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[CS:GO] GhostStrike (2016-11-15, 1.3.0) [Anti-troll Measures]


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LEL5
Junior Member
Join Date: Sep 2016
Old 10-23-2016 , 19:06   Re: [CS:GO] GhostStrike (2016-02-23, 1.2.0) [Added Translation support & more]
Reply With Quote #21

Perfect thank you. I played a game on the last version with some of my friends. My team (the Terrorists) killed the enemy team without planting the bomb. After this round we got the bomb right from the start. Maybe a bug, just want to report it maybe you can fix it
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Kinsi
Senior Member
Join Date: Apr 2013
Old 10-23-2016 , 21:01   Re: [CS:GO] GhostStrike (2016-02-23, 1.2.0) [Added Translation support & more]
Reply With Quote #22

Quote:
Originally Posted by LEL5 View Post
Would be great if you can add an option to turn on/ off the push away or can you describe how to disable it ?
That, and more is implemend now. Full changelog in startpost.
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Black Hole
Old 10-23-2016 , 22:08   Re: [CS:GO] GhostStrike (2016-02-24, 1.2.1) [New Stuff & bugfixes!]
Reply With Quote #23

Just like Shadow Mode in Crossfire.. Loving it d(^_^)b. Also, can I suggest something? Instead of making the Counter Terrorists unable to attack, how about adding a 100 rage counter?

I know you will have to rewrite the whole code again but how about making a separate plugin or even better, make a convar to let others choose what is better for them.

Now about my suggestion, here is an example. Every time a CT attacks, they gain rage time to time. If the rage is 50, make them half-transparent to the T. If it's 100, make them visible to everyone. If they are just sitting ducks or just walking, decrease the rage and making them invisible again if the counter goes back to zero.

Last edited by cravenge; 10-23-2016 at 22:18.
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LEL5
Junior Member
Join Date: Sep 2016
Old 10-23-2016 , 22:10   Re: [CS:GO] GhostStrike (2016-02-23, 1.2.0) [Added Translation support & more]
Reply With Quote #24

Quote:
Originally Posted by Kinsi View Post
That, and more is implemend now. Full changelog in startpost.
Ach Kinsi, wie schnell bist du bitte ?

Keep up the good work
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Kinsi
Senior Member
Join Date: Apr 2013
Old 10-23-2016 , 22:15   Re: [CS:GO] GhostStrike (2016-02-24, 1.2.1) [New Stuff & bugfixes!]
Reply With Quote #25

Quote:
Originally Posted by cravenge View Post
every time a CT attacks or walks, they gain rage time to time.
CT's are unable to attack in my gamemode while they are invisible, so showing them to the T's for simply walking would give the T's even more advantage.
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Black Hole
Old 10-23-2016 , 22:19   Re: [CS:GO] GhostStrike (2016-02-24, 1.2.1) [New Stuff & bugfixes!]
Reply With Quote #26

Quote:
Originally Posted by Kinsi View Post
CT's are unable to attack in my gamemode while they are invisible, so showing them to the T's for simply walking would give the T's even more advantage.
Just edited my post because I had some clarifications.
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Kinsi
Senior Member
Join Date: Apr 2013
Old 10-23-2016 , 22:40   Re: [CS:GO] GhostStrike (2016-02-24, 1.2.1) [New Stuff & bugfixes!]
Reply With Quote #27

Quote:
Originally Posted by cravenge View Post
Just edited my post because I had some clarifications.
I have never played crossfire, and having both my version, and their implemented and toggleable is not really what a cvar is for. Not only that, but i dot not really like the crossfire approach either, as i find the concept behind ghoststrike to be more fun to play in GO compared to the crossfire one.
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Black Hole
Old 10-23-2016 , 23:18   Re: [CS:GO] GhostStrike (2016-02-24, 1.2.1) [New Stuff & bugfixes!]
Reply With Quote #28

Quote:
Originally Posted by Kinsi View Post
I have never played crossfire, and having both my version, and their implemented and toggleable is not really what a cvar is for. Not only that, but i dot not really like the crossfire approach either, as i find the concept behind ghoststrike to be more fun to play in GO compared to the crossfire one.
It's okay. I already pre-made one version of what I requested but kept your name in it for credits and I'm not planning to post it to the public (unless....)

Last edited by cravenge; 10-23-2016 at 23:18.
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Kinsi
Senior Member
Join Date: Apr 2013
Old 10-27-2016 , 00:13   Re: [CS:GO] GhostStrike (2016-02-27, 1.2.2) [New Stuff & bugfixes!]
Reply With Quote #29

Turns out i had Fu+("!3 the german translation files. I hope thats fixed now. Update the plugin, and the translation files to make the changes show
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eldecadente93
New Member
Join Date: Oct 2016
Location: Las Palmas de Gran Canar
Old 10-27-2016 , 06:05   Re: [CS:GO] GhostStrike (2016-02-27, 1.2.2) [New Stuff & bugfixes!]
Reply With Quote #30

Hi! my first post (I've known Alliedmods for years but never registered).

I sent a pull request with a spanish translation ;)

Last edited by eldecadente93; 10-27-2016 at 06:11.
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