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[TF2] Amp Node


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naris
AlliedModders Donor
Join Date: Dec 2006
Old 11-11-2010 , 00:18   Re: [TF2] Amp Node
Reply With Quote #11

I have updated amp_node to version 3.1 to add the amplifier_upgradable convar, allow repair nodes to also replenish ammo and to fix a couple of bugs.
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Onedda
Senior Member
Join Date: May 2009
Old 11-13-2010 , 08:41   Re: [TF2] Amp Node
Reply With Quote #12

Sorry to be a pain

can some one please say where the amp node and repair node models / meterials need to go as in the folder structure please?

thanks
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-13-2010 , 09:52   Re: [TF2] Amp Node
Reply With Quote #13

In "tf" dir of your server and in "fastdownload" dir(if you have it), of course.
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 11-13-2010 , 10:14   Re: [TF2] Amp Node
Reply With Quote #14

[SM] Fatal error encountered parsing translation file "amp_node.txt"
L 11/13/2010 - 08:19:12: [SM] Error (line 0, column 0): Stream failed to open
L 11/13/2010 - 08:22:19: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/13/2010 - 08:22:19: [SM] Native "SetMenuTitle" reported: Language phrase "Build" not found
L 11/13/2010 - 08:22:19: [SM] Displaying call stack trace for plugin "amp_node.smx":
L 11/13/2010 - 08:22:19: [SM] [0] Line 1529, /home/groups/alliedmodders/forums/files/2/3/4/6/7/77054.attach::CheckDisp()
L 11/13/2010 - 08:22:19: [SM] [1] Line 1446, /home/groups/alliedmodders/forums/files/2/3/4/6/7/77054.attach::Event_Build()
L 11/13/2010 - 08:239: Error log file session closed.
L 11/13/2010 - 08:29:11: SourceMod error session started
L 11/13/2010 - 08:29:11: Info (map "pl_badwater") (file "errors_20101113.log")
L 11/13/2010 - 08:29:11: [SM] Fatal error encountered parsing translation file "amp_node.txt"
L 11/13/2010 - 08:29:11: [SM] Error (line 0, column 0): Stream failed to open
L 11/13/2010 - 080:46: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 11/13/2010 - 080:46: [SM] Native "Format" reported: Language phrase "Select2ndBuilding" not found
L 11/13/2010 - 080:46: [SM] Displaying call stack trace for plugin "amp_node.smx":
L 11/13/2010 - 080:46: [SM] [0] Line 591, /home/groups/alliedmodders/forums/files/2/3/4/6/7/77054.attach::AmpPanel()
L 11/13/2010 - 080:46: [SM] [1] Line 521, /home/groups/alliedmodders/forums/files/2/3/4/6/7/77054.attach::Event_player_spawn
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-13-2010 , 10:21   Re: [TF2] Amp Node
Reply With Quote #15

Got the same error. Looks like author has forgot to add a translation file.
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h00x
Senior Member
Join Date: Jun 2009
Old 11-13-2010 , 15:23   Re: [TF2] Amp Node
Reply With Quote #16

same
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cybersquare420
Veteran Member
Join Date: Nov 2008
Old 11-13-2010 , 22:26   Re: [TF2] Amp Node
Reply With Quote #17

excited to try this, i hope someone can come up with a working translation file for it.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 11-14-2010 , 09:47   Re: [TF2] Amp Node
Reply With Quote #18

Quote:
Originally Posted by XeonDead View Post
Got the same error. Looks like author has forgot to add a translation file.
derp.

Sorry about that, I did indeed forget to add the translation file. 1st post updated.
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XeonDead
Junior Member
Join Date: Oct 2010
Old 11-14-2010 , 12:36   Re: [TF2] Amp Node
Reply With Quote #19

hey, that looks like you text colors is not working. text looks like "{default} ... {olive} ... {default} ..." and so on. Can you fix it?

Also amplifer has no model and repair node has no texture. sv_pure is 0.

Last edited by XeonDead; 11-14-2010 at 12:40.
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cybersquare420
Veteran Member
Join Date: Nov 2008
Old 11-14-2010 , 13:09   Re: [TF2] Amp Node
Reply With Quote #20

@ xeon they do on my servers... did you restart the server to load them?

@naris what are the conditions besides crits? if there are any... i run some crit servers so i am interested in other effects to give the amplifier... other than that small question, this is SWEET!!! thanx for the work!
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