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Left 4 Dead 2 server crashing


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Stinky Pete
Junior Member
Join Date: Mar 2014
Old 05-14-2014 , 10:39   Left 4 Dead 2 server crashing
Reply With Quote #1

Hi,

I have a server running:
meta version
Metamod:Source version 1.10.1-dev
Build ID: 884:730decab1d83-dev
Loaded As: Valve Server Plugin
Compiled on: Mar 24 2014
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/

sm version
SourceMod Version Information:
SourceMod Version: 1.5.3
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.5.3)
SourcePawn API: v1 = 4, v2 = 4
Compiled on: Mar 21 2014 07:53:28
Build ID: 4026:53569c20fc33
http://www.sourcemod.net/

The server started crashing yesterday and the console log shows:

L 05/14/2014 - 15:24:43: [META] Loaded 0 plugins (1 already loaded)
L 05/14/2014 - 15:24:43: Preventing spawning
L 05/14/2014 - 15:24:43: server_message: "quit"
L 05/14/2014 - 15:24:43: Log file closed
L 05/14/2014 - 15:24:43: server_message: "restart"
L 05/14/2014 - 15:24:43: Log file closed.
#Game_srv.so loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Game supporting (2) split screen players
maxplayers set to 18
maxplayers set to 18
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP 81.19.208.58, mode MP, dedicated Yes, ports 27085 SV / 0 CL
---- Host_NewGame ----
Host_NewGame on map c1m1_hotel
L 05/14/2014 - 15:24:47: -------- Mapchange to c1m1_hotel --------
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
CSpeechScriptBridge initializing...
HSCRIPT loaded successfully
Initializing Director's script
Couldn't find any entities named fire13_timer, which point_template fire13_template is specifying.
Couldn't find any entities named fire13_clip, which point_template fire13_template is specifying.
Couldn't find any entities named fire13_smoke, which point_template fire13_template is specifying.
Couldn't find any entities named fire13_fog_volume, which point_template fire13_template is specifying.
Couldn't find any entities named fire14_timer, which point_template fire14_template is specifying.
Couldn't find any entities named fire14_clip, which point_template fire14_template is specifying.
Couldn't find any entities named fire14_smoke, which point_template fire14_template is specifying.
Couldn't find any entities named fire14_fog_volume, which point_template fire14_template is specifying.
Couldn't find any entities named fire15_timer, which point_template fire15_template is specifying.
Couldn't find any entities named fire15_clip, which point_template fire15_template is specifying.
Couldn't find any entities named fire15_smoke, which point_template fire15_template is specifying.
Couldn't find any entities named fire15_fog_volume, which point_template fire15_template is specifying.
Couldn't find any entities named fire16_timer, which point_template fire16_template is specifying.
Couldn't find any entities named fire16_clip, which point_template fire16_template is specifying.
Couldn't find any entities named fire16_smoke, which point_template fire16_template is specifying.
Couldn't find any entities named fire16_fog_volume, which point_template fire16_template is specifying.
Couldn't find any entities named sound, which point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire03-sound, which point_template fire03-template is specifying.
Couldn't find any entities named fire04-sound, which point_template fire04-template is specifying.
Couldn't find any entities named fire10-sound, which point_template fire10-template is specifying.
Couldn't find any entities named fire27-sound, which point_template fire27-template is specifying.
Couldn't find any entities named fire28-sound, which point_template fire28-template is specifying.
Couldn't find any entities named fire_ballroom_02-sound, which point_template fire_ballroom_02-template is specifying.
Couldn't find any entities named fire_ballroom_01-sound, which point_template fire_ballroom_01-template is specifying.
Couldn't find any entities named fire_ballroom_03-sound, which point_template fire_ballroom_03-template is specifying.
Couldn't find any entities named fire_ballroom_04-sound, which point_template fire_ballroom_04-template is specifying.
Couldn't find any entities named fire_ballroom_05-sound, which point_template fire_ballroom_05-template is specifying.
Couldn't find any entities named fire_ballroom_06-sound, which point_template fire_ballroom_06-template is specifying.
Couldn't find any entities named fire_ballroom_07-particles, which point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-point1, which point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-point3, which point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-point5, which point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-point6, which point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-hurt, which point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_07-sound, which point_template fire_ballroom_07-template is specifying.
Couldn't find any entities named fire_ballroom_08-sound, which point_template fire_ballroom_08-template is specifying.
Couldn't find any entities named fire_ballroom_09-sound, which point_template fire_ballroom_09-template is specifying.
Couldn't find any entities named fire_ballroom_10-sound, which point_template fire_ballroom_10-template is specifying.
Couldn't find any entities named fire_ballroom_11-sound, which point_template fire_ballroom_11-template is specifying.
Couldn't find any entities named inferno02-sound, which point_template inferno02-template is specifying.
prop_door_rotating has Door model (models/props_downtown/metal_door_112_dm03_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/props_downtown/metal_door_112_dm03_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
WARNING: orator at 454 5671 2684 missing modelname
Attempting to precache model, but model name is NULL
Commentary: Loading commentary data from maps/c1m1_hotel_commentary.txt.
Initializing Director's script
l4d2_DetonationForce coop: Enabled
Can't use cheat cvar z_finale_spawn_safety_range in multiplayer, unless the server has sv_cheats set to 1.
[SM] Changed cvar "vs_max_team_switches" to "20".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "vs_max_team_switches") (value "20")
[SM] Changed cvar "sv_gametypes" to "versus, coop".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_gametypes") (value "versus, coop")
[SM] Changed cvar "mp_gamemode" to "versus, coop".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_gamemode") (value "versus, coop")
Invalid mp_gamemode value 'versus, coop', keeping old value 'coop'.
--------------------------------------------------------
sv_pure set to 1.
Note: Changes to sv_pure take effect when the next map is loaded.
--------------------------------------------------------
[SM] Changed cvar "nb_update_frequency" to "0".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "nb_update_frequency") (value "0")
[SM] Changed cvar "fps_max" to "600".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "fps_max") (value "600")
Server logging enabled.
Server logging data to file logs/L081_019_208_058_27085_201405141524_000.log
L 05/14/2014 - 15:24:49: Log file started (file "logs/L081_019_208_058_27085_201405141524_000.log") (game "/home/.gdgames/PeterA/2205/left4dead2") (version "5565")
[SM] Changed cvar "sb_allow_shoot_through_survivors" to "0".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sb_allow_shoot_through_survivors") (value "0")
[SM] Changed cvar "relentless_witch_incap" to "1".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "relentless_witch_incap") (value "1")
L 05/14/2014 - 15:24:49: server_cvar: "relentless_witch_incap" "1"
[SM] Changed cvar "z_witch_damage" to "100".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_witch_damage") (value "100")
[SM] Changed cvar "z_witch_damage_per_kill_hit" to "60".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_witch_damage_per_kill_hit") (value "60")
[SM] Changed cvar "z_witch_flashlight_range" to "1000".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_witch_flashlight_range") (value "1000")
[SM] Changed cvar "z_witch_health" to "2000".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_witch_health") (value "2000")
[SM] Changed cvar "z_witch_personal_space" to "400".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_witch_personal_space") (value "400")
[SM] Changed cvar "z_witch_speed" to "800".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_witch_speed") (value "800")
[SM] Changed cvar "z_witch_threat_hostile_range" to "1000".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_witch_threat_hostile_range") (value "1000")
[SM] Changed cvar "z_witch_threat_normal_range" to "800".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "z_witch_threat_normal_range") (value "800")
[SM] Changed cvar "l4d2_charger_power_message_type" to "1".
L 05/14/2014 - 15:24:49: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "l4d2_charger_power_message_type") (value "1")
L 05/14/2014 - 15:24:49: server_cvar: "l4d2_charger_power_message_type" "1"
L 05/14/2014 - 15:24:49: server_cvar: "snarespeak_endofround_alltalk" "1"
L 05/14/2014 - 15:24:49: server_cvar: "l4d2_charger_steering_hint" "3"
L 05/14/2014 - 15:24:49: server_cvar: "l4d_infectedhp_bar" "20"
L 05/14/2014 - 15:24:49: server_cvar: "l4d_infectedhp_boomer" "0"
L 05/14/2014 - 15:24:49: server_cvar: "l4d_infectedhp_charger" "0"
L 05/14/2014 - 15:24:49: server_cvar: "l4d_infectedhp_hunter" "0"
L 05/14/2014 - 15:24:49: server_cvar: "l4d_infectedhp_jockey" "0"
L 05/14/2014 - 15:24:49: server_cvar: "l4d_infectedhp_num" "1"
L 05/14/2014 - 15:24:49: server_cvar: "l4d_infectedhp_smoker" "0"
L 05/14/2014 - 15:24:49: server_cvar: "l4d_infectedhp_spitter" "0"
L 05/14/2014 - 15:24:49: server_cvar: "l4d2_crawling_hurt" "1"
L 05/14/2014 - 15:24:49: server_cvar: "l4d2_crawling_rate" "18"
L 05/14/2014 - 15:24:49: server_cvar: "l4d2_crawling_speed" "18"
Connection to Steam servers successful.
VAC secure mode is activated.

I'm obviously very new to all this and just wondered if anything stands out here?

Many thanks

Pete
Stinky Pete is offline
WildCard65
Veteran Member
Join Date: Aug 2013
Location: Canada
Old 05-14-2014 , 11:26   Re: Left 4 Dead 2 server crashing
Reply With Quote #2

what you posted doesn't show the server is crashing, just ALOT of errors.
WildCard65 is offline
Stinky Pete
Junior Member
Join Date: Mar 2014
Old 05-14-2014 , 11:50   Re: Left 4 Dead 2 server crashing
Reply With Quote #3

lol

I have no idea what the 'couldn't find' errors are looking for.

Any ideas?

I haven't been on the server yet today but it was just timing out. I raised a support ticket but they said that all was well at their end.

This is what i have on the server:

[SM] Listing 50 plugins:
01 "Basic Comm Control" (1.5.3) by AlliedModders LLC
02 "Simble Player Joined/Left Notifier" (1.1) by def (user00111)
03 "[L4D & L4D2] Gear Transfer" (1.5.10) by SilverShot
04 "Charger Power" (1.2) by DJ_WEST
05 "SnareSpeak" (1.9) by n0limit
06 "Anti-Flood" (1.5.3) by AlliedModders LLC
07 "Reserved Slots" (1.5.3) by AlliedModders LLC
08 "Basic Ban Commands" (1.5.3) by AlliedModders LLC
09 "L4D2 Mighty Stomp Foot" (1.0.1) by AtomicStryker
10 "Fun Votes" (1.5.3) by AlliedModders LLC
11 "Sound Commands" (1.5.3) by AlliedModders LLC
12 "L4DSwitchPlayers" (1.5) by SkyDavid (djromero)
13 "[L4D2] Charger Steering" (1.5) by SilverShot
14 "L4D2 Team Unscrambler" (0.3) by Quattros
15 "Admin Help" (1.5.3) by AlliedModders LLC
16 "Advertisements" (0.6) by Tsunami
17 "[L4D2] Charger Power - Objects Glow" (1.1) by SilverShot
18 "Player Commands" (1.5.3) by AlliedModders LLC
19 "Heartbeat trigger" (1.2) by B-man & Dirka_Dirka
20 "Get TickRate" (1.0) by Liam
21 "Prevent Fast Ladder Climb" (1.0.3) by RedSword / Bob Le Ponge
22 "[L4D & L4D2] Lift Music" (1.3) by SilverShot
23 "Basic Commands" (1.5.3) by AlliedModders LLC
24 "Basic Chat" (1.5.3) by AlliedModders LLC
25 "Client Preferences" (1.5.3) by AlliedModders LLC
26 "L4D2 Team Switch Delayer" (0.2) by Quattros
27 "L4D Infected HP" (1.0.2) by NiCo-op
28 "[L4D(2)] AFK and Join Team Commands" (1.1) by MasterMe
29 "L4D2 No Elevator Spit" (1.0) by ProdigySim
30 "Melee In The Saferoom" (2.0.7) by N3wton
31 "[L4D2] Incapped Crawling with Animation" (1.32) by SilverShot
32 "Zombie Character Select" (0.9.5) by XBetaAlpha
33 "Admin Menu" (1.5.3) by AlliedModders LLC
34 "Fun Commands" (1.5.3) by AlliedModders LLC
35 "Ban disconnected players" (1.04) by mad_hamster
36 "Admin File Reader" (1.5.3) by AlliedModders LLC
37 "L4D2 Tank-on-fire Speed Booster" (1.1) by DarkNoghri && Dirka_Dirka
38 "[L4D2] Explosive Cars" (1.0.1e) by honorcode23
39 "[L4D2] Charger Jump" (1.11) by Mortiegama
40 "Basic Info Triggers" (1.5.3) by AlliedModders LLC
41 "[L4D2] Fireworks Party" (1.6) by SilverShot
42 "Basic Votes" (1.5.3) by AlliedModders LLC
43 "L4D2 Detonation Force" (1.6) by OIRV
44 "[L4D2] Relentless Witch" (1.1.1) by Machine
45 "[L4D & L4D2] Achievement Trophy" (2.2) by SilverShot
46 "LerpTracker" (0. by ProdigySim
47 "Survivor Bot Takeover" (0. by Mikko Andersson (muukis)
48 "L4D RageMeter" (1.0.0j) by Darkness
49 "L4D2 Karma Charge" (1.0.7) by AtomicStryker
50 Disabled: "Nextmap" (1.5.3) by AlliedModders LLC

It is a lot but they all seem to be working fine together

As i say, any help would be very much appreciated.

Regards... Pete
Stinky Pete is offline
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 05-14-2014 , 13:36   Re: Left 4 Dead 2 server crashing
Reply With Quote #4

Given that maxplayers is being set to 18, an extensions list would be helpful too.
__________________
Not currently working on SourceMod plugin development.

Last edited by Powerlord; 05-14-2014 at 13:36.
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Stinky Pete
Junior Member
Join Date: Mar 2014
Old 05-14-2014 , 14:03   Re: Left 4 Dead 2 server crashing
Reply With Quote #5

It's set at 8 slots. I don't know why it says 18?
Stinky Pete is offline
Stinky Pete
Junior Member
Join Date: Mar 2014
Old 05-15-2014 , 11:37   Re: Left 4 Dead 2 server crashing
Reply With Quote #6

I have played a few games today with no problems

Seems to be running fine now.

I'm still wondering what those errors point to?

I do have some addon maps loaded.

The Bloody Moors
Warcelona
Blood Harvest Modified
Parish Beta
Dark Parish
The real Parish & Passing

Would These Cause The Errors?

Last edited by Stinky Pete; 05-15-2014 at 11:40. Reason: adding more info
Stinky Pete is offline
delirium_trigger
SourceMod Donor
Join Date: Apr 2009
Location: Washington
Old 05-16-2014 , 03:07   Re: Left 4 Dead 2 server crashing
Reply With Quote #7

What logs are you pulling this from? The error logs I reference do not display cvar changes only errors produced from plugins and extensions.

Are you sure you are pulling the error logs from left4dead2/left4dead2/addons/sourcemod/logs

Make sure you check the errors right after you witness a crash and check the time stamps to verify. The errors in that path should lead you to a more specific direction

Last edited by delirium_trigger; 05-16-2014 at 03:08.
delirium_trigger is offline
Stinky Pete
Junior Member
Join Date: Mar 2014
Old 05-16-2014 , 05:16   Re: Left 4 Dead 2 server crashing
Reply With Quote #8

Well, those logs are from left4dead2/ logs

There is also left4dead2/ console.log

and the sourcemod logs

The sourcemod logs are fine. I occassionally get an error if i try to swap someone but they've already left. Other than that. No errors there.
Stinky Pete is offline
delirium_trigger
SourceMod Donor
Join Date: Apr 2009
Location: Washington
Old 05-17-2014 , 01:30   Re: Left 4 Dead 2 server crashing
Reply With Quote #9

Extensions? What versions of extensions do you have? (L4Downtown2, Bebop, 8+ bug fixes, etc)
delirium_trigger is offline
TurretTheEpic
Senior Member
Join Date: Jul 2012
Old 05-18-2014 , 20:53   Re: Left 4 Dead 2 server crashing
Reply With Quote #10

well on the opposite hand im having problems LOADING addons...or plugins whatever you wanna call em
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