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Jewbat
New Member
Join Date: Apr 2011
Old 04-20-2011 , 01:10   Re: [TF2] VS Saxton Hale Mode
#761

Same here with the server I admin. I downloaded the files perfectly fine, but others have huge issues.
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Eggman
Senior Member
Join Date: Jan 2010
Old 04-20-2011 , 01:13   Re: [TF2] VS Saxton Hale Mode
#762

D'oh! I did forget about sources =(
Take it!

Also I did fix this:
Quote:
L 04/19/2011 - 21:21:22: Info (map "vsh_hardhat_b2") (file "errors_20110419.log")
L 04/19/2011 - 21:21:22: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 04/19/2011 - 21:21:22: [SM] Displaying call stack trace for plugin "disabled\saxton\saxtonhale.smx":
L 04/19/2011 - 21:21:22: [SM] [0] Line 1521, D:\Programs\Steam\SteamApps\robokymk2\source 2007 dedicated server\tf\addons\sourcemod\scripting\saxtonha le\saxtonhale.sp::MakeNoHale()
L 04/19/2011 - 21:27:40: Error log file session closed.
Attached Files
File Type: zip vs_saxton_hale_mode_part3.zip (1.69 MB, 154 views)
File Type: zip vs_saxton_hale_model_fast_download(bz2)_part3.zip (1.65 MB, 121 views)
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BAILOPAN
Join Date: Jan 2004
Old 04-20-2011 , 01:49   Re: [TF2] VS Saxton Hale Mode
#763

Quote:
Originally Posted by HeMe3iC View Post
I dont see reasons for deleting smx without source.
FYI, it's required by the SourceMod copyright. Deal.

Thanks for fixing the download, Eggman!
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snelvuur
Veteran Member
Join Date: Jun 2008
Location: Netherlands
Old 04-20-2011 , 02:06   Re: [TF2] VS Saxton Hale Mode
#764

Thanks, is the nr of people on the point cvar also fixed? Or is that still ongoing?
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imported_Anth0ny
Senior Member
Join Date: Jan 2005
Location: Saturn
Old 04-20-2011 , 02:41   Re: [TF2] VS Saxton Hale Mode
#765

Eggaman, u r best! =)
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psychonic

BAFFLED
Join Date: May 2008
Old 04-20-2011 , 07:36   Re: [TF2] VS Saxton Hale Mode
#766

Quote:
Originally Posted by HeMe3iC View Post
hes not eggman, he doest have source of it. So now we need to wait untill egman will back and notice that his post was modified... I dont see reasons for deleting smx without source.
I would have posted saying that I deleted it for him to see, but there were already people in the thread asking for it before I removed the attachment.
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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 04-20-2011 , 08:00   Re: [TF2] VS Saxton Hale Mode
#767

Vaginer is immuned for snipers huntsman? Or this is a bug? Sniper with huntsman can';t hurt vaginer.....

And another thing. errors in client console:
Code:
Model '(null)' doesn't have attachment 'head' to attach particle system 'minicrit_text' to.
Model '(null)' doesn't have attachment 'head' to attach particle system 'minicrit_text' to.
Model '(null)' doesn't have attachment 'head' to attach particle system 'minicrit_text' to.
Model '(null)' doesn't have attachment 'head' to attach particle system 'minicrit_text' to.
Model '(null)' doesn't have attachment 'head' to attach particle system 'minicrit_text' to.
lots of errors.....
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Last edited by Velture; 04-20-2011 at 08:11.
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 04-20-2011 , 08:57   Re: [TF2] VS Saxton Hale Mode
#768

My servers updated, will report back with issues if they arise.
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 04-20-2011 , 09:59   Re: [TF2] VS Saxton Hale Mode
#769

well the only way i got it to download all the files on my server i had to use the
sm_downloader.smx plugin. i do have the sv_pure 0 and i add lines to the whitelist and the pure_server_whitelist and it still wouldn't down load the files till i used the sm_downloader plugin.
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saiyaboy
Junior Member
Join Date: Sep 2010
Old 04-20-2011 , 14:08   Re: [TF2] VS Saxton Hale Mode
#770

I've got a little problem with a the new version:
cant see Hales hp, cant superjump and cant use taunt because you cant see the ragemeter.
I reinstalled all the plugins /sdkhooks 2.0, newest tf2 items, sockets, hale, latest dev. source/metamod and set the server to sv_pure 0/ and still not working.
Any ideas?
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