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[TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.7.4


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Spyper
Senior Member
Join Date: Sep 2013
Old 08-30-2015 , 17:27   Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.4.5
Reply With Quote #11

does it add anything to boss in ff2/vsh mode ?
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Wliu
Veteran Member
Join Date: Apr 2013
Old 08-30-2015 , 19:58   Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.4.5
Reply With Quote #12

Quote:
Originally Posted by Spyper View Post
does it add anything to boss in ff2/vsh mode ?
Not yet™.
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Noodl
Member
Join Date: Jun 2015
Old 09-16-2015 , 17:52   Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.4.5
Reply With Quote #13

What's the issue that's causing randomiser to crash in conjunction with x10?

Sometimes we have whole maps where it's fine, then boom, server will crash. Possibly due to beta/custom weapons?
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Wliu
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Join Date: Apr 2013
Old 09-17-2015 , 22:10   Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.4.5
Reply With Quote #14

Quote:
Originally Posted by Noodl View Post
What's the issue that's causing randomiser to crash in conjunction with x10?

Sometimes we have whole maps where it's fine, then boom, server will crash. Possibly due to beta/custom weapons?
I have no idea, never looked into it (isatis was the one who did all the work on that). Though since you seem to be interested in getting them to work correctly, can you please install Accelerator and then link the crash dump here when it crashes? Thanks .
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Noodl
Member
Join Date: Jun 2015
Old 09-22-2015 , 14:41   Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.4.5
Reply With Quote #15

I got one: https://crash.limetech.org/usv6hv3v4p7u

I was teleporting a lot of bots to one spot constantly to get through weapons faster, so unsure how precise the cause was.

Had another crash earlier upon using the Hitman's Heatmaker focus, although I did again later with no crash.
I can try get some more soon.
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deadmau54
AlliedModders Donor
Join Date: May 2013
Old 10-09-2015 , 06:51   Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.4.5
Reply With Quote #16

Quote:
] rcon sm plugins reload tf2x10
L 10/09/2015 - 12:46:08: [SM] Native "TF2Attrib_GetByName" reported: Plugin owning this native is currently paused.
L 10/09/2015 - 12:46:08: [SM] Displaying call stack trace for plugin "tf2x10.smx":
L 10/09/2015 - 12:46:08: [SM] [0] Line 1443, tf2x10.sp::WeaponHasAttribute()
L 10/09/2015 - 12:46:08: [SM] [1] Line 1364, tf2x10.sp::UpdateVariables()
L 10/09/2015 - 12:46:08: [SM] [2] Line 154, tf2x10.sp::OnPluginStart()
[SM] Plugin tf2x10.smx reloaded successfully.
I get this after the update yesterday.
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Wliu
Veteran Member
Join Date: Apr 2013
Old 10-09-2015 , 08:01   Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.4.5
Reply With Quote #17

Quote:
Originally Posted by deadmau54 View Post
I get this after the update yesterday.
Are you sure TF2Attributes is loaded?
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deadmau54
AlliedModders Donor
Join Date: May 2013
Old 10-09-2015 , 09:54   Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.4.5
Reply With Quote #18

Quote:
Originally Posted by Wliu View Post
Are you sure TF2Attributes is loaded?
This happens:

Quote:
] rcon sm plugins reload tf2attributes
L 10/09/2015 - 15:52:45: [SM] Plugin encountered error 25: Call was aborted
L 10/09/2015 - 15:52:45: [SM] Native "SetFailState" reported: Could not initialize call to CEconItemSchema::GetAttributeDefinition
L 10/09/2015 - 15:52:45: [SM] Displaying call stack trace for plugin "tf2attributes.smx":
L 10/09/2015 - 15:52:45: [SM] [0] Line 142, /home/forums/content/files/8/4/3/0/4/116848.attach::OnPluginStart()
[SM] Plugin tf2attributes.smx reloaded successfully.
EDIT: Nvm, managed to fix it with this, thanks anyways
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Last edited by deadmau54; 10-09-2015 at 10:07.
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Rd1981
Senior Member
Join Date: Apr 2011
Old 10-15-2015 , 00:27   Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.4.5
Reply With Quote #19

1.5.0 is being pushed on the updaters now we are testing this change across the board see if it reduces your server crashes.
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Wliu
Veteran Member
Join Date: Apr 2013
Old 10-15-2015 , 08:28   Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.5.0
Reply With Quote #20

Yeah, what rd1981 said. 1.5.0 also adds stats to the new Invasion weapons and makes the Dalokohs Bar less glitchy when being used with the Warrior's Spirit. There's also a chance that I fixed tf2x10_autoupdate 0, but probably not.
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