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Server Defense 2.1


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TcOxD
Junior Member
Join Date: May 2009
Old 06-16-2009 , 15:11   Re: Server Defense 2.1
Reply With Quote #131

Is it possible to allow engeneer and sniper(tf2) to stay in base without slaping! because these 2 clases are more in base as outside by 2fort

thx maybe u can help me

best regards tco
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 01-21-2010 , 15:48   Re: Server Defense 2.1
Reply With Quote #132

I'd like to see the ability to toggle off protection if the protected player shoots.
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Elite_Fallen_Angel
Member
Join Date: Dec 2006
Location: HELL.....AkA, Texas
Old 07-10-2010 , 18:37   Re: Server Defense 2.1
Reply With Quote #133

I have this on my TF2 server and for some odd reason it makes the Heavy class immune to any damage at all times, essentially like God-Mode. The plugin works for everything else just fine though.

Here is a copy of my serverdefense.cfg

Code:
// Server Defense
//
//

//
// Spawn Protect
//

// Enable or disable spawn protection
sd_spawnprotect "0"

// Amount of distance to protect player after spawning
sd_spawnprotect_distance "15"

// Amount of time to protect player after spawning
sd_spawnprotect_time "4.0"

// Alpha component of protected player
sd_spawnprotect_alpha "255"

// Blue component of protected player
sd_spawnprotect_blue "0"

// Green component of protected player
sd_spawnprotect_green "0"

// Red component of protected player
sd_spawnprotect_red "255"

//
// Anti-Camp
//

// Enable or disable the anti-camp feature
sd_anticamp "0"

// How frequently, in seconds, the plugin interprets each player as idle or not
sd_anticamp_frequency "1"

// How many times, consecutively, the player needs to be interpretted as idle to start camping punishment
sd_anticamp_offense "10"

// How frequently, in seconds, to punish camping players until they stop camping
sd_anticamp_punish_frequency "3"

// A scale of how far the player needs to travel to be considered not idle
sd_anticamp_radius "80"

// How much damage to slap camping players with
sd_anticamp_slapdmg "5"
I don't know if it may be an update that's conflicting or what but this server is new with pretty much all stock configurations. Mani-Mod is also installed but there isn't anything that I'd imagine would conflict with the plugin, especially considering it's just the Heavy Class that's effected. I also should note that the Heavy class with glow a faint red so I'm guessing the spawn protection is not taking effect on them for some reason.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 11-04-2010 , 20:55   Re: Server Defense 2.1
Reply With Quote #134

I just wanted to report that if you change sd_spawnprotect from 1 to 0 on the fly, player's keep any spawn protection they have until they reconnect.
Kinda a major bug as one entire team plowed the other because they had godmode for the whole round.

Just wanted to report that.
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Rd1981
Senior Member
Join Date: Apr 2011
Old 04-24-2011 , 17:18   Re: Simple Spawn Protection V1.0
Reply With Quote #135

It does work for tf2 with the new version you have to tell it how many seconds and feet you want it to stop. Which ever you reach first the amount of secs or the feet it will turn off.
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Poi5on
Member
Join Date: Feb 2012
Old 03-06-2012 , 16:36   Re: Server Defense 2.1
Reply With Quote #136

Is it possible to disable the distance and just use the time?
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Grot
Member
Join Date: May 2012
Old 03-17-2013 , 15:15   Re: Server Defense 2.1
Reply With Quote #137

im trying to make it so if blue are in the red non pvp area the reds can kill blue but not visa versa
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 04-17-2016 , 13:33   Re: Server Defense 2.1
Reply With Quote #138

No post since 03-17-13. Anyone still using this successfully?
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jmcpit
Junior Member
Join Date: Sep 2015
Location: Zurich, Switzerland
Old 05-29-2017 , 08:41   Re: Server Defense 2.1
Reply With Quote #139

Hi

in Half Life 2 Team Deathmatch mode works the plugin great. When run the Server in Deathmatch mode works the plugin not. Can you please fix that?
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lambofgod
Member
Join Date: Jul 2013
Old 06-04-2017 , 02:19   Re: Server Defense 2.1
Reply With Quote #140

Anybody still using this? I can't seem to get it to work properly or for the Admin menu items to list in a readable fashion. Would really be nice to have anti spawn camp.
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