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[L4D & L4D2] MultiTanks (version 1.6)


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jking
AlliedModders Donor
Join Date: Jan 2012
Old 04-23-2012 , 10:36   Re: [L4D & L4D2] MultiTanks (version 1.6)
Reply With Quote #141

...

Last edited by jking; 04-23-2012 at 10:36.
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LinktoInsanity
Junior Member
Join Date: Jun 2009
Old 07-03-2012 , 19:03   Re: [L4D & L4D2] MultiTanks (version 1.6)
Reply With Quote #142

I don't think this is supported anymore. Maybe it should be disapproved?
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Last edited by LinktoInsanity; 07-03-2012 at 19:04.
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jake84
Senior Member
Join Date: Jun 2010
Location: CA
Old 07-03-2012 , 19:29   Re: [L4D & L4D2] MultiTanks (version 1.6)
Reply With Quote #143

Why? It still works for me. Just because the author drops support dosn't have to mean disaproval.

Last edited by jake84; 07-03-2012 at 19:30.
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Homunculu
Junior Member
Join Date: Jul 2012
Old 07-11-2012 , 17:35   Re: [L4D & L4D2] MultiTanks (version 1.6)
Reply With Quote #144

Sorry about that, i just found out that the plugin is not really working. When i tried to change the tank HP, i was not working. If i change mt_changeHP to 1, it would not spawn any tank. If i change mt_changeHP to 0, it will spawn tank but the HP didnt change. How can i solve it? Thank you very much Sorry for my bad english
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mrelfire
Member
Join Date: May 2010
Old 07-20-2012 , 04:12   Re: [L4D & L4D2] MultiTanks (version 1.6)
Reply With Quote #145

unfortunately the tank hp doesn't change for Survival, but it is ok for coop

P.S.
what can be the problem in SV, did it work before ?

Last edited by mrelfire; 07-20-2012 at 05:59.
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Homunculu
Junior Member
Join Date: Jul 2012
Old 07-23-2012 , 18:03   Re: [L4D & L4D2] MultiTanks (version 1.6)
Reply With Quote #146

Uhm we play on coop but some time it works but some time it dont work
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Maxunit
SourceMod Donor
Join Date: Jul 2005
Old 07-23-2012 , 18:16   Re: [L4D & L4D2] MultiTanks (version 1.6)
Reply With Quote #147

Multitanks did not work for me correctly for some time, until I played around with Sourcemod a few times regarding getting it to work for fork-based srcds setups, where one fork runs sourcemod and the other wont.

After I went back to the old single-server setup, all plugins worked properly and as intended, Multitanks included. Another way to approach this, is to use the Autoexec plugin somewhere posted on the forums (unapproved plugin) and let it only load the default sourcemod plugins, then deactivate it and let sourcemod load all plugins again. Somehow, sometimes, the loading from plugins is borked...at least on my end.
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CosmicD
Senior Member
Join Date: Dec 2009
Location: Hasselt, Belgium
Old 10-11-2012 , 07:52   Re: [L4D & L4D2] MultiTanks (version 1.6)
Reply With Quote #148

is it normal that you don't see the tank UI in coop ? i've seen it a few times but it seems to bug out most of the time.

I've seen it when I was dead, so it seems it will only appear when you're in spectate mode somehow
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johnng0102
Member
Join Date: Jun 2012
Location: HK
Old 01-30-2013 , 00:03   Re: [L4D & L4D2] MultiTanks (version 1.6)
Reply With Quote #149

Hi,

This plugin like long time no update & tested all final statge was not spawn tanks (2 tanks or above) together in c8 , c9, c10, c11, c12. Any One can rewrite ? Thanks a lot.

sorry for my bad english.
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johnng0102
Member
Join Date: Jun 2012
Location: HK
Old 03-11-2013 , 01:10   Re: [L4D & L4D2] MultiTanks (version 1.6)
Reply With Quote #150

Quote:
Originally Posted by johnng0102 View Post
Hi,

This plugin like long time no update & tested all final statge was not spawn tanks (2 tanks or above) together in c8 , c9, c10, c11, c12. Any One can rewrite ? Thanks a lot.

sorry for my bad english.

push top, anyone can help......... thank you so much.
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