Hi I installed joinsound plugin and the plugin does not work help me? link this plugin:
https://forums.alliedmods.net/showthread.php?t=194623
my server.cfg:
Code:
//Configuração do servidor
hostname ""
rcon_password ""
sv_password ""
sm_start_sound "music/ikeepcalmsounds/ikeepcalmtest.mp3"
sv_lan "0" //0 é servidor online para todos.
sv_region "255" //255 é para todo o mundo conseguir entrar.
sv_tags JBSkins VIPSkins KnifeSkins WeaponsSkins //Server tag, mostrar o que o servidor contêm.
sv_allow_votes "0" // Voting allowed in this mode
sv_alltalk "1"
sv_deadtalk "0"
sv_full_alltalk "1"
mp_warmuptime "25"
mp_maxrounds "30"
mp_roundtime "15"
mp_forcecamera "0" // Set to 1 for team only spectating.
mp_freezetime "10"
mp_friendlyfire "0"
mp_timelimit "0"
mp_solid_teammates "0"
mp_startmoney "16000"
mp_maxmoney "16000"
mp_autoteambalance "0"
mp_limitteams "0"
sv_downloadurl ""
sv_allowdownload "1"
sv_allowupload "1"
//Configuração das Rates
cl_cmdrate "128"
cl_updaterate "128"
cl_interp "0"
cl_interp_ratio "1"
rate "128000"
//Configuração do Bhop
sv_accelerate "10"
sv_airaccelerate "800"
sv_staminajumpcost "0"
sv_staminalandcost "0"
//Configuração dos Logs
sv_log_onefile "0" //Log server information to only one file.
sv_logbans "1" //Log server bans in the server logs.
sv_logecho "0" //Echo log information to the console.
sv_logfile "0" //Log server information in the log file.
sv_logflush "0" //Flush the log file to disk on each write (slow).
sv_logsdir "0" //Folder in the game directory where server logs will be stored.
//Configuração do multiplayer
sv_ignoregrenaderadio "1"
mp_weapons_allow_map_placed "1"
mp_display_kill_assists "1"
mp_ct_default_melee "weapon_knife"
mp_ct_default_secondary "weapon_hkp2000"
mp_ct_default_primary ""
mp_t_default_melee "weapon_knife"
mp_t_default_secondary "weapon_glock"
mp_t_default_primary ""
mp_death_drop_grenade "2" // 0=none, 1=best, 2=current or best
mp_death_drop_gun "1" // 0=none, 1=best, 2=current or best
mp_win_panel_display_time "3"
mp_weapons_allow_zeus "1"
mp_default_team_winner_no_objective "3" // 2 == CTs, 3 == Ts
//Configuração dos BOT´s
bot_autodifficulty_threshold_high "0.0"
bot_autodifficulty_threshold_low "-2.0"
bot_chatter "normal"
bot_defer_to_human_goals "0"
bot_defer_to_human_items "0"
bot_difficulty "0"
bot_quota "0"
bot_quota_mode "fill"
//Configuração dos Bans
writeid
writeip
exec banned_user.cfg
exec banned_ip.cfg
#############################################################################################################
#############################################################################################################
cash_player_bomb_defused 200
cash_player_bomb_planted 200
cash_player_damage_hostage -30
cash_player_interact_with_hostage 300
cash_player_killed_enemy_default 200
cash_player_killed_enemy_factor 0.5
cash_player_killed_hostage -1000
cash_player_killed_teammate -300
cash_player_rescued_hostage 1000
cash_team_elimination_bomb_map 2700
cash_team_elimination_hostage_map_t 2000
cash_team_elimination_hostage_map_ct 2300
cash_team_hostage_alive 0
cash_team_hostage_interaction 500
cash_team_loser_bonus 2400
cash_team_loser_bonus_consecutive_rounds 0
cash_team_planted_bomb_but_defused 200
cash_team_rescued_hostage 0
cash_team_terrorist_win_bomb 2700
cash_team_win_by_defusing_bomb 2700
cash_team_win_by_hostage_rescue 3000
cash_team_win_by_time_running_out_hostage 2000
cash_team_win_by_time_running_out_bomb 2700
ff_damage_reduction_bullets 0
ff_damage_reduction_grenade 0
ff_damage_reduction_grenade_self 0
ff_damage_reduction_other 0
mp_afterroundmoney 0
mp_buytime 45
mp_buy_anywhere 0
mp_buy_during_immunity 0
mp_death_drop_defuser 1
mp_defuser_allocation 2 // 0=none, 1=random, 2=everyone
mp_force_pick_time 15
mp_free_armor 1
mp_ggprogressive_round_restart_delay 15
mp_ggtr_bomb_defuse_bonus 1
mp_ggtr_bomb_detonation_bonus 1
mp_ggtr_bomb_pts_for_flash 4
mp_ggtr_bomb_pts_for_he 3
mp_ggtr_bomb_pts_for_molotov 5
mp_ggtr_bomb_pts_for_upgrade 2
mp_ggtr_bomb_respawn_delay 0
mp_ggtr_end_round_kill_bonus 1
mp_ggtr_halftime_delay 0.0
mp_ggtr_last_weapon_kill_ends_half 0
mp_respawn_immunitytime 0
mp_halftime 0
mp_match_can_clinch 1 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_molotovusedelay 0
mp_playercashawards 1
mp_roundtime_hostage 2
mp_roundtime_defuse 3
mp_teamcashawards 1
spec_freeze_panel_extended_time 0
spec_freeze_time 5.0
sv_arms_race_vote_to_restart_disallowed_after 0
tv_delay 30
mp_warmup_pausetimer 0
mp_halftime_pausetimer 0
mp_randomspawn 0
mp_randomspawn_los 0
sv_infinite_ammo 0
ammo_grenade_limit_flashbang 1
ammo_grenade_limit_total 3
//
//
mp_weapons_glow_on_ground 0
mp_respawn_on_death_t 0
mp_respawn_on_death_ct 0
#############################################################################################################
#############################################################################################################
it appears on the console by typing this command: Unknown command: sm_start_sound