Raised This Month: $85 Target: $400

[TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)

Post New Thread Reply   
Thread Tools Display Modes
Veteran Member
Join Date: Jul 2010
Old 10-07-2017 , 22:11   Re: [TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)
Reply With Quote #201

You can turn off tenmvm_safety to use 16 players, but if the bot players have already joined the server they'll take up the spots that the extra 6 players would use. You'll have to kick those bots to let other players join.
Bread EOTL GunMettle Invasion Jungle Inferno will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
FlaminSarge is offline
Junior Member
Join Date: Apr 2014
Location: Russia, Moscow
Old 12-02-2017 , 13:22   Re: [TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)
Reply With Quote #202

I was hosted 2 10MvM server for about 4 years, now its dead because QuickPlay is not working after Jungle Inferno update.
Thanks for this plugins FlaminSarge.
gry is offline

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -4. The time now is 23:20.

Powered by vBulletin®
Copyright ©2000 - 2018, vBulletin Solutions, Inc.
Theme made by Freecode