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[CSGO] HexVips


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Papero
Veteran Member
Join Date: Aug 2016
Location: Italy
Old 03-02-2017 , 16:21   Re: [CSGO]VipBonus/Menu
Reply With Quote #11

Quote:
Originally Posted by Decode View Post
Hello!
I firstly want to say, thank you for this release it works great!

I have a question tho, when I want to add members to the VIP feature do I just simply do it via admins.ini and what do i need to write to only add them to the VIP feature.

Thank you, and regards

Decode
Thanks for the feedback.
If you mean admin_simple.ini you have just to write:
Code:
"STEAM..." "immunity_value:vipflag(default a)"
Es:
Code:
"STEAM_1:0:xxxxxxx" "1:a"
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Last edited by Papero; 03-02-2017 at 16:21.
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ShawnCZek
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Join Date: Mar 2017
Location: Czech Republic
Old 03-03-2017 , 13:21   Re: [CSGO]VipBonus/Menu
Reply With Quote #12

Quote:
Originally Posted by Papero View Post
Thx added in GitHub
I checked it, but it's 'cze', not 'chz'
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P4R4DiSi4C
AlliedModders Donor
Join Date: Nov 2016
Old 03-05-2017 , 14:15   Re: [CSGO]VipBonus/Menu
Reply With Quote #13

Could you add trails, auras and flashligt ?

Last edited by P4R4DiSi4C; 03-05-2017 at 14:18.
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ShawnCZek
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Join Date: Mar 2017
Location: Czech Republic
Old 03-08-2017 , 11:32   Re: [CSGO]VipBonus/Menu
Reply With Quote #14

1. Can you add decoys and flashes?
2. Can you add variable to set team? For example: I want VIP menu just for CT. Or select what T can do and what CT can do.
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Papero
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Join Date: Aug 2016
Location: Italy
Old 03-08-2017 , 12:51   Re: [CSGO]VipBonus/Menu
Reply With Quote #15

Quote:
Originally Posted by P4R4DiSi4C View Post
Could you add trails, auras and flashligt ?
Trails and Aura works best with some store plugin like zehpyrus store you can select which items can be used by VIPs.

Quote:
Originally Posted by ShawnCZek View Post
1. Can you add decoys and flashes?
Maybe a item with custom nades (and quantity) with convars.


Quote:
Originally Posted by ShawnCZek View Post
2. Can you add variable to set team? For example: I want VIP menu just for CT. Or select what T can do and what CT can do.
That shuould'nt be hard to do.
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ShawnCZek
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Join Date: Mar 2017
Location: Czech Republic
Old 03-11-2017 , 11:39   Re: [CSGO]VipBonus/Menu
Reply With Quote #16

And can player see disabled things in the menu? If yes, it will be cool if he can't.
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Papero
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Location: Italy
Old 03-11-2017 , 12:18   Re: [CSGO]VipBonus/Menu
Reply With Quote #17

Quote:
Originally Posted by ShawnCZek View Post
And can player see disabled things in the menu? If yes, it will be cool if he can't.
What you mean with disabled? With cvars or already user?
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Papero
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Join Date: Aug 2016
Location: Italy
Old 03-11-2017 , 12:46   Re: [CSGO]VipBonus/Menu
Reply With Quote #18

Added beta on github please compile and test!
[1] Added CVars for teams
[2] Added CustomNades item
[3] Bug fixes
[4] Improved sm_resetvipmenu
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ShawnCZek
Member
Join Date: Mar 2017
Location: Czech Republic
Old 03-11-2017 , 14:34   Re: [CSGO]VipBonus/Menu
Reply With Quote #19

Quote:
Originally Posted by Papero View Post
What you mean with disabled? With cvars or already user?
I mean if you open menu, you will see only enabled things. So if I disable double jump, you can't see 'Double jump' in menu.
Btw. update convars and so on, please. Because I really like it and wanna use it soon.

Last edited by ShawnCZek; 03-11-2017 at 14:36.
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Papero
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Join Date: Aug 2016
Location: Italy
Old 03-13-2017 , 05:48   Re: [CSGO]VipBonus/Menu
Reply With Quote #20

Quote:
Originally Posted by ShawnCZek View Post
I mean if you open menu, you will see only enabled things. So if I disable double jump, you can't see 'Double jump' in menu.
Btw. update convars and so on, please. Because I really like it and wanna use it soon.
The CVars are automatically updated in the cfg file > GAME_PATH/cfg/sourcemod/VipBonus.cfg
Some of the features are already avaible on the dev brach of the plugin > https://github.com/Hexer10/VipMenu-B...dev/sourcemod/
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