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Subplugin Submission [ZP] Extra Item: Gas Mask


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naSTR
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Join Date: Dec 2011
Location: Asia, Mongolia
Old 05-15-2012 , 02:31   Re: [ZP] Extra Item: Gas Mask
Reply With Quote #41

H.RED.ZONE: Humans get infected by infect bomb in x range that get humans buyed that item. Oh and tested in zp4.3 fix5a
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 05-15-2012 , 17:01   Re: [ZP] Extra Item: Gas Mask
Reply With Quote #42

Updated.
Please test it out the code is changed a lot...for more info look at the code.
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Nick Haldem
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Join Date: Jun 2011
Location: Moldova
Old 05-21-2012 , 15:11   Re: [ZP] Extra Item: Gas Mask
Reply With Quote #43

Will check new version tomorrow!! Will post message if it works or not
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KillerMasa
Senior Member
Join Date: May 2012
Old 06-04-2012 , 13:56   Re: [ZP] Extra Item: Gas Mask
Reply With Quote #44

hhaha, pretty good i will use this in my ZP server thx
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JoKeR LauGh
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Join Date: May 2011
Location: Malaysia
Old 06-05-2012 , 00:39   Re: [ZP] Extra Item: Gas Mask
Reply With Quote #45

Hi,
Can I suggest my opinion? ;)

http://forums.alliedmods.net/showthread.php?t=52529

Put the number 3 symbol to this plugin, it will look cools.
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 06-05-2012 , 10:11   Re: [ZP] Extra Item: Gas Mask
Reply With Quote #46

EDIT: Will do it.

EDIT2: Added version 1.8. Look at change log.
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Last edited by H.RED.ZONE; 06-05-2012 at 11:48.
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fightarena
Member
Join Date: Nov 2011
Old 07-07-2012 , 23:40   Re: [ZP] Extra Item: Gas Mask
Reply With Quote #47

I guess something is not quite right with this plugin.
Please check it may just be in my server there is something wrong,

L 07/08/2012 - 055:58: [HAMSANDWICH] Function fw_PlayerSpawn not found.
L 07/08/2012 - 055:58: [AMXX] Displaying debug trace (plugin "zp_extra_item_gas_mask_1.8.amxx")
L 07/08/2012 - 055:58: [AMXX] Run time error 10: native error (native "RegisterHam")
L 07/08/2012 - 055:58: [AMXX] [0] zp_extra_item_gas_mask_1.8.sma::plugin_init (line 54)
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 07-08-2012 , 02:36   Re: [ZP] Extra Item: Gas Mask
Reply With Quote #48

Updated.
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micapat
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Join Date: Feb 2010
Location: Nyuu, nyuu (France).
Old 07-11-2012 , 21:45   Re: [ZP] Extra Item: Gas Mask
Reply With Quote #49

It will be better to have a entity which think ( 1 sec ? ) and loop players than use clientPrethink.

About the function "NewRound", you clear _bitPlayerInMask. Why not directly do _bitPlayerInMask = 0 instead of a loop ?
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Y060N
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Join Date: Dec 2011
Location: www.equilibriumcs.com
Old 07-11-2012 , 21:55   Re: [ZP] Extra Item: Gas Mask
Reply With Quote #50

Quote:
Originally Posted by micapat View Post
It will be better to have a entity which think ( 1 sec ? ) and loop players than use clientPrethink.

About the function "NewRound", you clear _bitPlayerInMask. Why not directly do _bitPlayerInMask = 0 instead of a loop ?
Rofl I just told him that in my other thread that he keeps spamming. It would be way better hooking grenade think, or even re-writing the original infection grenade file that way no extra thinking is required.
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