Raised This Month: $12 Target: $400
 3% 

CSDM supports podbot


Post New Thread Reply   
 
Thread Tools Display Modes
Simon Logic
Senior Member
Join Date: Nov 2006
Location: RF
Old 01-08-2007 , 18:03   Re: CSDM supports podbot
Reply With Quote #21

Quote:
Originally Posted by KWo
to good work with item mode is recommended to increase the value of pb_maxweaponpickup cvar
Forgot to ask you for that too because i suspected this can lead to smth wrong .
Simon Logic is offline
Send a message via Skype™ to Simon Logic
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 01-09-2007 , 04:00   Re: CSDM supports podbot
Reply With Quote #22

V3B16h still has some troubles with shooting. During 2-3 days I'll post the new beta which should have that problem definitively solved.
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
KWo is offline
Simon Logic
Senior Member
Join Date: Nov 2006
Location: RF
Old 01-09-2007 , 07:26   Re: CSDM supports podbot
Reply With Quote #23

ok. Also try to fix bug when bot stands still & stares at me with a knife at his hand and waiting for headshot.
Simon Logic is offline
Send a message via Skype™ to Simon Logic
Simon Logic
Senior Member
Join Date: Nov 2006
Location: RF
Old 01-09-2007 , 13:52   Re: CSDM supports podbot
Reply With Quote #24

One more bug. Bots try to grab exploded smokegrenade. Very funny
Simon Logic is offline
Send a message via Skype™ to Simon Logic
Optimus Prime
BANNED
Join Date: Jan 2007
Old 01-10-2007 , 00:20   Re: CSDM supports podbot
Reply With Quote #25

Quote:
Originally Posted by Simon Logic View Post
One more bug. Bots try to grab exploded smokegrenade. Very funny
Not for nothing....I have never seen a bot try to pick up anything but a weapon that shoots bullets. I have been using yapb, pod off and on for 3 years and have never seen anything close to that.
Optimus Prime is offline
Optimus Prime
BANNED
Join Date: Jan 2007
Old 01-10-2007 , 00:21   Re: CSDM supports podbot
Reply With Quote #26

Quote:
Originally Posted by Simon Logic View Post
ok. Also try to fix bug when bot stands still & stares at me with a knife at his hand and waiting for headshot.
Bots will stop and stare but with a grenade in their hand not a knife
Optimus Prime is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 01-10-2007 , 06:13   Re: CSDM supports podbot
Reply With Quote #27

@Optimus Prime - Simon Logic is right, I saw some strange things, too, but they happen only with some of latets versions of pb mm. I was re-writing some code to better support item mode (item pickuping) and I screwed up something or I've got some side effects. It will be fixed soon.
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
KWo is offline
Optimus Prime
BANNED
Join Date: Jan 2007
Old 01-10-2007 , 08:55   Re: CSDM supports podbot
Reply With Quote #28

My bad, it would be funny to see a bot trying to pick up a he or a smoke grenade.
Optimus Prime is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 01-16-2007 , 11:34   Re: CSDM supports podbot
Reply With Quote #29

Quote:
Originally Posted by Simon Logic View Post
f-version.

I played FFA mode with bots on the same team as me.

1) if they have no ammo they still try to shoot with weapon (looks very silly) & neither RUN TO PICKUP SOME ITEMS (combat algorithm is activated?) nor switch to knife.
2) if they dropped a weapon (on spawn or during gameplay) it is not removed by CSDM; if they died and dropped a weapon - it's Ok.

Can't play them long due to bugs above.
The first bug has been fixed (I think this what You noticed it was the bots didn't want to shoot - they haven't had really empty clip).
Also they don't pickup exploded grenades anymore.
About these removing weapons - I haven't had time yet to look at it. I'll try to look at it soon. For now, please, use V3B17 instead V3B16f..g
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
KWo is offline
Simon Logic
Senior Member
Join Date: Nov 2006
Location: RF
Old 01-19-2007 , 10:43   Re: CSDM supports podbot
Reply With Quote #30

At first glance looks much better
Simon Logic is offline
Send a message via Skype™ to Simon Logic
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:45.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode