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Monkeys
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Join Date: Jan 2010
Old 03-22-2011 , 00:08   Re: [TF2] VS Saxton Hale Mode
#571

I believe that might be needed, or you could get access violations (two instances accessing something at the same time).
But you could just update one, copy the entire thing in another directory at first, so you don't have to download the initial large update multiple times.


I did find some info that multiple servers can lead to not being able to VAC secure all servers.

Just google a bit if you get stuck.
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AustinYQM
Junior Member
Join Date: Nov 2010
Old 03-22-2011 , 03:32   Re: [TF2] VS Saxton Hale Mode
#572

You are also going to need to make sure you set up all the ports correctly across all the different servers. I suggest leaving 5-10 ports between each server to account for changes in the future as well as sourceTV if you desire it.
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Drixevel
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Join Date: Sep 2009
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Old 03-22-2011 , 06:30   Re: [TF2] VS Saxton Hale Mode
#573

VPS stands for virtual private server and that stands for shared. You rent out a dedicated server, you have that entire machine to yourself where a VPS, you share with multiple people on the same machine so you have to share ram, CPU, and bandwidth.
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BBG_Theory
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Join Date: Oct 2010
Location: NC USA
Old 03-22-2011 , 10:55   Re: [TF2] VS Saxton Hale Mode
#574

Mr. Man, if you have Cpanel on your VPS, ther is a game server plug in for it... very nice!
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Mr. Man
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Join Date: Mar 2011
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Old 03-22-2011 , 11:56   Re: [TF2] VS Saxton Hale Mode
#575

Quote:
Originally Posted by BBG_Theory View Post
Mr. Man, if you have Cpanel on your VPS, ther is a game server plug in for it... very nice!
It does have a pretty extensive Cpanel, but what is this game server plugin that you speak of...?
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Drixevel
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Join Date: Sep 2009
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Old 03-24-2011 , 09:34   Re: [TF2] VS Saxton Hale Mode
#576

Any news on updates to this plugin? New features? I get a lot of people telling me all the bugs about the plugin such as queue still making people play even though they said no.
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Mr. Man
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Join Date: Mar 2011
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Old 03-24-2011 , 13:11   Re: [TF2] VS Saxton Hale Mode
#577

Quote:
Originally Posted by r3dw3r3w0lf View Post
Any news on updates to this plugin? New features? I get a lot of people telling me all the bugs about the plugin such as queue still making people play even though they said no.
Ran into that problem as well last night :S
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imported_Anth0ny
Senior Member
Join Date: Jan 2005
Location: Saturn
Old 03-24-2011 , 15:22   Re: [TF2] VS Saxton Hale Mode
#578

very good mod, but an author don't want to collaborate with other sm masters... i don't understand why...
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Leonardo
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Join Date: Feb 2010
Location: 90's
Old 03-24-2011 , 15:45   Re: [TF2] VS Saxton Hale Mode
#579

Quote:
Originally Posted by imported_Anth0ny View Post
i don't understand why...
too young
too russian
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Velture
Senior Member
Join Date: Jan 2011
Location: Poland, Warsaw
Old 03-24-2011 , 17:39   Re: [TF2] VS Saxton Hale Mode
#580

Quote:
Originally Posted by r3dw3r3w0lf View Post
Any news on updates to this plugin? New features? I get a lot of people telling me all the bugs about the plugin such as queue still making people play even though they said no.
On my server queue question works just fine.
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