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Sourcemod crashing after 2012-11-21 L4D2 Update.


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Visual77
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Join Date: Jan 2009
Old 11-22-2012 , 13:01   Re: Sourcemod crashing after 2012-11-21 L4D2 Update.
Reply With Quote #21

Quote:
Originally Posted by adrianman View Post
ExtinguishEntity seems to do nothing
working here.
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adrianman
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Join Date: Sep 2010
Old 11-22-2012 , 13:04   Re: Sourcemod crashing after 2012-11-21 L4D2 Update.
Reply With Quote #22

weird,i'll recompile the plugin and try again,i use the 3589 latest gamedata for windows
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Visual77
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Old 11-22-2012 , 13:38   Re: Sourcemod crashing after 2012-11-21 L4D2 Update.
Reply With Quote #23

Quote:
Originally Posted by adrianman View Post
weird,i'll recompile the plugin and try again,i use the 3589 latest gamedata for windows
The extenguishentity gamedata was fixed in 3590. You shouldn't need to update if you have the automatic updater on which will download the correct gamedata to your 3589 build.

Can you compare gamedata/sdktools.games/game.left4dead2.txt with
http://hg.alliedmods.net/sourcemod-c...v/4227fcc88dc9

Your gamedata should have "windows" "225" and linux "226" under "Extinguish" correct?

Last edited by Visual77; 11-22-2012 at 13:40.
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adrianman
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Join Date: Sep 2010
Old 11-22-2012 , 13:42   Re: Sourcemod crashing after 2012-11-21 L4D2 Update.
Reply With Quote #24

oh,i had to restart the server too,works now
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Visual77
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Old 11-22-2012 , 13:46   Re: Sourcemod crashing after 2012-11-21 L4D2 Update.
Reply With Quote #25

Gamedata's are only read once on startup, so the old one is still in memory until the server is rebooted
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caynuocnonglanh
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Join Date: Nov 2012
Old 11-25-2012 , 21:41   Re: Sourcemod crashing after 2012-11-21 L4D2 Update.
Reply With Quote #26

Quote:
Originally Posted by crash2004 View Post
It's an issue with the network version and sourcemod. Valve is rolling back the network version for now.

http://forums.steampowered.com/forum...5&postcount=22
Thanks post
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