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[L4D & L4D2] Intelligent Machine Gun


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Bear809
Member
Join Date: Feb 2012
Location: Canada
Old 06-20-2012 , 10:22   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #81

Sorry for bumping this, but it says plugin failed to compile.
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l4d2master
Member
Join Date: Jun 2012
Old 07-05-2012 , 00:19   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #82

when using the lethal weapon (charge shot) https://forums.alliedmods.net/showthread.php?p=1121995 and the intelligent machine gun, if i toggle crouch the machine gun begins to rapidly fire charge shots which can kill anything and everything. can u fix this so that the machine gun does not shoot charge shots.
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l4d2master
Member
Join Date: Jun 2012
Old 07-05-2012 , 19:25   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #83

How would i save an intelligent machine gun with stripper source?
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lightpro
Junior Member
Join Date: Jun 2013
Old 06-18-2013 , 00:32   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #84

I spawn one with the command "!machine", then i create another but it can't. It say " You can use this command more than 1 times ". Can someone help!!!
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Axin107
Junior Member
Join Date: Jul 2013
Old 07-05-2013 , 17:26   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #85

This plugin is great but ever since the update and the Crashing of Source mod. Your Intelligent machine Gun turret behaves very buggy now.

Like I spawn 1 turret, it fires then, disappears in a instant. telling me that my minigun health broke it.

hopefully there is a fix to this soon
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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 08-06-2013 , 09:33   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #86

能不能修正点问题,一来是跟某个电磁炮插件相关
武器只要蓄能完毕这边有放置机枪的话就会自动无限发射

二来这个插件在某些模式下根本就是个bug,比如生存或者一些对抗模式下
只要用机枪堵住门或者屋子入口,特感小僵尸全都进不来,能不能删除掉碰撞体积变成透 明?
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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 08-06-2013 , 21:51   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #87

Can anyone help to make the machinegun's collision to very small or 0 like tf2 engineer's sentry gun?
it's too "bug" when using this like survival or survival versus mode because it can block the door or wall,no one can pass it(I know i can disable it but I don't want do that)
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 08-07-2013 , 00:34   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #88

Quote:
Originally Posted by gilmon View Post
Can anyone help to make the machinegun's collision to very small or 0 like tf2 engineer's sentry gun?
it's too "bug" when using this like survival or survival versus mode because it can block the door or wall,no one can pass it(I know i can disable it but I don't want do that)
有什么建议没? 这个插件好久没弄了,你可以试试这个:
https://forums.alliedmods.net/showthread.php?t=221876
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Brian_Zombait
Junior Member
Join Date: Jan 2014
Old 01-28-2014 , 13:15   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #89

I'd love to see a version of the .50cal that you can spawn as a flame thrower.
That, or the ability to spawn 0 or 0F and 1 or 1F so that the F tag would allow you to have a flamethrower version.

Just a thought. I really enjoy having this. I went a bit nuts on my server with specials and such and don't want to undo it. LOL Die like a coward or Die fighting, but man, give me some flames with which to burn the zombies down!
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Recon-1
Senior Member
Join Date: Sep 2009
Old 02-14-2014 , 14:19   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #90

I don't know if anyone asked but can this be spawned and saved into a map ? I figure I could put some of these in random spots in Finale Maps.
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