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[L4D] Hunter movement speed.


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Dragonshadow
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Join Date: Jun 2008
Old 05-21-2009 , 07:58   [L4D] Hunter movement speed.
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When you set the common movement speed with cvars, smokers, boomers, and tanks remain unaffected (This is what I want) However, hunter's movement (non crouched) is reduced to the same amount as the common movement speed. Its so bad to the point that hunter crouch speed is faster.
Is there a way to set the hunters move speed independently?

On a side note, when setting common movement speed, they play their running animation at the same speed, so it looks kinda stupid. Is there a way to reduce the animation speed to match the movement speed?
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Dragonshadow
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Join Date: Jun 2008
Old 05-25-2009 , 12:43   Re: [L4D] Hunter movement speed.
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bump....
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Dragonshadow
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Old 05-27-2009 , 14:27   Re: [L4D] Hunter movement speed.
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Errooooooh?
Anyone there?
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