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Damage mode


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fxfighter
Veteran Member
Join Date: Feb 2007
Location: Trollhättan
Old 11-12-2008 , 04:41   Re: Damage mode
Reply With Quote #11

Quote:
Originally Posted by Texnux View Post
That is a lie UNLESS mode is set to 3 else it WONT be affected AT ALL by dmg everything cvar...
Quote:
Originally Posted by Texnux View Post
here in damage mode you CAN set damage of weapons AND everything at once, that means with a Galil you could set it damages to be 1.5 of the original and then have a mode on that sets the damage of everything 3.0, that means the Galil's weapon damage is 4.5 more than normal damages making this weapon incredible deadly.

- Texnux
didnt read about mode 3

Quote:
Originally Posted by Texnux View Post
Damage mode is just that, a mode... Coremode is for people that JUST want the gameplay modes of CoD4.

Size come with extra features...
the only thing core mode dose is setting all weapons dmg to cvar1 or cvar2
and let ju swap betwin those by using a cvar.
setting all weapons dmg to a value already exsist in the other plugs
(sry dont remb your cvar names)


Quote:
Originally Posted by Texnux View Post
All other "bots", does that include every bot that ISN'T included in the game already?
your plug right now only support podbots and czero bots by all bots i mean all kinds of bots a player can use whit his server.

btw 3 of these cvars do the same thing its only a name diffrence on the cvars thats being used
Quote:
switch(get_pcvar_num(dmode_mode))
{
case 0:
{
return HAM_IGNORED
}
case 1:
{
damage *= get_pcvar_float(dmode_dmg_softcore)
}
case 2:
{
damage *= get_pcvar_float(dmode_dmg_hardcore)
}
case 3:
{
damage *= get_pcvar_float(dmode_dmg_extra_procent)
}
case 4:
{
damage += get_pcvar_float(dmode_dmg_extra_damage)
}
}
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Last edited by fxfighter; 11-12-2008 at 04:44.
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