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[TF2] Supreme Redirect (1.1.2)


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Chdata
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Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 02-11-2015 , 20:50   Re: [TF2] Supreme Redirect
Reply With Quote #11

lol oh
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WildCard65
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Join Date: Aug 2013
Location: Canada
Old 02-11-2015 , 20:54   Re: [TF2] Supreme Redirect
Reply With Quote #12

Quote:
Originally Posted by Chdata View Post
lol oh
Exact time: 7:12 PM EST
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Mitchell
~lick~
Join Date: Mar 2010
Old 02-11-2015 , 20:59   Re: [TF2] Supreme Redirect
Reply With Quote #13

Quote:
Originally Posted by WildCard65 View Post
Exact time: 7:12 PM EST
okay so like 8 minutes. i had to do what i had to do to take as much credit as possible...
EDIT:
Updated to 1.1.0 Features include a new cvar
sm_supremeredirect_showaddress
Left at zero the current server will be left out of the menu
Set to 1 to add it to the top of the menu, but disabled.
Set to 2 to add it normally into the mix of servers.
To use this feature just add your server to the config and let the plugin do it's work!

Last edited by Mitchell; 02-11-2015 at 21:02.
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WildCard65
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Join Date: Aug 2013
Location: Canada
Old 02-11-2015 , 21:14   Re: [TF2] Supreme Redirect
Reply With Quote #14

Quote:
Originally Posted by Mitchell View Post
okay so like 8 minutes. i had to do what i had to do to take as much credit as possible...
EDIT:
Updated to 1.1.0 Features include a new cvar
sm_supremeredirect_showaddress
Left at zero the current server will be left out of the menu
Set to 1 to add it to the top of the menu, but disabled.
Set to 2 to add it normally into the mix of servers.
To use this feature just add your server to the config and let the plugin do it's work!
well, time I posted was time when my email account recieved email(I think that's how it works), and from what time I see this thread was started(8:04 PM EST), it was about 52 minutes from when I got email
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Last edited by WildCard65; 02-11-2015 at 21:15.
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Mitchell
~lick~
Join Date: Mar 2010
Old 02-11-2015 , 21:16   Re: [TF2] Supreme Redirect
Reply With Quote #15

Quote:
Originally Posted by WildCard65 View Post
well, time I posted was time when my email account recieved email(I think that's how it works), and from what time I see this thread was started(8:04 PM EST), it was about 52 minutes from when I got email
ah, est. i forget im cst, i just got a message about it right when i got home from work around 6:50 CST
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jpwanabe
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Join Date: Mar 2010
Old 02-12-2015 , 00:02   Re: [TF2] Supreme Redirect (1.1.0)
Reply With Quote #16

Can you add adverts? And updater? Because I'm lazy and don't like checking threads
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prom3th3an
SourceMod Donor
Join Date: Jun 2010
Old 02-12-2015 , 04:55   Re: [TF2] Supreme Redirect (1.1.0)
Reply With Quote #17

This plugin will only work for clients which connect to the server via certain server browser tabs, as the use of the redirect command is restricted on that basis. It will not work for clients who connect from the Internet tab or Quickplay, Quickpick or the like.

Hence, this plugin is essentially a down-grade over the previous system until those deficiencies are addressed. One way you could get around it is by querying the client cvar cl_connectmethod when they select an option. If it's a method that supports the new redirect command, then redirect without a prompt. Else, use ask for redirect. (Unless I've missed the fact that ask for redirect has the same restrictions, which I don't recall it having, in that case accept my apologies)

Last edited by prom3th3an; 02-12-2015 at 04:58.
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Mitchell
~lick~
Join Date: Mar 2010
Old 02-12-2015 , 07:26   Re: [TF2] Supreme Redirect (1.1.0)
Reply With Quote #18

Quote:
Originally Posted by prom3th3an View Post
This plugin will only work for clients which connect to the server via certain server browser tabs, as the use of the redirect command is restricted on that basis. It will not work for clients who connect from the Internet tab or Quickplay, Quickpick or the like.

Hence, this plugin is essentially a down-grade over the previous system until those deficiencies are addressed. One way you could get around it is by querying the client cvar cl_connectmethod when they select an option. If it's a method that supports the new redirect command, then redirect without a prompt. Else, use ask for redirect. (Unless I've missed the fact that ask for redirect has the same restrictions, which I don't recall it having, in that case accept my apologies)
I found out about this last night also. I'll see if i cant add something like that. I still see this as a more lightweight version than the alternatives out there.

Quote:
Originally Posted by jpwanabe View Post
Can you add adverts? And updater? Because I'm lazy and don't like checking threads
i'll open a repo and get updater up!

EDIT
This issue hasnt came up yet in the thread, but im sure it will. the menu is closing the handle when the client ends the menu. I will fix this issue with the next update.

Last edited by Mitchell; 02-12-2015 at 08:53.
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jpwanabe
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Join Date: Mar 2010
Old 02-18-2015 , 19:23   Re: [TF2] Supreme Redirect (1.1.0)
Reply With Quote #19

Quote:
Originally Posted by Mitchell View Post
I found out about this last night also. I'll see if i cant add something like that. I still see this as a more lightweight version than the alternatives out there.
Any new info on this?
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csa.lt
Member
Join Date: Nov 2014
Old 02-25-2015 , 13:28   Re: [TF2] Supreme Redirect (1.1.0)
Reply With Quote #20

I think this plugin not working on csgo?
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