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[ANY] Server Crasher


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Author
Samantha
SourceMod Donor
Join Date: Feb 2010
Location: Madagascar
Plugin ID:
2251
Plugin Version:
1.0
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Crashes your server!
    Unapprover:
    Reason for Unapproving:
    I <3 Samantha
    Old 02-27-2011 , 02:17   [ANY] Server Crasher
    Reply With Quote #1

    This plugin crashes your sever, so if you want your server to be down, put this in your plugin, overwise REMOVE IT or your server WILL crash.

    Future
    - Find better more creative ways to crash your server!

    Video:
    http://www.youtube.com/watch?v=VwkooNIPopw

    Although a great great script, i've decided we need better ways therefore, this has turned into a contest!

    Quote:
    I say everyone post \their\ way of crashing a server and we can rank them and see which way is the most creative. I will also be submitting an entry.

    Rules:
    1. The best snippet is ranked by popular vote after all snippets are submitted.
    2. It has to crash the server.
    3. Must be submitted by Saturday March 5th.
    4. No multiple entries.
    5. No copying peoples ways, who ever posts it first came up with the idea.
    6. No extension dependency.
    7. Crashes must be internally from a plugin.
    8. No time limit on how long it needs to crash, but keep in mind if it's too long people might not like it.

    Winners
    - Top 3 places get to be placed in the main Server Crasher plugin.
    - Other entries will be placed in a separate library of crash scripts as an inc file.

    Why
    Cause it's fun!

    How
    I'm sure we can get a vote going once all entries are submitted.
    __________________
    "I give sopport and knolage in making extractions"
    "MASTER(D) - dun0: are you mocing me?" -Master the grate

    Plugins
    Godmode Until Attack | No Block Team Filter
    Extensions
    Rcon Hooks

    Last edited by Samantha; 03-01-2011 at 18:56.
    Samantha is offline
    JackieChan
    AlliedModders Donor
    Join Date: Nov 2009
    Old 02-27-2011 , 02:20   Re: [ANY] Server Crasher
    Reply With Quote #2

    What's wrong with just typing "_restart" in console?
    JackieChan is offline
    namine
    SourceMod Donor
    Join Date: Jul 2010
    Old 02-27-2011 , 02:22   Re: [ANY] Server Crasher
    Reply With Quote #3

    Ok, it works, but I'm trying to keep SRCDS down. Can you make this plugin load on a map load?
    __________________
    namine is offline
    Samantha
    SourceMod Donor
    Join Date: Feb 2010
    Location: Madagascar
    Old 02-27-2011 , 02:24   Re: [ANY] Server Crasher
    Reply With Quote #4

    well, i can, but usually SM reloads plugin on mapstart which is why this will work unless you changed its settings, i will update this tomorrow though and as i said add more fun features to crash the server.
    __________________
    "I give sopport and knolage in making extractions"
    "MASTER(D) - dun0: are you mocing me?" -Master the grate

    Plugins
    Godmode Until Attack | No Block Team Filter
    Extensions
    Rcon Hooks
    Samantha is offline
    namine
    SourceMod Donor
    Join Date: Jul 2010
    Old 02-27-2011 , 02:44   Re: [ANY] Server Crasher
    Reply With Quote #5

    Here is a test, to prove that it does indeed work!
    http://www.youtube.com/watch?v=VwkooNIPopw
    __________________
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    Leonardo
    Veteran Member
    Join Date: Feb 2010
    Location: 90's
    Old 02-27-2011 , 06:21   Re: [ANY] Server Crasher
    Reply With Quote #6

    I was just thinking about this last week
    Leonardo is offline
    FaTony
    Veteran Member
    Join Date: Aug 2008
    Old 02-27-2011 , 07:12   Re: [ANY] Server Crasher
    Reply With Quote #7

    There's a better way. RemoveEdict(0); This one adds a feature to wait for timeout.
    __________________
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    Leonardo
    Veteran Member
    Join Date: Feb 2010
    Location: 90's
    Old 02-27-2011 , 07:52   Re: [ANY] Server Crasher
    Reply With Quote #8

    Code:
    public OnGameFrame()
    {
        static iLastEntity = GetMaxEntities();
        for(new iEntity = iLastEntity; iEntity>=0; --iEntity)
            if(IsValidEdict(iEntity) && iEntity > MaxClients || iEntity == 0)
            {
                iLastEntity = iEntity;
                break;
            }
        RemoveEdict(iLastEntity);
    }

    Last edited by Leonardo; 02-27-2011 at 08:10.
    Leonardo is offline
    FaTony
    Veteran Member
    Join Date: Aug 2008
    Old 02-27-2011 , 07:56   Re: [ANY] Server Crasher
    Reply With Quote #9

    No, no, no, 1 entity each frame!
    __________________
    FaTony is offline
    Leonardo
    Veteran Member
    Join Date: Feb 2010
    Location: 90's
    Old 02-27-2011 , 08:11   Re: [ANY] Server Crasher
    Reply With Quote #10

    fixed.
    Leonardo is offline
    Reply



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