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Entity Resources Replacement[ V 1.4 ]


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Join Date: Apr 2011
Old 12-08-2016 , 19:49   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #191

With texture maps can be replaced with this plugin, .wad?
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HamletEagle
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Join Date: Sep 2013
Location: Romania
Old 12-09-2016 , 05:50   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #192

No.
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Old 12-09-2016 , 22:55   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #193

Quote:
Originally Posted by HamletEagle View Post
No.
Thank you
In general, there is a way to replace the texture .wad player?
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RaZ_HU
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Join Date: May 2015
Location: Hungary
Old 12-22-2016 , 06:00   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #194

Is it possible to make this work with ReHLDS?

I know that orpheu doesn't works under ReHLDS for memory address reasons, but can't it be updated to work with it?
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HamletEagle
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Old 12-22-2016 , 06:07   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #195

I'm not going to support unofficial versions of hlds. You need to use valve's version, in order to get support.
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RaZ_HU
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Old 12-22-2016 , 12:13   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #196

I understand.

Other question:

Can I free up some entities if I do the following?
- Restrict a weapon for example the shield
- Replace every shield model for example with a USP model

Code:
models/shield/p_shield_deagle.mdl		models/p_usp.mdl
models/shield/p_shield_fiveseven.mdl		models/p_usp.mdl
models/shield/p_shield_flashbang.mdl		models/p_usp.mdl
models/shield/p_shield_glock18.mdl		models/p_usp.mdl
models/shield/p_shield_hegrenade.mdl		models/p_usp.mdl
models/shield/p_shield_knife.mdl		models/p_usp.mdl
models/shield/p_shield_p228.mdl			models/p_usp.mdl
models/shield/p_shield_smokegrenade.mdl		models/p_usp.mdl
models/shield/p_shield_usp.mdl			models/p_usp.mdl
models/shield/v_shield_deagle.mdl		models/v_usp.mdl
models/shield/v_shield_fiveseven.mdl		models/v_usp.mdl
models/shield/v_shield_flashbang.mdl		models/v_usp.mdl
models/shield/v_shield_glock18.mdl		models/v_usp.mdl
models/shield/v_shield_hegrenade.mdl		models/v_usp.mdl
models/shield/v_shield_knife.mdl		models/v_usp.mdl
models/shield/v_shield_p228.mdl			models/v_usp.mdl
models/shield/v_shield_smokegrenade.mdl		models/v_usp.mdl
models/shield/v_shield_usp.mdl			models/v_usp.mdl
models/p_shield.mdl			models/p_usp.mdl
models/v_shield_r.mdl			models/v_usp.mdl
models/w_shield.mdl			models/shell.mdl
In theory that would free up 21 entities, that allows me to add more custom maps.

Last edited by RaZ_HU; 12-22-2016 at 12:26.
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HamletEagle
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Old 12-22-2016 , 13:00   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #197

If you do this in complete replacement, then the 21 models(not entities) won't be precached. It should work.
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RaZ_HU
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Old 12-22-2016 , 13:17   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #198

Test complete, it worked fine

(I used the "entity" word by mistake.)
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NeFeroN
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Join Date: Jan 2017
Old 01-21-2017 , 16:28   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #199

Hi ! I'm newbie in plugins and cs servers . I tried to install this plugin but i'm getting error. I have done everything what was in instruction .

Code:
L 01/22/2017 - 00:01:23: Start of error session.
L 01/22/2017 - 00:01:23: Info (map "de_dust") (file "addons/amxmodx/logs/error_20170122.log")
L 01/22/2017 - 00:01:23: [AMXX] Invalid Plugin (plugin "entities_resources_replacement.amxx")
I'm using HLDS . Which suggestion can u give me ? Ingame plugin control shows that plugin is unknown - error

Last edited by NeFeroN; 01-22-2017 at 04:39.
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HamletEagle
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Join Date: Sep 2013
Location: Romania
Old 01-22-2017 , 09:46   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #200

Check how the plugin is named inside plugins folder. The name from plugins.ini and the actual file name don't match. If this is not the case, recompile the plugin and check.
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