Hi All,
The plugin source is attached. There is different inc files I can provide, but the actually plugin is here.
Essentially, the coder has a theater too with a jammer. If the jammer isn't used, or another theater used then the option for various different bots doesn't work, and re-inforcements from bots isn't working either.
A couple of us want to use this plugin with separate theaters.
There is an option in the cfg file for no jammer to be required but it still errors out.
We receive these errors:
Code:
L 05/25/2018 - 12:34:16: [SM] Call stack trace:
L 05/25/2018 - 12:34:16: [SM] [1] Line 2057, C:\Users\Daimyo\Dropbox\Github\Insurgency-dy-sourcemod\scripting\c_dy_respawn_naong_ai_director.sp::Timer_Enemies_Remaining
L 05/25/2018 - 12:34:31: [SM] Exception reported: Client index 0 is invalid
L 05/25/2018 - 12:34:31: [SM] Blaming: c_dy_respawn_naong_ai_director.smx
Code:
L 05/25/2018 - 12:33:18: [SM] Call stack trace:
L 05/25/2018 - 12:33:18: [SM] [0] IsFakeClient
L 05/25/2018 - 12:33:18: [SM] [1] Line 3835, C:\Users\Daimyo\Dropbox\Github\Insurgency-dy-sourcemod\scripting\c_dy_respawn_naong_ai_director.sp::Event_RoundEnd_Pre
L 05/25/2018 - 12:33:46: [SM] Exception reported: Divide by zero
L 05/25/2018 - 12:33:46: [SM] Blaming: c_dy_respawn_naong_ai_director.smx
Code:
L 05/25/2018 - 12:33:16: [SM] Call stack trace:
L 05/25/2018 - 12:33:16: [SM] [1] Line 2057, C:\Users\Daimyo\Dropbox\Github\Insurgency-dy-sourcemod\scripting\c_dy_respawn_naong_ai_director.sp::Timer_Enemies_Remaining
L 05/25/2018 - 12:33:18: [SM] Exception reported: Client 10 is not connected
L 05/25/2018 - 12:33:18: [SM] Blaming: c_dy_respawn_naong_ai_director.smx
I know his coding for is fakeclient and clientingame in incorrect order and I can fix that but things like divide by zero I'm know sure about.
Aside from here, my contact details are below:
https://steamcommunity.com/id/ozrich/
Lionheart/ozrich#3144