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GunGame AMXX


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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 01-29-2007 , 20:27   Re: GunGame AMXX 1.13
#661

HelllBoy: To get non-default sounds to work, make sure you change level once after you start up the server.

10Stars: I test GunGame on Condition Zero. I've never encountered anything like what you described, ever. It could be another plugin that you are running.

klobb: AMXX's custom map config files (http://forums.alliedmods.net/showthread.php?t=6516) will work, even if using a gungame.cfg file.

TooL: I generated a 1,000 line stats file, and there was a 3-5 seconds pause on map end, and also a few second pause on !top10. Then I converted the stats system to use AMXX's new file natives instead of the old ones, and there is no pause on either map end or !top10. So this should be fixed up for you in 1.14.

pl2003: Telefragging happens regardless of HP or invincibility. IT'S A SECRET TO EVERYONE.
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Last edited by XxAvalanchexX; 01-29-2007 at 20:52.
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polakpolak
Senior Member
Join Date: Mar 2005
Location: Montreal, Canada
Old 01-29-2007 , 22:21   Re: GunGame AMXX 1.13
#662

Here is teh error im getting, it started when I d\l v1.13.
Couple peopel get kicked, not all.

Code:
Error: server failed to transmit file 'AY&SYM'
Last 32 messages parsed.
46290 0257 svc_sound
46290 0269 svc_sound
46290 0282 svc_sound
46290 0294 svc_sound
46290 0306 svc_sound
46290 0319 svc_sound
46290 0331 svc_sound
46290 0343 svc_sound
46290 0356 svc_sound
46290 0368 svc_sound
46290 0380 svc_sound
46290 0393 svc_sound
46290 0405 svc_sound
46290 0417 svc_sound
46290 0430 svc_sound
46290 0442 svc_sound
46290 0454 svc_sound
46290 0467 svc_sound
46290 0479 svc_sound
46290 0491 svc_sound
46290 0504 svc_sound
46290 0516 svc_sound
46290 0528 svc_sound
46290 0541 svc_sound
46290 0554 svc_sound
46290 0568 svc_sound
46290 0580 svc_event_reliable
46290 0583 ScoreAttrib
46290 0586 CurWeapon
46290 0590 CurWeapon
46290 0594 svc_filetxferfailed
BAD:  605:svc_bad
Host_Error: CL_ParseServerMessage:

It could be another plugin, but then again, it started on v1.13 :\

Thanks
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 01-29-2007 , 23:33   Re: GunGame AMXX 1.13
#663

Code:
Error: server failed to transmit file 'AY&SYM'
...
46290 0594 svc_filetxferfailed
BAD:  605:svc_bad
What plugin do you have that is attempting to precache the file 'AY&SYM'?
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Gravy Baby
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Join Date: Jan 2007
Old 01-30-2007 , 00:21   Re: GunGame AMXX 1.13
#664

ok, a few questions, everything is running great.

1) how do i make it so the timer does not run out and retart the round?

2) someone told me to make it save the win, i dont understand what that means..

3) and last of all.. how do i make it so the map does not restart when someone wins? just run it dust2 247?
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Optimus Prime
BANNED
Join Date: Jan 2007
Old 01-30-2007 , 02:19   Re: GunGame AMXX 1.13
#665

My server crashes after 3 minutes. Every single time.
The only 3rd party plugin I am running is "gungame" so there is no conflict between plugins...whats up?
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ToT | V!PER
Senior Member
Join Date: Jun 2004
Location: Germany
Old 01-30-2007 , 02:32   Re: GunGame AMXX 1.13
#666

Quote:
Originally Posted by TooL View Post
Been mentioned before... I am not positive but I think it might happen when you spawn on someone - I notice models standing around in the map looking up at the sky in a wierd pose... but they are not really 'alive' players - we have gg_dm_corpses 1.
Well, this bug happens even while a player is alive!
Got this 3-4 times for now with one of my clanmates. He is alive and is switched to the spectator view and canīt do anything anymore. He can choose a team again, but nothing happens. He is stuck in specmode. Only retry helps but since handicap he has to start over
A bug within the respawn/teamcheck routine?
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nostradamus01
Junior Member
Join Date: Jan 2007
Old 01-30-2007 , 15:39   Re: GunGame AMXX 1.13
#667

Quote:
Originally Posted by aligind4h0us3 View Post
You can't expect us to help you if you give us no information whatsoever.
hi sorry again but what information do you need in order to try and help me like i said im new to all this so i havnt got a clue what info u need lol if you can get bk to me letting me know whats needed i'll see what i can do about sending you the information u need thnx and sorry for being a pain in the ass..lol
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TooL
Senior Member
Join Date: May 2004
Location: NC
Old 01-30-2007 , 15:44   Re: GunGame AMXX 1.13
#668

Quote:
Originally Posted by XxAvalanchexX View Post
HelllBoy: To get non-default sounds to work, make sure you change level once after you start up the server.

10Stars: I test GunGame on Condition Zero. I've never encountered anything like what you described, ever. It could be another plugin that you are running.

klobb: AMXX's custom map config files (http://forums.alliedmods.net/showthread.php?t=6516) will work, even if using a gungame.cfg file.

TooL: I generated a 1,000 line stats file, and there was a 3-5 seconds pause on map end, and also a few second pause on !top10. Then I converted the stats system to use AMXX's new file natives instead of the old ones, and there is no pause on either map end or !top10. So this should be fixed up for you in 1.14.

pl2003: Telefragging happens regardless of HP or invincibility. IT'S A SECRET TO EVERYONE.
Wow - glad to hear. Can't wait!

Thanks
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HelllBoy
Member
Join Date: Aug 2006
Location: Romania
Old 01-30-2007 , 16:35   Re: GunGame AMXX 1.13
#669

i made it i change the defaut sound with the new one , and work fine , i belive i undrestand the secret
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 01-30-2007 , 18:29   Re: GunGame AMXX 1.13
#670

Gravy Baby: 1) You can run GunGame alongside CSDM, disable GunGame's deathmatch mode, and disable CSDM's weapon selection menu.

2) Wins are saved automatically.

3) I plan on adding a feature in 1.14 that allows the same map to be played multiple times before switching.

Optimus Prime: Are you running CS 1.5, non-Steam CS, or zBot? What version of AMXX and Metamod are you using?
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