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[TF2] Flag Point Capture


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h00x
Senior Member
Join Date: Jun 2009
Old 12-08-2010 , 01:53   [TF2] Flag Point Capture
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Just had an idea and wondering if it were possible with a plugin?

I was thinking of making a custom orange map with both flags and control points and was wondering if it would be possible (via plugin) to disable capping of the points unless one of the players were holding the flag, therefore enabling that point for the entire team until it was dropped, and then reenable it if it gets picked up again, but disable capping the flag until all the control points were gained. But somehow making the flag neutral so either team could pick it up and advance thier control points, meaning if team blue advances the flag up two control points and lose it and the red team steals/picks it up they could start capping that point and move forward and not have to go back and cap the points behind that point. Anyways just a thought and any input or ideas welcome, perhaps alittle complex but then again just an idea.
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Swixel
Senior Member
Join Date: Jul 2010
Location: Sydney, Australia
Old 12-08-2010 , 08:06   Re: [TF2] Flag Point Capture
Reply With Quote #2

You can do that in Hammer.

Just set inputs and outputs for pickup and dropoff.

It's possible/easy enough in mods anyway ...
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