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Control Bots


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SoulWeaver16
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Join Date: May 2021
Location: Uruguay
Old 03-23-2022 , 06:52   Re: Control Bots
Reply With Quote #21

I use Czero and I have many plugins and I can use it normally.
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Siska1
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Join Date: Feb 2020
Location: BedRock
Old 03-27-2022 , 16:50   Re: Control Bots
Reply With Quote #22


In fact, I forgot to ask you the most important thing.
Which bots can control this plugin ?
Because I use yapb and when press E nothing happen...

Last edited by Siska1; 03-27-2022 at 16:52.
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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 03-27-2022 , 16:59   Re: Control Bots
Reply With Quote #23

I tested this plugin with podbots. To control, first of all you must be dead. After dying, you must change to first person view as well and then press the E button. By default you can only control bots from the same team as yours, can be changed using the cvar that is shown in the main post.
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Siska1
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Old 03-27-2022 , 17:39   Re: Control Bots
Reply With Quote #24

Quote:
Originally Posted by EFFx View Post
I tested this plugin with podbots. To control, first of all you must be dead. After dying, you must change to first person view as well and then press the E button. By default you can only control bots from the same team as yours, can be changed using the cvar that is shown in the main post.
Maybe you will be able to test with yapb bots ?
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EFFx
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Join Date: Feb 2016
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Old 03-27-2022 , 18:09   Re: Control Bots
Reply With Quote #25

Well, the plugin uses is_user_bot native to detect bots, if the player has "BOT" as authid, it'll be controlable. Does it make any difference between yapb and podbots? I'm not familiar with this.
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Last edited by EFFx; 03-27-2022 at 18:10.
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Siska1
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Old 03-27-2022 , 18:33   Re: Control Bots
Reply With Quote #26

I found the problem. It turns out I have another plugin that uses "E".
Sorry to bother you. Now I will think about how I can possibly use both...
Can the button be changed?
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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 03-27-2022 , 18:41   Re: Control Bots
Reply With Quote #27

You did not ^-^.
For button change, you have to do it manually on line 229:

PHP Code:
if((iButton IN_USE) && (pev(iPlayerpev_iuser1) == OBS_IN_EYE)) 
hlsdk_const.inc:

PHP Code:
#define IN_ATTACK                       (1<<0)
#define IN_JUMP                         (1<<1)
#define IN_DUCK                         (1<<2)
#define IN_FORWARD                      (1<<3)
#define IN_BACK                         (1<<4)
#define IN_USE                          (1<<5)
#define IN_CANCEL                       (1<<6)
#define IN_LEFT                         (1<<7)
#define IN_RIGHT                        (1<<8)
#define IN_MOVELEFT                     (1<<9)
#define IN_MOVERIGHT                    (1<<10)
#define IN_ATTACK2                      (1<<11)
#define IN_RUN                          (1<<12)
#define IN_RELOAD                       (1<<13)
#define IN_ALT1                         (1<<14)
#define IN_SCORE                        (1<<15)     // Used by client.dll for when scoreboard is held down 
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Last edited by EFFx; 03-27-2022 at 18:42.
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Siska1
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Old 03-27-2022 , 19:01   Re: Control Bots
Reply With Quote #28

Amazing plugin, thank you very much!
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EFFx
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Old 03-27-2022 , 19:17   Re: Control Bots
Reply With Quote #29

Quote:
Originally Posted by Siska1 View Post
Amazing plugin, thank you very much!
Happy to read that, I appreciate your words.
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DruGzOG
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Join Date: Nov 2007
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Old 03-28-2022 , 09:17   Re: Control Bots
Reply With Quote #30

Great plugin, definitely a fun addon for a mod I've been working with, which will make things easier
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