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[TF2] Blocking non-stock weapons, items and taunts from being used


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Wormy
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Join Date: Jan 2013
Location: 2fort
Old 02-18-2018 , 13:22   [TF2] Blocking non-stock weapons, items and taunts from being used
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Hello there!

If you read the title of this thread then you should know what this suggestion for a plugin is about. I got the idea of blocking all non-stock items due to the tf_logic_training_mode entity which training maps in TF2 uses.

What's interesting about that entity and the reason why I'm mentioning it here is that it already implements the functionality that I want in the game. The only issues when using this entity are:
  • You can only spawn as a Soldier
  • You can only play in BLU team
  • You cannot change teams or spectate
So what I'm wondering here is, is there a way to take functionality from the tf_logic_training_mode entity and use it for a plugin, or perhaps modify the way the entity works? If any of this is possible, what's the best way of making it work in regards of debugging and digging through the game's code?
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Last edited by Wormy; 02-18-2018 at 13:23.
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ThatKidWhoGames
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Join Date: Jun 2013
Location: IsValidClient()
Old 02-20-2018 , 15:21   Re: [TF2] Blocking non-stock weapons, items and taunts from being used
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https://forums.alliedmods.net/showthread.php?p=1319084
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Wormy
Senior Member
Join Date: Jan 2013
Location: 2fort
Old 04-07-2018 , 11:03   Re: [TF2] Blocking non-stock weapons, items and taunts from being used
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Quote:
Originally Posted by ThatKidWhoGames View Post
I'm aware of this plugin, but I guess there is no other way of making a plugin that works like I mentioned?
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