Raised This Month: $51 Target: $400
 12% 

[TF2] Force Holidays - 1.10.2, Updated 2015-10-07


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 10-07-2015 , 09:52   Re: [TF2] Force Holidays - 1.10.1, Updated 2014-12-09
Reply With Quote #25

I just realized that the version of the plugin in the main post was version 1.10.1. Which will only compile properly on SourceMod 1.6 or older.

1.10.2 will be moved to the main post shortly, which not only compiles properly under 1.7 and newer, but uses gamedata to get the appropriate holiday numbers. Which means the SourceMod team can update the holiday numbers using the gamedata updater and once SourceMod is restarted, this plugin should work properly.

Incidentally, the new holiday was inserted as Holiday 4: TFHoliday_CommunityUpdate. There are no plans at the moment to support it in this plugin as it appears to be for the item server only. All higher holidays have been bumped up by one. I've updated the first post with the updated holiday numbers.

I've attached the new gamedata, but be aware that SourceMod may overwrite this on you.

Edit: 1.10.2 was moved to both the main post and the Updater.

Edit 2: psychonic already merged the gamedata change into SourceMod. Expect new gamedata to be pushed out soon.
Attached Files
File Type: txt sm-tf2.games.txt (5.1 KB, 264 views)
__________________
Not currently working on SourceMod plugin development.

Last edited by Powerlord; 10-07-2015 at 10:13.
Powerlord is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:37.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode