Having a small issue on my windows L4D2 coop server. Hoping someone may be able to help.
I'm having problems with the tanks spawning directly in front of the team. (this dosent happen on my L4D1 server.)
For tanks I'm using:
[L4D & L4D2] MultiTanks (version 1.7)
In my server.cfg I use these commands to try to distance the tanks.
Which seems to work on the finals... but not during the campaigns.
sm_cvar z_safe_spawn_range 450 //Minimum range for spawning special zombies
sm_cvar z_finale_spawn_safety_range 500
sm_cvar z_finale_spawn_tank_safety_range 950
sm_cvar z_spawn_safety_range 750
Any ideas out there ?