go To
csgo/cfg/sourcemod/sourcemod.cfg


-= FOR ENABLE MAPVOTING AT END=-
add these line at end and save it then restart server
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
sm_cvar mp_match_restart_delay 10
sm_cvar mp_endmatch_votenextmap 1
sm_cvar mp_endmatch_votenextleveltime 20
sm_cvar mp_match_end_changelevel 1
=========================

-= FOR DISABLE MAPVOTING AT END=-
add these line at end and save it then restart server
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
sm_cvar mp_match_restart_delay 1
sm_cvar mp_endmatch_votenextmap 0
sm_cvar mp_endmatch_votenextleveltime 1
sm_cvar mp_match_end_changelevel 1

Last edited by oqyh; 03-22-2021 at 18:08.
oqyh is offline
Lukas320
Member
Join Date: Jan 2011
Old 03-22-2021 , 20:23   Re: [CSGO] How to disable end of map vote
Reply With Quote #4

Thank you for the replies.

I've combined both suggestions but sadly it isn't working fully as expected. The idea is to just remove the voting system and keep the animated player stats at the end as seen in the picture below:

https://imgur.com/a/nOBprHQ
Lukas320 is offline
oqyh
Senior Member
Join Date: May 2019
Location: United Arab Emirates
Old 03-22-2021 , 20:44   Re: [CSGO] How to disable end of map vote
Reply With Quote #5

Quote:
Originally Posted by Lukas320 View Post
Thank you for the replies.

I've combined both suggestions but sadly it isn't working fully as expected. The idea is to just remove the voting system and keep the animated player stats at the end as seen in the picture below:

https://imgur.com/a/nOBprHQ
Try this
Go To
csgo/cfg/sourcemod/sourcemod.cfg

-= FOR DISABLE MAPVOTING AT END=-
add these line at end and save it then restart server
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
sm_cvar mp_match_restart_delay 0
sm_cvar mp_endmatch_votenextmap 0
sm_cvar mp_endmatch_votenextleveltime 0
sm_cvar mp_match_end_changelevel 0

Last edited by oqyh; 03-22-2021 at 20:44.
oqyh is offline
Lukas320
Member
Join Date: Jan 2011
Old 03-23-2021 , 08:24   Re: [CSGO] How to disable end of map vote
Reply With Quote #6

Issue has been fixed by setting a custom mapgroup with 1 map in it.

my gamemodes_server.txt:

Quote:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt

"GameModes_Server.txt"{"gameTypes"{"classic"{ "gameModes"{

/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{


"maxplayers" "10" // Note that maxplayers doesn't go in the convar block.
// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
"exec"
{
// Any config files listed here will be executed after the ones in gamemodes.txt.

"exec" "server_last.cfg"
}

"mapgroupsMP" // List of mapgroups valid for this game mode ( competitive )
{
"mg_bomb_se" ""
}


}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{

"mapgroupsMP" // List of mapgroups valid for this game mode ( casual )
{
"mg_custom" ""
}

}}}"gungame"{"gameModes"{

/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{



"maxplayers" "10"

// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}

"mapgroupsMP"
{
"mg_armsrace" ""
}

"weaponprogression_ct"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}

"weaponprogression_t"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}



/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{


"maxplayers" "10"

// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}

"mapgroupsMP"
{
"mg_demolition" ""
}

"weaponprogression_ct"
{
"m4a1" { "kills" "1" }
"awp" { "kills" "1" }
"Scar20" { "kills" "1" }
}

"weaponprogression_t"
{
"ak47" { "kills" "1" }
"awp" { "kills" "1" }
"g3sg1" { "kills" "1" }
}


}}}}

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/...icated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////


"mapgroups"
{
"mg_custom" // mapgroup definition
{
"name" "mg_custom"
"maps"
{
"de_dust_se" ""
}
}
}
}}
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Lukas320
Member
Join Date: Jan 2011
Old 03-23-2021 , 18:09   Re: [CSGO] How to disable end of map vote
Reply With Quote #7

My previous reply is not correct and that didn't seem to do the trick.
But now I found a 100% solution; set the mapgroup setting in the commandline to "".

When the mapgroup is empty, it will not initiate a vote and only show the player stats.
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Randomz
Junior Member
Join Date: Apr 2020
Old 05-04-2022 , 21:19   Re: [CSGO] How to disable end of map vote
Reply With Quote #8

Quote:
Originally Posted by Lukas320 View Post
My previous reply is not correct and that didn't seem to do the trick.
But now I found a 100% solution; set the mapgroup setting in the commandline to "".

When the mapgroup is empty, it will not initiate a vote and only show the player stats.
Hey I dont seem to understand can you provide the code?
Randomz is offline
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