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[CS:GO|CS:S] Zombie Riot V2.1.0 Update!


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SyntX
Junior Member
Join Date: Sep 2022
Location: Kathmandu, Nepal
Old 10-27-2022 , 00:22   Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!
Reply With Quote #11

Quote:
Originally Posted by Grey83 View Post
SyntX, did you put all translation files from v2.3.2 to translations folder?
i installed it again
reduce lags
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Zombie Mod By NovaHunterZ | FastDL, Rank, SSD, Respawn | --> 54.36.111.64:27015
Zombie Riot By NovaHunterZ | FastDL, RPG, SSD, Skins, FreeVIP | --> 54.36.111.64:27025
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Oylsister
Senior Member
Join Date: Aug 2019
Location: KhonKaen, Thailand
Old 11-04-2022 , 21:27   Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!
Reply With Quote #12

Quote:
Originally Posted by RichardHafer View Post
Is it supported in CSS now?
I never tried it, but it should work.
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Natasha
Junior Member
Join Date: Sep 2022
Location: IRAQ
Old 11-13-2022 , 15:10   Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!
Reply With Quote #13

Quote:
Originally Posted by Oylsister View Post
ZOMBIE RIOT Version 2.2.0

Description

This project is mainly focusing on update and support for CS:GO, but it will eventually work on CS:S too. Zombie Riot is the gameplay that Human need to fight against Zombie by eliminate all of them in that day (in that round) before they can continue on the next level. Unlike Zombie:Reloaded which focusing on normal infection and PVP game mode, Zombie Riot is similar to Zombie Scenario mode and it's mainly for PVE game mode. We can assume as shooting zombie for fun and relax.

For more information check out the original plugin here: https://forums.alliedmods.net/showthread.php?p=647040


Download

View Source Code
Download Plugin


New Feature!
  • Completely new syntax
  • Replaced the old function with Sourcemod API
  • Add CS:GO support
  • Specific max Zombie spawn in that day
  • Spawn Protection (New)
  • Dynamic Difficulty (Experimental)
  • Human class for player (New)


Video Showcase



Server with This ZRiot Plugins



Requirements
  • CSGO and CS:S only
  • Sourcemod 1.10 +
  • Market (Only .inc file)

Recommend Plugins
Credit
  • Greyscale - The Author of original plugin

ATTACHED FILES IN FORUM IS JUST FOLLOWING THE RULES THAT I HAVE TO LEAVE SOURCE CODE IN THREAD. GRAB ONE FROM GITHUB FOR LATEST VERSION.




Human class skins settings does not work or take any effect, there is no error log about it too
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iGANGNAM
AlliedModders Donor
Join Date: Sep 2012
Location: Lithuania
Old 11-15-2022 , 03:00   Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!
Reply With Quote #14

Quote:
Originally Posted by Oylsister View Post
Probably take me forever to add it, but it's cool idea xd
Well you could use this as a reference
https://github.com/Prefix/zombieswar...g/zs_hunter.sp
https://github.com/Prefix/zombieswar...g/zs_smoker.sp
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Oylsister
Senior Member
Join Date: Aug 2019
Location: KhonKaen, Thailand
Old 12-07-2022 , 20:17   Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!
Reply With Quote #15

Quote:
Originally Posted by Natasha View Post
Human class skins settings does not work or take any effect, there is no error log about it too
Explain more detail please.
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Natasha
Junior Member
Join Date: Sep 2022
Location: IRAQ
Old 04-25-2023 , 15:02   Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!
Reply With Quote #16

Quote:
Originally Posted by Oylsister View Post
Explain more detail please.
When i set zombies skin they work fine, but when i set human skins settings , HP , other stuff, Nothing work or take effect, Human health , speed , remain default.

"humans"
{
"Normal Human"
{
"enable" "yes"
"description" "Normal Human Class"
///"default_class" "no"
"model" "models/player/elis/po/police.mdl"
"arms" "default"
"health" "100"
"speed" "300"
"gravity" "1.0"
"jump" "10.0"
"fov" "90"
"sm_flags" ""
}
"Human1"
{
"enable" "yes"
"description" "Human police"
///"default_class" "no"
"model" "models/player/elis/po/police.mdl"
"arms" "default"
"health" "100"
"speed" "300"
"gravity" "1.0"
"jump" "10.0"
"fov" "90"
"sm_flags" ""
}

"Human2"
{
"enable" "yes"
"description" "Human police"
///"default_class" "no"
"model" "models/player/slow/umbrella_ct/umbrella_ct.mdl"
"arms" "default"
"health" "100"
"speed" "300"
"gravity" "1.0"
"jump" "10.0"
"fov" "90"
"sm_flags" ""
}
"Human3"
{
"enable" "yes"
"description" "Human police Stars"
////"default_class" "no"
"model" "models/player/pil/re1/jill_re1/jill_sandwich_pil1.mdl"
"arms" "default"
"health" "100"
"speed" "300"
"gravity" "1.0"
"jump" "10.0"
"fov" "90"
"sm_flags" ""
}

"Human4"
{
"enable" "yes"
"description" "Human police female"
///"default_class" "no"
"model" "models/player/natalya/police/chp_female_jacket.mdl"
"arms" "default"
"health" "100"
"speed" "300"
"gravity" "1.0"
"jump" "10.0"
"fov" "90"
"sm_flags" ""
}
.............................
Only one Human skin work and show up , and sometimes, not always ! , when u get first spawned u get normal CS:S 2004 skin. Not server sided skin, when u get killed and respawned , u get only "Normal Human" skin. other skins Not working , only the first skin shows after u get respawned.
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Vicoshow
Junior Member
Join Date: Nov 2017
Location: France
Old 08-06-2023 , 08:26   Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!
Reply With Quote #17

I sorry for this stupid quetion but where we put the src file on the server ? ^^' thanks for your work
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EE171799845
Member
Join Date: Mar 2022
Old 12-20-2023 , 13:32   Re: [CS:GO|CS:S] Zombie Riot V2.1.0 Update!
Reply With Quote #18

Killing zombies will cause my weapon to disappear and not display. This issue and this version both have zombie riot v1.9.1b, but I don't know what caused it. It seems that this problem has been around for a long time and no one has updated or fixed it. Also, I would like to ask if your CSS version supports PVP instead of all bots. Thank you very much
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