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[L4D & L4D2] Gun Damage Booster (v7.5, 6-1-2022)


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darkbret
Junior Member
Join Date: Sep 2019
Old 10-15-2020 , 04:52   Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)
Reply With Quote #41

Hello crasher.
May the gun damage boost in future based on number of survivors?
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-15-2020 , 06:19   Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)
Reply With Quote #42

Quote:
Originally Posted by darkbret View Post
Hello crasher.
May the gun damage boost in future based on number of survivors?
Too much work. Just find a plugin that executes a config file based on survivor count and change the settings there.
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gamer_kanelita
Senior Member
Join Date: Jun 2019
Location: Peru
Old 10-15-2020 , 14:32   Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)
Reply With Quote #43

It would be perfect if any weapon could be increased for a specific player through steam id or game nickname and not for all players

Last edited by gamer_kanelita; 10-15-2020 at 14:33. Reason: error
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-15-2020 , 16:14   Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)
Reply With Quote #44

Quote:
Originally Posted by gamer_kanelita View Post
It would be perfect if any weapon could be increased for a specific player through steam id or game nickname and not for all players
I don't really see the point of only granting damage boost to certain players, but I'll think about it.
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larrybrains
Senior Member
Join Date: May 2017
Old 10-16-2020 , 16:01   Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)
Reply With Quote #45

Would it be possible to add separate boost values for each gun when shooting a tank?
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 10-16-2020 , 16:18   Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)
Reply With Quote #46

Quote:
Originally Posted by larrybrains View Post
Would it be possible to add separate boost values for each gun when shooting a tank?
That's gonna be too many settings just for specific situations. There should be a plugin out there somewhere that lets you execute a config file whenever a Tank spawns. You can change the settings in that config.
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weffer
Member
Join Date: Oct 2020
Old 03-10-2021 , 02:49   Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)
Reply With Quote #47

you can add a command for the client when he writes in the chat example: !damage, shows the list of some weapons or all with current damage configured ?

Last edited by weffer; 03-10-2021 at 02:50.
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Sunyata
Senior Member
Join Date: Nov 2017
Location: Wherever I am
Old 09-08-2021 , 11:43   Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)
Reply With Quote #48

Further to the coder's post 31 above, I just tested plugin version 7 in l4d1 and can report there's still no damage multiplier for Witch applied to the code. I take it this can't be done?
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 05-14-2022 , 04:05   Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)
Reply With Quote #49

Quote:
Originally Posted by weffer View Post
you can add a command for the client when he writes in the chat example: !damage, shows the list of some weapons or all with current damage configured ?
I can probably do that in a future update.

Quote:
Originally Posted by Sunyata View Post
Further to the coder's post 31 above, I just tested plugin version 7 in l4d1 and can report there's still no damage multiplier for Witch applied to the code. I take it this can't be done?
Sorry, I didn't get to add any new features in v7.0. It's definitely possible to add support for Witches. I just haven't gotten around to it. I'll be sure to add it whenever I update this plugin again.
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Last edited by Psyk0tik; 05-14-2022 at 04:13.
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Lagg
New Member
Join Date: May 2022
Old 05-14-2022 , 23:26   Re: [L4D & L4D2] Gun Damage Booster (v7.0, 10-14-2020)
Reply With Quote #50

Quote:
Originally Posted by Psyk0tik View Post
I don't really see the point of only granting damage boost to certain players, but I'll think about it.
I have a small server that some of us old timers Play custom maps on daily. Not all of us are equal nor are we any sort of good. That being said some of our players are just much weaker than the others. this mod could allow the admins to boost the weaker players and balance the game.. I'm sure people will use it for evil but I think I could have a legitimate ask? I mean if it's not crazy hard? If it's not an massive undertaking I would be willing to donate to the cause!
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