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[ANY] Spray Exploit Fixer (2.22) [28-Jan-2024]


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finishlast
Senior Member
Join Date: Nov 2018
Location: In Reno with the vitamin
Old 04-22-2020 , 12:00   Re: [ANY] Spray Exploit Fixer (1.1) [21-Apr-2020]
Reply With Quote #11

I ran it on another Server, it shows:

Sprays checked. Found 0 of 319 invalid.

Running it on the other one with backup of files the false positives are gone.

I'm happy to see the banhammer option ;)
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-22-2020 , 16:53   Re: [ANY] Spray Exploit Fixer (1.1) [21-Apr-2020]
Reply With Quote #12

Quote:
Originally Posted by finishlast View Post
I ran it on another Server, it shows:

Sprays checked. Found 0 of 319 invalid.

Running it on the other one with backup of files the false positives are gone.

I'm happy to see the banhammer option ;)
Excellent thank you, which game is that?

There are still some false positives in TF2 (maybe others) but next update I will have fixed those.

If anyone has any invalid files please send me and I will check them to make sure it's legit or something that can be ignored.
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finishlast
Senior Member
Join Date: Nov 2018
Location: In Reno with the vitamin
Old 04-23-2020 , 13:25   Re: [ANY] Spray Exploit Fixer (1.1) [21-Apr-2020]
Reply With Quote #13

L4d1 on Linux
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-23-2020 , 18:23   Re: [ANY] Spray Exploit Fixer (1.2) [23-Apr-2020]
Reply With Quote #14

Code:
1.2 (23-Apr-2020)
    - Added better checks to detect more bad sprays.
    - Added better checks for TF2 and other games to avoid false positives.
    - Prevented banning people in TF2 since many random invalid files are sent, not just sprays.
Another update, I highly recommend updating.
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Last edited by Silvers; 04-23-2020 at 18:23.
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venter25
Member
Join Date: Jul 2019
Old 04-24-2020 , 18:56   Re: [ANY] Spray Exploit Fixer (1.2) [23-Apr-2020]
Reply With Quote #15

Does this plugin create it's own log file? If so where?

Thank you.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-24-2020 , 19:21   Re: [ANY] Spray Exploit Fixer (1.2) [23-Apr-2020]
Reply With Quote #16

They're saved to "sourcemod/logs/L<yyyymmdd>.log". Should they be saved in their own file?
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venter25
Member
Join Date: Jul 2019
Old 04-25-2020 , 01:08   Re: [ANY] Spray Exploit Fixer (1.2) [23-Apr-2020]
Reply With Quote #17

I see that in the log file you mentioned, but there is a bunch of other logs from plugins in those logs. Is there anyway this can generate it's own unique log?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-26-2020 , 13:47   Re: [ANY] Spray Exploit Fixer (1.2) [23-Apr-2020]
Reply With Quote #18

Quote:
Originally Posted by venter25 View Post
Is there anyway this can generate it's own unique log?
Done.

Code:
1.3 (26-Apr-2020)
    - Changed cvar "spray_exploit_fixer_log" to log all files or only invalid sprays.
    - Logging now saves to "sourcemod/logs/spray_downloads.log" file.
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venter25
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Join Date: Jul 2019
Old 04-26-2020 , 18:12   Re: [ANY] Spray Exploit Fixer (1.3) [26-Apr-2020]
Reply With Quote #19

Thank you for the update!
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SuperConker
Junior Member
Join Date: Apr 2020
Old 04-26-2020 , 19:39   Re: [ANY] Spray Exploit Fixer (1.3) [26-Apr-2020]
Reply With Quote #20

Any chance this plugin can be updated to support the game Zombie Panic! Source?
The plugin does not load for some reason in this game.

Had someone create a custom no-Dhook version of it to make it work, as a temporary work-around
( thanks backwards [DEV] ).

Last edited by SuperConker; 04-26-2020 at 19:43.
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