Hello,
If I make a trail on player origins
PHP Code:
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(TE_BEAMPOINTS);
engfunc(EngFunc_WriteCoord,v_Origin[0]);
engfunc(EngFunc_WriteCoord,v_Origin[1]);
engfunc(EngFunc_WriteCoord,v_Origin[2]);
engfunc(EngFunc_WriteCoord,v_EndOrigin[0]);
engfunc(EngFunc_WriteCoord,v_EndOrigin[1]);
engfunc(EngFunc_WriteCoord,v_EndOrigin[2]);
write_short(iBeamSprite);
write_byte(0);
write_byte(0);
write_byte(1000); //Life
write_byte(70); //Width
write_byte(0); //wave
write_byte(255) // r
write_byte(255) // g
write_byte(255) // b
write_byte(255);
write_byte(255);
message_end();
How to remove that trail only of that player?