Quote:
Originally Posted by joshtrav
Not sure if anyone else mentioned this, but it would be nice to see a check for the current state when attempting to modify the motd. For example, when players join it is created a second popup window for the default motd defined in the server. It is difficult to click this sometimes, creating issues for a few.
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Is this a built-in game MOTD or caused by a plugin? Haven't heard of this issue when we were testing CS:GO changes.
You can manually override the behavior for a URL prefix by setting its entry in
configs/vgui_cache_buster_urls.cfg to
none, which should bypass this plugin's processing step for your MOTD. (Set
vgui_workaround_debug_spew to 1 to see the URLs that are being sent to players if you're not sure what it is, and don't include the protocol in the prefix.)
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I'm testing a new branch of the code that unifies the iframe / popup code into a single HTML page, adds a keyvalue entry that indicates if a page should be displayed as a popup, changes the preinstalled configuration's default handler to delayed load (since iframes are being increasingly blocked), and should make the installation instructions the same for all games including CS:GO.
I've given it a decent amount of testing in TF2, though I could use a few more eyes on it to make sure there aren't any regressions.
A preview release is available here.
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